My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Giant Skeleton Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Miner
Giant Snowball
Miner
Zap
Barbarian Barrel
Tesla Valkyrie Giant Skeleton Ice Wizard Electro Wizard
The Log
Giant Skeleton
Earthquake
Tesla
Arrows
Royal Delivery
Valkyrie Giant Skeleton Miner Ice Wizard Electro Wizard
Fireball
Tesla Ice Wizard Electro Wizard
Poison
Ice Wizard Electro Wizard
Lightning
Tesla Valkyrie Ice Wizard Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Ice Wizard Tesla Fireball Valkyrie Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Miner Ice Wizard Tesla

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Skeleton Miner
Tesla
Fireball
Arrows Miner Electro Wizard
Valkyrie
Giant Skeleton Electro Wizard
Giant Skeleton
Arrows Valkyrie Miner Ice Wizard Electro Wizard
Miner
Arrows Fireball Giant Skeleton Electro Wizard
Ice Wizard
Giant Skeleton
Electro Wizard
Fireball Valkyrie Giant Skeleton Miner

Defense Synergies 0 16

Arrows
Tesla Fireball Valkyrie Giant Skeleton Ice Wizard
Tesla
Arrows Fireball Valkyrie Electro Wizard
Fireball
Arrows Tesla Valkyrie Miner Ice Wizard Electro Wizard
Valkyrie
Arrows Tesla Fireball Ice Wizard Electro Wizard
Giant Skeleton
Arrows Ice Wizard Electro Wizard
Miner
Fireball
Ice Wizard
Arrows Fireball Valkyrie Giant Skeleton
Electro Wizard
Tesla Fireball Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Electro Wizard
Tesla Valkyrie Ice Wizard Electro Wizard
Tesla Valkyrie Giant Skeleton Ice Wizard Electro Wizard
Tesla Valkyrie Ice Wizard Electro Wizard
Arrows Fireball Valkyrie Giant Skeleton
Arrows Fireball Tesla Valkyrie Ice Wizard Electro Wizard
Tesla Electro Wizard Arrows Fireball Ice Wizard
Arrows Tesla Fireball Valkyrie Giant Skeleton Electro Wizard
Tesla Ice Wizard
Tesla Valkyrie Giant Skeleton Miner Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Arrows Tesla Fireball Giant Skeleton
Arrows Tesla Fireball Ice Wizard Electro Wizard
Tesla Fireball Valkyrie Giant Skeleton Ice Wizard Electro Wizard
Fireball Valkyrie Arrows Tesla Electro Wizard
Tesla Electro Wizard
Tesla Fireball Electro Wizard
Tesla Arrows Fireball Valkyrie Electro Wizard
Arrows Tesla Fireball Valkyrie Ice Wizard Electro Wizard
Arrows Valkyrie Tesla Fireball Giant Skeleton Ice Wizard Electro Wizard
Tesla Electro Wizard
Valkyrie Arrows Tesla Fireball Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard Arrows Tesla Valkyrie Miner
Giant Skeleton Valkyrie Electro Wizard
Valkyrie Giant Skeleton Tesla Fireball Electro Wizard
Giant Skeleton Tesla Valkyrie
Arrows Fireball Tesla Ice Wizard Electro Wizard
Tesla Fireball Valkyrie Giant Skeleton Ice Wizard Electro Wizard
Giant Skeleton Tesla Valkyrie
Giant Skeleton Electro Wizard Fireball Valkyrie
Tesla
Tesla Valkyrie Giant Skeleton
Arrows Fireball Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Electro Wizard Fireball Valkyrie Giant Skeleton
Arrows Valkyrie Tesla Fireball Giant Skeleton Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Giant Skeleton
Arrows Fireball Miner Ice Wizard Electro Wizard
Arrows Fireball Giant Skeleton Miner
Arrows Fireball Valkyrie Giant Skeleton
Fireball Arrows Valkyrie
Arrows Fireball Ice Wizard
Arrows
Arrows Fireball Ice Wizard
Arrows Fireball Miner
Fireball Electro Wizard
Miner Arrows Fireball Valkyrie Electro Wizard
Fireball Arrows
Fireball Miner
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Arrows Fireball Valkyrie Miner
Fireball Giant Skeleton
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Ice Wizard
Arrows Fireball Miner Ice Wizard Electro Wizard
Fireball Arrows Miner
Fireball Miner Arrows
Arrows Fireball Ice Wizard Electro Wizard
Electro Wizard Fireball
Fireball
Arrows Fireball Miner
Arrows Fireball Electro Wizard
Giant Skeleton
Arrows Fireball
Electro Wizard Fireball
Fireball Arrows Ice Wizard Electro Wizard
Arrows Fireball
Fireball Miner Valkyrie Electro Wizard
Arrows Fireball
Arrows Fireball Giant Skeleton
Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard
Fireball Giant Skeleton Miner Electro Wizard

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