My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Inferno Dragon
Zap
Mortar Guards Inferno Dragon
Barbarian Barrel
Mortar Tesla Guards
The Log
Guards
Earthquake
Mortar Tesla Guards
Arrows
Guards
Royal Delivery
Guards Inferno Dragon
Fireball
Mortar Tesla Inferno Dragon
Poison
Mortar Guards
Lightning
Mortar Tesla Inferno Dragon
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Mortar Tesla Fireball Inferno Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Mortar

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mortar Guards The Log
Mortar
Zap Fireball Rocket The Log
Tesla
Fireball
Zap Mortar The Log
Rocket
Mortar
Guards
Zap The Log
The Log
Zap Mortar Fireball Guards
Inferno Dragon

Defense Synergies 3 16

Zap
Fireball Mortar Tesla Guards The Log Inferno Dragon
Mortar
Zap Tesla Fireball Guards The Log Inferno Dragon
Tesla
The Log Zap Mortar Fireball Guards Inferno Dragon
Fireball
Zap The Log Mortar Tesla
Rocket
The Log
Guards
Zap Mortar Tesla The Log
The Log
Tesla Fireball Zap Mortar Rocket Guards Inferno Dragon
Inferno Dragon
Zap Mortar Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Mortar Tesla Fireball The Log
Inferno Dragon Zap Mortar Tesla The Log
Mortar Tesla Rocket Inferno Dragon
Tesla Inferno Dragon Mortar Guards
Fireball Rocket The Log
Fireball The Log Zap Tesla Guards
Tesla Rocket Inferno Dragon Zap Mortar Fireball
Rocket Zap Tesla Fireball The Log
Tesla Inferno Dragon Mortar
Guards Tesla
Guards Zap Tesla Fireball The Log
Tesla Inferno Dragon Zap Fireball
Mortar Tesla Zap Fireball Rocket Guards The Log
Fireball Rocket Zap Mortar Tesla Guards The Log
Inferno Dragon Mortar Tesla
Rocket Zap Mortar Tesla Fireball The Log Inferno Dragon
Tesla Mortar Fireball
Mortar Tesla Fireball Zap Guards The Log
Zap Mortar The Log Tesla Fireball Guards Inferno Dragon
Mortar Tesla Inferno Dragon
Tesla Fireball Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Fireball
Fireball Zap Mortar Tesla Rocket The Log Inferno Dragon
Guards Zap Rocket The Log
Rocket Guards Zap Tesla Fireball The Log
Tesla Guards Inferno Dragon
Fireball Rocket Zap Tesla
Rocket Guards Tesla Fireball
Tesla Inferno Dragon
Zap Rocket Mortar Fireball The Log Inferno Dragon
Tesla Guards Inferno Dragon
Inferno Dragon Tesla Guards
Rocket Zap Fireball Guards The Log
Rocket Tesla Fireball Guards
Tesla Fireball
Tesla Guards Zap Mortar Fireball Rocket The Log Inferno Dragon
Zap Tesla Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Rocket Guards The Log
Mortar Fireball Zap The Log
Rocket Fireball The Log
Fireball Rocket Guards The Log
Fireball Rocket Zap Mortar The Log
Fireball Zap Rocket
Mortar The Log
Fireball The Log Zap
Fireball The Log Zap Mortar
Rocket Fireball Guards
Rocket Zap Mortar Fireball The Log
Fireball Zap Rocket
Rocket Mortar Fireball The Log
Mortar Fireball Rocket
Zap Mortar Fireball The Log
Rocket Zap Mortar Fireball The Log
Mortar Fireball Rocket The Log
Mortar Fireball Rocket
Rocket
Rocket Zap Mortar Fireball The Log
Rocket Zap Mortar Fireball The Log
Rocket Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Zap Mortar Fireball The Log
Zap The Log Mortar Fireball
Inferno Dragon
Mortar Fireball The Log Zap
Fireball Zap Mortar The Log
Fireball Rocket Zap Mortar The Log
Zap Fireball
Zap Rocket Fireball Guards
Fireball
Zap Mortar Fireball Rocket The Log
Zap Rocket Fireball
Rocket Fireball The Log
Zap Fireball Rocket Guards
Fireball Rocket Zap
The Log Fireball
Fireball Rocket
The Log Zap Mortar Fireball
Rocket Zap Fireball
Zap Fireball Rocket Guards The Log
Zap Fireball Rocket
Zap Mortar Fireball Rocket The Log

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