My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Royal Ghost Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Ice Golem Furnace Balloon Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Balloon Fisherman
Giant Snowball
Archers Furnace Guards Balloon Fisherman
Zap
Archers Furnace Guards Balloon Fisherman
Barbarian Barrel
Archers Furnace Guards
The Log
Archers Furnace Guards Fisherman
Earthquake
Archers Furnace Guards
Arrows
Archers Furnace Guards
Royal Delivery
Archers Guards Balloon Fisherman
Fireball
Archers Furnace Balloon Fisherman
Poison
Archers Furnace Guards Balloon Fisherman
Lightning
Ice Golem Furnace Balloon Fisherman
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake Furnace Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Guards Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Earthquake Guards Tornado Fisherman Furnace Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Archers Earthquake Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Balloon Fisherman
Ice Golem
Archers Balloon Furnace
Earthquake
Furnace Tornado Balloon
Furnace
Ice Golem Earthquake Balloon
Guards
Tornado
Earthquake Balloon
Balloon
Ice Golem Archers Earthquake Furnace Tornado Fisherman
Fisherman
Archers Balloon

Defense Synergies 2 14

Archers
Ice Golem Furnace Guards Tornado Fisherman
Ice Golem
Archers Earthquake Furnace Guards Tornado Fisherman
Earthquake
Ice Golem Furnace Tornado
Furnace
Archers Ice Golem Earthquake Guards Tornado Fisherman
Guards
Fisherman Archers Ice Golem Furnace
Tornado
Archers Ice Golem Earthquake Furnace
Balloon
Fisherman
Guards Archers Ice Golem Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Ice Golem
Furnace Fisherman
Furnace Tornado Fisherman Archers
Furnace Guards Fisherman
Earthquake Tornado
Tornado Archers Earthquake Furnace Guards
Furnace Tornado Archers
Earthquake Ice Golem
Furnace Tornado Fisherman
Guards Tornado Archers Ice Golem Fisherman
Archers Guards Ice Golem Earthquake Furnace Tornado Fisherman
Archers Furnace Tornado
Furnace Earthquake Guards
Earthquake Furnace Guards Tornado
Furnace
Tornado Furnace Fisherman
Furnace Tornado Fisherman
Archers Furnace Guards Tornado Fisherman
Earthquake Furnace Tornado Archers Ice Golem Guards Fisherman
Tornado Fisherman
Archers Earthquake Furnace Guards Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Ice Golem Furnace Fisherman
Archers Ice Golem Fisherman
Guards Ice Golem Furnace Fisherman
Guards Ice Golem Tornado Fisherman
Guards Fisherman
Furnace Archers Ice Golem Tornado
Guards Archers Ice Golem Furnace
Fisherman
Ice Golem Tornado
Guards
Guards
Guards Tornado
Ice Golem Guards
Archers Furnace
Guards Archers Ice Golem Furnace Tornado Fisherman
Archers Ice Golem Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Ice Golem Guards
Tornado Fisherman
Earthquake
Earthquake Ice Golem Guards
Earthquake Furnace
Ice Golem Furnace Tornado
Archers Earthquake Furnace Tornado
Earthquake Ice Golem Tornado
Tornado Fisherman
Guards Tornado Fisherman
Earthquake Tornado Fisherman
Archers Tornado
Earthquake Ice Golem Fisherman
Earthquake Fisherman
Earthquake Ice Golem Furnace Fisherman
Earthquake Furnace
Earthquake Furnace
Earthquake Tornado
Fisherman
Archers Earthquake Fisherman
Earthquake Tornado
Earthquake
Tornado
Tornado Fisherman
Earthquake
Ice Golem Earthquake Tornado Furnace
Fisherman
Earthquake Tornado Fisherman
Tornado Fisherman
Tornado Fisherman
Archers Ice Golem Furnace Tornado
Guards
Earthquake
Earthquake
Earthquake Archers Guards
Archers Tornado
Ice Golem Earthquake
Tornado
Guards Tornado
Tornado
Tornado

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