My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 7 warnings Why?

Missing cards in your collection

Royal Ghost Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Baby Dragon Witch P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Goblin Hut Baby Dragon Witch Inferno Dragon
Zap
Goblin Hut Witch Inferno Dragon
Barbarian Barrel
Valkyrie Goblin Hut Wizard Witch Electro Wizard
The Log
Goblin Hut Witch
Earthquake
Goblin Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Valkyrie Goblin Hut Wizard Baby Dragon Witch P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Goblin Hut Wizard Baby Dragon Witch Electro Wizard Inferno Dragon
Poison
Goblin Hut Wizard Witch Electro Wizard
Lightning
Valkyrie Goblin Hut Wizard Baby Dragon Witch Electro Wizard Inferno Dragon
Rocket
Valkyrie Goblin Hut Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Baby Dragon Electro Wizard Inferno Dragon Goblin Hut Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Baby Dragon Electro Wizard Inferno Dragon

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Goblin Hut Wizard Baby Dragon Witch P.E.K.K.A Electro Wizard
Goblin Hut
Valkyrie Baby Dragon
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Valkyrie Goblin Hut Witch P.E.K.K.A Electro Wizard Inferno Dragon
Witch
Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A
Electro Wizard Valkyrie Wizard Baby Dragon Witch
Electro Wizard
P.E.K.K.A Valkyrie Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 0 17

Valkyrie
Goblin Hut Wizard Baby Dragon Witch P.E.K.K.A Electro Wizard
Goblin Hut
Valkyrie Wizard Baby Dragon Electro Wizard
Wizard
Valkyrie Goblin Hut P.E.K.K.A Electro Wizard
Baby Dragon
Valkyrie Goblin Hut Witch P.E.K.K.A Inferno Dragon
Witch
Valkyrie Baby Dragon Electro Wizard
P.E.K.K.A
Valkyrie Wizard Baby Dragon Electro Wizard
Electro Wizard
Valkyrie Goblin Hut Wizard Witch P.E.K.K.A Inferno Dragon
Inferno Dragon
Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Wizard Baby Dragon Electro Wizard
P.E.K.K.A Inferno Dragon Valkyrie Goblin Hut Witch Electro Wizard
Goblin Hut Witch P.E.K.K.A Valkyrie Electro Wizard Inferno Dragon
Goblin Hut Witch P.E.K.K.A Inferno Dragon Valkyrie Electro Wizard
Valkyrie P.E.K.K.A
Valkyrie Baby Dragon Electro Wizard
Electro Wizard Inferno Dragon Goblin Hut Wizard Baby Dragon Witch
Valkyrie Baby Dragon P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Inferno Dragon Goblin Hut
Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Goblin Hut Wizard Baby Dragon
Inferno Dragon Goblin Hut Wizard Baby Dragon Witch Electro Wizard
Goblin Hut P.E.K.K.A Valkyrie Wizard Witch Electro Wizard
Valkyrie Wizard Goblin Hut Baby Dragon Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Electro Wizard Inferno Dragon
Wizard Valkyrie Goblin Hut Witch P.E.K.K.A Electro Wizard
Valkyrie Goblin Hut Wizard Baby Dragon Witch Electro Wizard
Valkyrie Wizard Baby Dragon Witch Goblin Hut Electro Wizard Inferno Dragon
P.E.K.K.A Goblin Hut Electro Wizard Inferno Dragon
Valkyrie Wizard Baby Dragon Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Hut Witch P.E.K.K.A Electro Wizard
Electro Wizard Valkyrie Wizard Baby Dragon Inferno Dragon
P.E.K.K.A Valkyrie Goblin Hut Witch Electro Wizard
Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Valkyrie Goblin Hut Witch Inferno Dragon
Wizard Goblin Hut Baby Dragon Witch Electro Wizard
P.E.K.K.A Valkyrie Goblin Hut Witch Electro Wizard
P.E.K.K.A Valkyrie Inferno Dragon
P.E.K.K.A Electro Wizard Valkyrie Goblin Hut Baby Dragon Witch Inferno Dragon
Witch P.E.K.K.A Goblin Hut Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie Goblin Hut Witch
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Baby Dragon Witch
Goblin Hut Witch Electro Wizard Valkyrie Baby Dragon P.E.K.K.A Inferno Dragon
Valkyrie Goblin Hut Wizard Baby Dragon Witch P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon Electro Wizard
Goblin Hut Baby Dragon
Valkyrie
Wizard Valkyrie Baby Dragon
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Electro Wizard
Valkyrie Wizard Electro Wizard
Wizard Baby Dragon
Goblin Hut Baby Dragon
Baby Dragon
Goblin Hut Baby Dragon
Goblin Hut Wizard Baby Dragon Witch
Goblin Hut Wizard Baby Dragon
Wizard Baby Dragon Electro Wizard
Valkyrie Wizard Baby Dragon Witch
Baby Dragon
Wizard
Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Witch Inferno Dragon
Wizard Baby Dragon Witch Electro Wizard
Wizard Baby Dragon Witch
Baby Dragon
Wizard Baby Dragon Witch Electro Wizard
Electro Wizard Goblin Hut Wizard Witch
Wizard
Electro Wizard
P.E.K.K.A
Wizard
Electro Wizard Goblin Hut Witch
Wizard Baby Dragon Witch Electro Wizard
Valkyrie Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon
P.E.K.K.A
Baby Dragon Witch Electro Wizard
Witch Electro Wizard
Baby Dragon Witch Electro Wizard

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