My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Royal Ghost Fisherman Electro Wizard Ram Rider Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Royal Hogs Skeleton Army
Giant Snowball
Bats Minion Horde Royal Hogs Skeleton Army Baby Dragon
Zap
Bats Minion Horde Royal Hogs Skeleton Army
Barbarian Barrel
Royal Hogs Skeleton Army Electro Wizard
The Log
Mini P.E.K.K.A Royal Hogs Skeleton Army
Earthquake
Royal Hogs Skeleton Army
Arrows
Bats Minion Horde Royal Hogs Skeleton Army
Royal Delivery
Bats Minion Horde Mini P.E.K.K.A Royal Hogs Skeleton Army Baby Dragon Electro Wizard
Fireball
Minion Horde Royal Hogs Skeleton Army Baby Dragon Electro Wizard
Poison
Bats Minion Horde Royal Hogs Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard
Rocket
Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Minion Horde Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Royal Hogs Baby Dragon
Minion Horde
Fireball
Royal Hogs Baby Dragon Electro Wizard
Mini P.E.K.K.A
Bats Royal Hogs Baby Dragon Electro Wizard
Royal Hogs
Bats Fireball Mini P.E.K.K.A Electro Wizard
Skeleton Army
Baby Dragon
Bats Fireball Mini P.E.K.K.A Electro Wizard
Electro Wizard
Fireball Mini P.E.K.K.A Royal Hogs Baby Dragon

Defense Synergies 1 8

Bats
Mini P.E.K.K.A Baby Dragon Electro Wizard
Minion Horde
Fireball
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Bats Fireball Skeleton Army Baby Dragon
Royal Hogs
Skeleton Army
Mini P.E.K.K.A Electro Wizard
Baby Dragon
Bats Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Bats Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Baby Dragon Electro Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army Bats Electro Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army Bats Electro Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army Bats Electro Wizard
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Bats Baby Dragon Electro Wizard
Bats Minion Horde Electro Wizard Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army
Skeleton Army Minion Horde Mini P.E.K.K.A Electro Wizard
Bats Minion Horde Skeleton Army Electro Wizard Fireball Baby Dragon
Minion Horde Bats Fireball Baby Dragon Electro Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army Bats Fireball Electro Wizard
Fireball Skeleton Army Bats Minion Horde Mini P.E.K.K.A Baby Dragon Electro Wizard
Mini P.E.K.K.A Skeleton Army Minion Horde Electro Wizard
Minion Horde Skeleton Army Fireball Mini P.E.K.K.A Electro Wizard
Minion Horde Bats Fireball Mini P.E.K.K.A Skeleton Army Electro Wizard
Fireball Bats Minion Horde Skeleton Army Baby Dragon Electro Wizard
Baby Dragon Bats Fireball Electro Wizard
Mini P.E.K.K.A Electro Wizard
Skeleton Army Bats Minion Horde Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Electro Wizard
Fireball Electro Wizard Mini P.E.K.K.A Baby Dragon
Skeleton Army Bats Minion Horde Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Skeleton Army Bats Minion Horde Fireball Electro Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army
Fireball Bats Minion Horde Baby Dragon Electro Wizard
Mini P.E.K.K.A Skeleton Army Bats Minion Horde Fireball Electro Wizard
Mini P.E.K.K.A Minion Horde Skeleton Army
Minion Horde Electro Wizard Bats Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Minion Horde Skeleton Army
Bats Minion Horde Mini P.E.K.K.A
Skeleton Army Fireball Electro Wizard
Mini P.E.K.K.A Skeleton Army Minion Horde Fireball
Minion Horde Fireball Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Bats Minion Horde Fireball Mini P.E.K.K.A Baby Dragon
Bats Minion Horde Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Baby Dragon
Fireball Baby Dragon Electro Wizard
Minion Horde Fireball Baby Dragon
Fireball
Fireball Minion Horde Baby Dragon
Fireball Bats Minion Horde Baby Dragon
Minion Horde Baby Dragon
Fireball Baby Dragon
Fireball
Bats Minion Horde Fireball Mini P.E.K.K.A Electro Wizard
Minion Horde Fireball Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball
Bats Minion Horde Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Bats Minion Horde Fireball Baby Dragon Electro Wizard
Electro Wizard Bats Minion Horde Fireball
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Bats Fireball Skeleton Army
Fireball Baby Dragon Electro Wizard
Fireball
Fireball Minion Horde Mini P.E.K.K.A Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball
Minion Horde
Bats Minion Horde Fireball Baby Dragon Electro Wizard
Bats Fireball Electro Wizard
Fireball Baby Dragon Electro Wizard

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