My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Balloon Executioner Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Clone Balloon Lava Hound
Giant Snowball
Bats Minion Horde Clone Baby Dragon Balloon Lava Hound
Zap
Bats Minion Horde Clone Balloon Lava Hound
Barbarian Barrel
Clone Executioner
The Log
Clone
Earthquake
Clone
Arrows
Bats Minion Horde Clone Lava Hound
Royal Delivery
Bats Minion Horde Clone Baby Dragon Balloon Executioner Lava Hound
Fireball
Minion Horde Clone Baby Dragon Balloon Executioner Lava Hound
Poison
Bats Minion Horde Clone Balloon Executioner Lava Hound
Lightning
Baby Dragon Balloon Executioner
Rocket
Minion Horde Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Clone Baby Dragon Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Clone Baby Dragon Minion Horde Balloon Executioner Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Clone Baby Dragon Minion Horde

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Lava Hound Clone Baby Dragon
Minion Horde
Lava Hound Clone
Rocket
Lava Hound
Clone
Balloon Lava Hound Bats Minion Horde Baby Dragon
Baby Dragon
Lava Hound Bats Clone Balloon
Balloon
Bats Clone Lava Hound Baby Dragon Executioner
Executioner
Balloon
Lava Hound
Bats Minion Horde Clone Baby Dragon Balloon Rocket

Defense Synergies 0 1

Bats
Baby Dragon
Minion Horde
Rocket
Clone
Baby Dragon
Bats
Balloon
Executioner
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Baby Dragon Executioner
Minion Horde Bats Executioner
Minion Horde Rocket Bats Executioner
Minion Horde Bats
Rocket
Bats Baby Dragon Executioner
Bats Minion Horde Rocket Baby Dragon Executioner
Rocket Baby Dragon
Minion Horde
Minion Horde
Bats Minion Horde Executioner Baby Dragon
Minion Horde Executioner Bats Baby Dragon
Minion Horde Bats Rocket
Rocket Executioner Bats Minion Horde Baby Dragon
Minion Horde
Minion Horde Rocket
Minion Horde Bats Executioner
Bats Minion Horde Baby Dragon Executioner
Baby Dragon Executioner Bats
Bats Minion Horde Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rocket Baby Dragon Executioner
Bats Minion Horde Rocket
Rocket Bats Minion Horde
Minion Horde Executioner
Rocket Executioner Bats Minion Horde Baby Dragon
Rocket Bats Minion Horde
Minion Horde
Minion Horde Rocket Bats Baby Dragon
Minion Horde
Bats Minion Horde
Rocket
Rocket Minion Horde Executioner
Minion Horde Baby Dragon Executioner
Bats Minion Horde Rocket Baby Dragon Executioner
Bats Executioner Minion Horde Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Baby Dragon
Baby Dragon Executioner
Rocket Minion Horde Baby Dragon
Rocket
Rocket Executioner Minion Horde Baby Dragon
Executioner Bats Minion Horde Rocket Baby Dragon
Minion Horde Baby Dragon Executioner
Baby Dragon Executioner
Rocket Bats Minion Horde
Rocket Minion Horde
Rocket Baby Dragon Executioner
Rocket Baby Dragon Executioner
Minion Horde Rocket Baby Dragon
Baby Dragon
Rocket Minion Horde Baby Dragon Executioner
Minion Horde Rocket Baby Dragon Executioner
Rocket
Bats Minion Horde Rocket
Rocket Baby Dragon Executioner
Rocket Baby Dragon
Rocket Minion Horde Baby Dragon
Rocket
Rocket
Rocket Minion Horde Baby Dragon
Baby Dragon Executioner
Minion Horde
Baby Dragon Executioner
Baby Dragon
Rocket Baby Dragon
Bats Minion Horde Baby Dragon Executioner
Rocket Bats Minion Horde
Minion Horde
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Bats Rocket
Rocket Baby Dragon Executioner
Minion Horde Rocket Baby Dragon Executioner
Baby Dragon Executioner
Rocket
Minion Horde Executioner
Bats Minion Horde Rocket Baby Dragon
Bats Rocket Executioner
Rocket Baby Dragon Executioner

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