My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Electro Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Hut Royal Ghost Electro Wizard Inferno Dragon Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch
Giant Snowball
Goblin Hut Inferno Dragon Night Witch
Zap
Goblin Hut Inferno Dragon Night Witch
Barbarian Barrel
Ice Spirit Goblin Hut Royal Ghost Electro Wizard Night Witch
The Log
Ice Spirit Goblin Hut
Earthquake
Goblin Hut
Arrows
Ice Spirit Goblin Hut Night Witch
Royal Delivery
Ice Spirit Goblin Hut Royal Ghost Electro Wizard Inferno Dragon Night Witch
Fireball
Goblin Hut Electro Wizard Inferno Dragon Night Witch
Poison
Goblin Hut Electro Wizard Night Witch
Lightning
Goblin Hut Electro Wizard Inferno Dragon Night Witch
Rocket
Goblin Hut Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Royal Ghost Inferno Dragon Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Royal Ghost Electro Wizard Inferno Dragon Night Witch Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Royal Ghost Electro Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Hut Royal Ghost Inferno Dragon Night Witch Mega Knight
Arrows
Night Witch Mega Knight
Goblin Hut
Ice Spirit Royal Ghost Mega Knight
Royal Ghost
Ice Spirit Goblin Hut Electro Wizard Mega Knight
Electro Wizard
Royal Ghost Mega Knight
Inferno Dragon
Mega Knight Ice Spirit
Night Witch
Ice Spirit Arrows Mega Knight
Mega Knight
Inferno Dragon Ice Spirit Arrows Goblin Hut Royal Ghost Electro Wizard Night Witch

Defense Synergies 1 16

Ice Spirit
Goblin Hut Royal Ghost Electro Wizard Inferno Dragon Night Witch Mega Knight
Arrows
Mega Knight Goblin Hut
Goblin Hut
Ice Spirit Arrows Royal Ghost Electro Wizard
Royal Ghost
Ice Spirit Goblin Hut Electro Wizard Mega Knight
Electro Wizard
Ice Spirit Goblin Hut Royal Ghost Inferno Dragon Night Witch Mega Knight
Inferno Dragon
Ice Spirit Electro Wizard Mega Knight
Night Witch
Ice Spirit Electro Wizard Mega Knight
Mega Knight
Arrows Ice Spirit Royal Ghost Electro Wizard Inferno Dragon Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Electro Wizard
Inferno Dragon Ice Spirit Goblin Hut Electro Wizard Night Witch Mega Knight
Goblin Hut Mega Knight Electro Wizard Inferno Dragon Night Witch
Goblin Hut Inferno Dragon Night Witch Electro Wizard Mega Knight
Arrows Mega Knight
Arrows Royal Ghost Electro Wizard Night Witch Mega Knight
Electro Wizard Inferno Dragon Ice Spirit Arrows Goblin Hut Night Witch
Arrows Electro Wizard Mega Knight
Inferno Dragon Goblin Hut Night Witch
Ice Spirit Royal Ghost Electro Wizard Night Witch Mega Knight
Electro Wizard Arrows Goblin Hut Royal Ghost Night Witch Mega Knight
Arrows Inferno Dragon Goblin Hut Electro Wizard Night Witch
Goblin Hut Night Witch Mega Knight Ice Spirit Electro Wizard
Mega Knight Ice Spirit Arrows Goblin Hut Royal Ghost Electro Wizard Night Witch
Inferno Dragon Goblin Hut Electro Wizard Mega Knight
Ice Spirit Goblin Hut Electro Wizard Inferno Dragon Mega Knight
Mega Knight Arrows Goblin Hut Electro Wizard Night Witch
Ice Spirit Arrows Mega Knight Goblin Hut Royal Ghost Electro Wizard Night Witch
Arrows Ice Spirit Goblin Hut Royal Ghost Electro Wizard Inferno Dragon Mega Knight
Goblin Hut Electro Wizard Inferno Dragon
Royal Ghost Mega Knight Arrows Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut Royal Ghost Electro Wizard
Electro Wizard Arrows Royal Ghost Inferno Dragon Mega Knight
Mega Knight Ice Spirit Goblin Hut Electro Wizard
Mega Knight Electro Wizard Night Witch
Goblin Hut Inferno Dragon Night Witch Mega Knight
Arrows Ice Spirit Goblin Hut Electro Wizard
Goblin Hut Electro Wizard Night Witch
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Ice Spirit Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Mega Knight Goblin Hut
Mega Knight Arrows Electro Wizard
Mega Knight Night Witch
Mega Knight
Goblin Hut Electro Wizard Ice Spirit Inferno Dragon Night Witch
Arrows Mega Knight Goblin Hut Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost
Arrows Royal Ghost Electro Wizard
Arrows Goblin Hut
Arrows
Arrows Mega Knight
Arrows Ice Spirit
Arrows
Arrows Ice Spirit
Arrows
Electro Wizard Night Witch
Arrows Electro Wizard
Arrows
Goblin Hut
Arrows
Arrows Goblin Hut
Arrows Goblin Hut
Arrows Goblin Hut Mega Knight
Arrows
Night Witch
Arrows Electro Wizard Mega Knight
Arrows Mega Knight
Night Witch Mega Knight
Arrows
Arrows
Arrows Ice Spirit Mega Knight
Inferno Dragon
Arrows Royal Ghost Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard Night Witch
Electro Wizard Ice Spirit Goblin Hut
Night Witch
Arrows Night Witch Mega Knight
Ice Spirit Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Ice Spirit Goblin Hut Night Witch
Arrows Electro Wizard
Arrows
Electro Wizard Mega Knight
Arrows
Arrows
Mega Knight
Ice Spirit Electro Wizard
Electro Wizard
Royal Ghost Electro Wizard Mega Knight

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