My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Mini P.E.K.K.A Hog Rider Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Barbarians Hog Rider Baby Dragon Princess
Zap
Goblins Princess
Barbarian Barrel
Goblins Barbarians Princess
The Log
Goblins Barbarians Mini P.E.K.K.A Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Goblins Princess
Royal Delivery
Goblins Barbarians Mini P.E.K.K.A Hog Rider Baby Dragon Princess
Fireball
Barbarians Hog Rider Baby Dragon Princess
Poison
Barbarians Princess
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Princess Mini P.E.K.K.A Hog Rider Baby Dragon Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Princess Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Baby Dragon
Zap
Hog Rider Goblins Mini P.E.K.K.A Baby Dragon Freeze Princess
Barbarians
Hog Rider
Mini P.E.K.K.A
Zap Hog Rider Baby Dragon Princess
Hog Rider
Goblins Zap Freeze Barbarians Mini P.E.K.K.A Baby Dragon Princess
Baby Dragon
Goblins Zap Mini P.E.K.K.A Hog Rider
Freeze
Hog Rider Zap
Princess
Zap Mini P.E.K.K.A Hog Rider

Defense Synergies 1 9

Goblins
Zap Freeze Princess
Zap
Mini P.E.K.K.A Goblins Barbarians Baby Dragon Princess
Barbarians
Zap
Mini P.E.K.K.A
Zap Baby Dragon Freeze Princess
Hog Rider
Baby Dragon
Zap Mini P.E.K.K.A
Freeze
Goblins Mini P.E.K.K.A
Princess
Goblins Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon
Barbarians Mini P.E.K.K.A Goblins Zap
Barbarians Mini P.E.K.K.A Goblins Freeze
Barbarians Mini P.E.K.K.A Goblins
Barbarians Mini P.E.K.K.A Princess
Freeze Goblins Zap Baby Dragon
Zap Baby Dragon Freeze Princess
Zap Barbarians Baby Dragon
Barbarians Mini P.E.K.K.A Goblins Princess
Goblins Barbarians Mini P.E.K.K.A
Goblins Barbarians Zap Baby Dragon Freeze Princess
Zap Baby Dragon Princess
Barbarians Mini P.E.K.K.A Zap Freeze
Goblins Zap Barbarians Mini P.E.K.K.A Baby Dragon Freeze Princess
Barbarians Mini P.E.K.K.A
Barbarians Zap Mini P.E.K.K.A Freeze
Barbarians Goblins Mini P.E.K.K.A
Goblins Zap Barbarians Baby Dragon
Zap Baby Dragon Freeze Barbarians Princess
Barbarians Mini P.E.K.K.A
Goblins Barbarians Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Goblins Zap
Zap Mini P.E.K.K.A Baby Dragon
Barbarians Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarians
Barbarians Mini P.E.K.K.A
Zap Baby Dragon Freeze Princess
Mini P.E.K.K.A Goblins Barbarians
Mini P.E.K.K.A Barbarians
Zap Freeze Goblins Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians
Barbarians Mini P.E.K.K.A
Zap Barbarians
Barbarians Mini P.E.K.K.A
Barbarians Baby Dragon Princess
Barbarians Goblins Zap Mini P.E.K.K.A Baby Dragon Freeze
Zap Barbarians Mini P.E.K.K.A Baby Dragon Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon Freeze
Zap Baby Dragon Princess
Baby Dragon
Barbarians Freeze
Zap Baby Dragon
Zap Baby Dragon Freeze Princess
Baby Dragon Princess
Zap Baby Dragon Freeze Princess
Zap
Goblins Mini P.E.K.K.A
Zap Princess
Zap Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Freeze Princess
Princess Zap Baby Dragon
Zap Baby Dragon Princess
Baby Dragon Princess
Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Princess
Zap Baby Dragon Princess
Baby Dragon
Princess
Zap Barbarians Baby Dragon
Zap Freeze Baby Dragon Princess
Zap Baby Dragon Princess
Zap Baby Dragon Princess
Zap Baby Dragon
Zap Baby Dragon Princess
Zap Freeze
Mini P.E.K.K.A
Zap
Zap Freeze Princess
Princess
Zap Barbarians Freeze Princess
Zap Baby Dragon Princess
Freeze
Mini P.E.K.K.A Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Zap Baby Dragon Freeze Princess
Zap Princess
Zap Baby Dragon Freeze Princess

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