My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Witch Prince Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Prince
Giant Snowball
Witch Lumberjack
Zap
Witch Prince
Barbarian Barrel
Valkyrie Wizard Witch Executioner Lumberjack
The Log
Witch Prince Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Prince Executioner Lumberjack
Fireball
Wizard Witch Executioner Lumberjack
Poison
Wizard Witch Executioner
Lightning
Valkyrie Wizard Witch Prince Executioner Lumberjack
Rocket
Valkyrie Wizard Witch Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Valkyrie Lumberjack Giant Wizard Witch Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Valkyrie Lumberjack Giant

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Prince Lumberjack Giant Wizard Witch Executioner
Giant
Prince Valkyrie Wizard Witch Executioner The Log Lumberjack
Wizard
Valkyrie Giant Prince Lumberjack
Witch
Valkyrie Giant Prince Lumberjack
Prince
Valkyrie Giant Wizard Witch The Log Lumberjack
Executioner
Valkyrie Giant The Log
The Log
Giant Prince Executioner Lumberjack
Lumberjack
Valkyrie Giant Wizard Witch Prince The Log

Defense Synergies 1 16

Valkyrie
Wizard Witch Prince Executioner The Log Lumberjack
Giant
Wizard
Valkyrie Prince The Log Lumberjack
Witch
Valkyrie Prince The Log Lumberjack
Prince
The Log Valkyrie Wizard Witch Executioner
Executioner
Valkyrie Prince The Log Lumberjack
The Log
Prince Valkyrie Wizard Witch Executioner Lumberjack
Lumberjack
Valkyrie Wizard Witch Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Executioner The Log
Lumberjack Valkyrie Witch Prince Executioner The Log
Witch Prince Lumberjack Valkyrie Executioner
Witch Prince Lumberjack Valkyrie
Valkyrie Prince The Log Lumberjack
The Log Valkyrie Executioner Lumberjack
Wizard Witch Executioner
Valkyrie The Log
Witch Prince Lumberjack
Valkyrie Prince Lumberjack
Valkyrie Witch Executioner Wizard The Log Lumberjack
Executioner Wizard Witch
Prince Lumberjack Valkyrie Wizard Witch The Log
Valkyrie Wizard Executioner Witch Prince The Log Lumberjack
Prince Lumberjack
Prince The Log Lumberjack
Wizard Valkyrie Witch Prince Executioner Lumberjack
Valkyrie Wizard Witch Prince Executioner The Log Lumberjack
Valkyrie Wizard Witch Executioner The Log Lumberjack
Prince Lumberjack
Valkyrie Wizard Witch Prince Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch Prince
Valkyrie Wizard Prince Executioner The Log Lumberjack
Lumberjack Valkyrie Witch Prince The Log
Valkyrie Prince Lumberjack The Log
Valkyrie Witch Prince Executioner Lumberjack
Wizard Executioner Witch
Prince Valkyrie Witch Lumberjack
Valkyrie Prince Lumberjack
Valkyrie Witch Prince The Log
Witch
Valkyrie Witch Prince Lumberjack
Valkyrie Prince The Log
Prince Valkyrie Wizard Witch Executioner Lumberjack
Wizard Valkyrie Witch Executioner
Witch Valkyrie Prince Executioner The Log Lumberjack
Valkyrie Executioner Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Executioner The Log
The Log
Valkyrie Prince The Log
Wizard Executioner Valkyrie The Log
Wizard Executioner Witch
Wizard Witch Executioner The Log
The Log Wizard Executioner
The Log Wizard
Prince Lumberjack
Valkyrie Wizard Prince The Log
Wizard Executioner
Executioner The Log
Prince The Log
Wizard Witch Executioner The Log
Wizard Executioner The Log
Wizard Prince Executioner The Log
Valkyrie Wizard Witch The Log
Prince The Log
Wizard
Prince The Log
The Log
The Log Valkyrie Wizard Witch Executioner
Witch
The Log Wizard Witch Executioner
Wizard Witch Prince The Log
The Log
Wizard Witch Executioner
Wizard Witch
Wizard The Log
Prince
Wizard The Log
Witch Prince
Wizard Witch Executioner
The Log
Valkyrie Wizard Prince Executioner Lumberjack
The Log Wizard Executioner
Prince Executioner
Witch The Log
Witch Executioner
Witch Prince Executioner The Log

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