My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Dark Prince Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Dark Prince Prince
Giant Snowball
Fire Spirit Minion Horde Mega Minion Guards
Zap
Fire Spirit Minion Horde Guards Dark Prince Prince
Barbarian Barrel
Fire Spirit Guards Dark Prince Electro Wizard
The Log
Fire Spirit Guards Dark Prince Prince
Earthquake
Guards
Arrows
Fire Spirit Minion Horde Guards
Royal Delivery
Fire Spirit Minion Horde Mega Minion Guards Dark Prince Prince Electro Wizard
Fireball
Minion Horde Mega Minion Electro Wizard
Poison
Minion Horde Mega Minion Guards Electro Wizard
Lightning
Mega Minion Dark Prince Prince Electro Wizard
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Dark Prince Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Guards Dark Prince Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Mega Minion Guards Dark Prince Freeze Electro Wizard Minion Horde Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Mega Minion Guards Dark Prince

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Dark Prince Prince
Minion Horde
Dark Prince Freeze Prince
Mega Minion
Fire Spirit
Guards
Dark Prince
Prince Fire Spirit Minion Horde Electro Wizard
Freeze
Minion Horde
Prince
Dark Prince Fire Spirit Minion Horde Electro Wizard
Electro Wizard
Dark Prince Prince

Defense Synergies 0 12

Fire Spirit
Electro Wizard
Minion Horde
Freeze
Mega Minion
Guards Dark Prince Freeze Electro Wizard
Guards
Mega Minion Prince Electro Wizard
Dark Prince
Mega Minion Prince Electro Wizard
Freeze
Minion Horde Mega Minion Electro Wizard
Prince
Guards Dark Prince Electro Wizard
Electro Wizard
Fire Spirit Mega Minion Guards Dark Prince Freeze Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Mega Minion Electro Wizard
Minion Horde Mega Minion Dark Prince Prince Electro Wizard
Minion Horde Prince Fire Spirit Mega Minion Dark Prince Freeze Electro Wizard
Minion Horde Prince Mega Minion Guards Dark Prince Electro Wizard
Dark Prince Prince
Freeze Fire Spirit Mega Minion Guards Dark Prince Electro Wizard
Minion Horde Mega Minion Electro Wizard Fire Spirit Freeze
Electro Wizard
Minion Horde Prince
Guards Fire Spirit Minion Horde Dark Prince Prince Electro Wizard
Minion Horde Guards Electro Wizard Mega Minion Dark Prince Freeze
Minion Horde Mega Minion Electro Wizard
Minion Horde Prince Fire Spirit Guards Dark Prince Freeze Electro Wizard
Fire Spirit Minion Horde Mega Minion Guards Dark Prince Freeze Prince Electro Wizard
Minion Horde Prince Electro Wizard
Minion Horde Freeze Prince Electro Wizard
Minion Horde Dark Prince Prince Electro Wizard
Fire Spirit Minion Horde Mega Minion Guards Dark Prince Prince Electro Wizard
Freeze Fire Spirit Mega Minion Guards Dark Prince Electro Wizard
Prince Electro Wizard
Dark Prince Fire Spirit Minion Horde Guards Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Dark Prince Prince Electro Wizard
Electro Wizard Mega Minion Prince
Guards Minion Horde Dark Prince Prince Electro Wizard
Guards Dark Prince Prince Minion Horde Electro Wizard
Minion Horde Guards Dark Prince Prince
Fire Spirit Minion Horde Freeze Electro Wizard
Guards Dark Prince Prince Minion Horde Mega Minion Electro Wizard
Minion Horde Dark Prince Prince
Minion Horde Freeze Electro Wizard Mega Minion Dark Prince Prince
Minion Horde Mega Minion Guards
Minion Horde Mega Minion Guards Dark Prince Prince
Guards Dark Prince Prince Electro Wizard
Dark Prince Prince Minion Horde Guards
Minion Horde
Guards Electro Wizard Minion Horde Mega Minion Dark Prince Freeze Prince
Minion Horde Mega Minion Dark Prince Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Guards Freeze
Electro Wizard
Minion Horde
Guards Dark Prince Freeze Prince
Fire Spirit Minion Horde Dark Prince
Fire Spirit Minion Horde Mega Minion Freeze
Fire Spirit Minion Horde
Fire Spirit Freeze
Fire Spirit Minion Horde Guards Prince Electro Wizard
Minion Horde Dark Prince Prince Electro Wizard
Fire Spirit
Fire Spirit
Minion Horde Freeze
Prince
Minion Horde
Minion Horde
Freeze
Minion Horde
Fire Spirit Mega Minion Dark Prince Prince Electro Wizard
Fire Spirit
Minion Horde Prince
Prince
Minion Horde
Freeze Fire Spirit Dark Prince
Minion Horde Mega Minion
Electro Wizard
Prince
Fire Spirit Minion Horde Electro Wizard
Electro Wizard Minion Horde Mega Minion Guards Freeze
Minion Horde Mega Minion
Minion Horde
Minion Horde Freeze Electro Wizard
Minion Horde Prince
Minion Horde Electro Wizard Fire Spirit Guards Dark Prince Freeze Prince
Fire Spirit Mega Minion Electro Wizard
Freeze
Minion Horde Mega Minion Dark Prince Prince Electro Wizard
Minion Horde Mega Minion Dark Prince Prince
Minion Horde Guards Freeze Electro Wizard
Electro Wizard
Dark Prince Freeze Prince Electro Wizard

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