My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Royal Ghost Inferno Dragon Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers P.E.K.K.A Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Skeleton Army Miner Bandit
Giant Snowball
Archers Hog Rider Skeleton Army Miner Princess
Zap
Archers Skeleton Army Princess Bandit
Barbarian Barrel
Archers Skeleton Army Princess Bandit
The Log
Archers Hog Rider Skeleton Army Princess Bandit
Earthquake
Archers Hog Rider Skeleton Army
Arrows
Archers Skeleton Army Princess
Royal Delivery
Archers Hog Rider Skeleton Army P.E.K.K.A Miner Princess Bandit
Fireball
Archers Hog Rider Skeleton Army Princess Bandit
Poison
Archers Skeleton Army Princess
Lightning
Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado P.E.K.K.A Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Skeleton Army Tornado Miner Princess Bandit Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Skeleton Army Tornado Miner

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider P.E.K.K.A Miner Bandit
Hog Rider
Archers Tornado Princess Bandit
Skeleton Army
Tornado
P.E.K.K.A Hog Rider Princess
P.E.K.K.A
Tornado Archers Princess
Miner
Archers Bandit
Princess
Hog Rider Tornado P.E.K.K.A
Bandit
Archers Hog Rider Miner

Defense Synergies 1 9

Archers
Skeleton Army Tornado P.E.K.K.A Bandit
Hog Rider
Skeleton Army
Archers Princess Bandit
Tornado
P.E.K.K.A Archers Princess
P.E.K.K.A
Tornado Archers Princess
Miner
Princess
Skeleton Army Tornado P.E.K.K.A Bandit
Bandit
Archers Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Army P.E.K.K.A Bandit
Skeleton Army Tornado P.E.K.K.A Archers Bandit
Skeleton Army P.E.K.K.A Bandit
Skeleton Army Tornado P.E.K.K.A Princess
Skeleton Army Tornado Archers Bandit
Tornado Archers Princess
P.E.K.K.A Bandit
P.E.K.K.A Skeleton Army Tornado Princess
Skeleton Army Tornado Archers Miner Bandit
Archers Skeleton Army Tornado Princess Bandit
Archers Tornado Princess
Skeleton Army P.E.K.K.A Bandit
Skeleton Army Tornado P.E.K.K.A Princess
Skeleton Army P.E.K.K.A Bandit
Skeleton Army Tornado P.E.K.K.A Bandit
Skeleton Army Tornado P.E.K.K.A
Archers Skeleton Army Tornado Bandit
Tornado Archers Princess Bandit
P.E.K.K.A Tornado
Skeleton Army Archers P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Archers P.E.K.K.A Bandit
Bandit Archers Miner
Skeleton Army P.E.K.K.A Bandit
Skeleton Army P.E.K.K.A Tornado Bandit
P.E.K.K.A Skeleton Army Bandit
Archers Tornado Princess
Skeleton Army P.E.K.K.A Archers Bandit
P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army Tornado Bandit
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Tornado
Skeleton Army P.E.K.K.A Bandit
Archers Skeleton Army Princess
Skeleton Army Archers Tornado P.E.K.K.A
Archers P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Bandit
Tornado Miner Princess Bandit
Miner Bandit
Tornado Princess
Archers Tornado Princess
Tornado Princess
Miner Tornado Bandit
Tornado
Miner Tornado Princess Bandit
Archers Tornado Princess
Miner Princess Bandit
Princess Bandit
Princess
Princess Bandit
Princess Bandit
Tornado
Archers Princess Bandit
Tornado Miner Princess
Tornado Princess
Tornado
Tornado Princess
Miner Tornado Princess Bandit
Tornado Miner Princess Bandit
Miner Tornado Bandit
Archers Tornado Princess
Miner Bandit
Princess
P.E.K.K.A
Princess
Archers Skeleton Army Princess Bandit
Archers Tornado Princess
Miner Princess
Princess
Tornado
P.E.K.K.A
Tornado Princess
Tornado Princess
Tornado Miner Princess Bandit

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