My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Goblins Hog Rider
Zap
Skeletons Goblins Inferno Tower
Barbarian Barrel
Skeletons Goblins Tesla Inferno Tower
The Log
Skeletons Goblins Hog Rider
Earthquake
Skeletons Tesla Hog Rider Inferno Tower
Arrows
Skeletons Goblins
Royal Delivery
Skeletons Goblins Hog Rider
Fireball
Tesla Hog Rider Inferno Tower
Poison
Inferno Tower
Lightning
Tesla Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Arrows Tesla Fireball Hog Rider Freeze Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Goblins Arrows Tesla

Attack Synergies 5 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Hog Rider
Arrows
Fireball Hog Rider Freeze
Tesla
Fireball
Arrows Hog Rider Freeze
Hog Rider
Goblins Arrows Fireball Freeze
Inferno Tower
Freeze
Hog Rider Arrows Fireball

Defense Synergies 1 11

Skeletons
Tesla Inferno Tower
Goblins
Tesla Inferno Tower Freeze
Arrows
Tesla Fireball Inferno Tower
Tesla
Skeletons Goblins Arrows Fireball Inferno Tower
Fireball
Arrows Tesla Inferno Tower Freeze
Hog Rider
Inferno Tower
Skeletons Goblins Arrows Tesla Fireball
Freeze
Goblins Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Inferno Tower
Inferno Tower Skeletons Goblins Tesla
Tesla Inferno Tower Skeletons Goblins Freeze
Tesla Inferno Tower Skeletons Goblins
Arrows Fireball
Arrows Fireball Freeze Skeletons Goblins Tesla
Tesla Inferno Tower Arrows Fireball Freeze
Arrows Tesla Fireball Inferno Tower
Tesla Inferno Tower Skeletons Goblins
Skeletons Goblins Tesla Inferno Tower
Goblins Skeletons Arrows Tesla Fireball Freeze
Arrows Tesla Inferno Tower Fireball
Tesla Inferno Tower Skeletons Fireball Freeze
Fireball Goblins Arrows Tesla Freeze
Inferno Tower Tesla
Inferno Tower Tesla Fireball Freeze
Tesla Skeletons Goblins Arrows Fireball Inferno Tower
Arrows Tesla Fireball Goblins
Arrows Freeze Tesla Fireball
Tesla Inferno Tower
Goblins Arrows Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblins Tesla Fireball Inferno Tower
Fireball Arrows Tesla
Skeletons Goblins Inferno Tower
Tesla Fireball Inferno Tower
Inferno Tower Skeletons Tesla
Arrows Fireball Skeletons Tesla Freeze
Skeletons Goblins Tesla Fireball Inferno Tower
Inferno Tower Tesla
Freeze Skeletons Goblins Fireball Inferno Tower
Inferno Tower Skeletons Tesla
Tesla Inferno Tower
Arrows Fireball
Skeletons Tesla Fireball Inferno Tower
Tesla Fireball
Tesla Inferno Tower Skeletons Goblins Fireball Freeze
Arrows Tesla Fireball Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Freeze
Arrows Fireball
Arrows Fireball
Arrows Fireball Freeze
Fireball Arrows
Arrows Fireball Freeze
Arrows
Arrows Fireball Freeze
Arrows Fireball
Goblins Fireball
Arrows Fireball
Fireball Arrows
Fireball
Arrows Fireball Freeze
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Freeze
Arrows Fireball
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Freeze Fireball
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Fireball Freeze
Fireball
Arrows Fireball
Arrows Fireball Freeze
Arrows Fireball
Fireball Freeze
Fireball Arrows
Freeze
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Fireball Freeze
Fireball
Fireball Freeze

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