My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Royal Ghost Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Baby Dragon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Cannon Cart
Giant Snowball
Bats Hog Rider Furnace Baby Dragon
Zap
Bats Furnace Inferno Tower Cannon Cart
Barbarian Barrel
Furnace Inferno Tower Wizard Cannon Cart
The Log
Hog Rider Furnace Cannon Cart
Earthquake
Hog Rider Furnace Inferno Tower
Arrows
Bats Furnace
Royal Delivery
Bats Hog Rider Wizard Baby Dragon Cannon Cart
Fireball
Hog Rider Furnace Inferno Tower Wizard Baby Dragon Cannon Cart
Poison
Bats Furnace Inferno Tower Wizard
Lightning
Furnace Inferno Tower Wizard Baby Dragon Cannon Cart
Rocket
Hog Rider Furnace Inferno Tower Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Rocket Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Hog Rider Furnace Baby Dragon Inferno Tower Wizard Cannon Cart Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Hog Rider Furnace Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Baby Dragon Cannon Cart
Hog Rider
Bats Furnace Wizard Rocket Baby Dragon Cannon Cart
Furnace
Hog Rider Baby Dragon Cannon Cart
Inferno Tower
Wizard
Hog Rider
Rocket
Hog Rider
Baby Dragon
Bats Hog Rider Furnace Cannon Cart
Cannon Cart
Bats Hog Rider Furnace Baby Dragon

Defense Synergies 0 9

Bats
Inferno Tower Baby Dragon Cannon Cart
Hog Rider
Furnace
Baby Dragon Cannon Cart
Inferno Tower
Bats Baby Dragon Cannon Cart
Wizard
Cannon Cart
Rocket
Baby Dragon
Bats Furnace Inferno Tower Cannon Cart
Cannon Cart
Bats Furnace Inferno Tower Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Inferno Tower Wizard Baby Dragon
Inferno Tower Bats Furnace Cannon Cart
Furnace Inferno Tower Rocket Bats Cannon Cart
Inferno Tower Bats Furnace Cannon Cart
Rocket
Bats Furnace Baby Dragon Cannon Cart
Bats Furnace Inferno Tower Rocket Wizard Baby Dragon
Rocket Inferno Tower Baby Dragon Cannon Cart
Inferno Tower Furnace
Inferno Tower Cannon Cart
Bats Furnace Wizard Baby Dragon Cannon Cart
Inferno Tower Bats Furnace Wizard Baby Dragon
Furnace Inferno Tower Bats Wizard Rocket Cannon Cart
Wizard Rocket Bats Furnace Baby Dragon Cannon Cart
Inferno Tower Furnace Cannon Cart
Inferno Tower Rocket Furnace
Wizard Bats Furnace Inferno Tower Cannon Cart
Bats Furnace Wizard Baby Dragon Cannon Cart
Furnace Wizard Baby Dragon Bats Cannon Cart
Inferno Tower Cannon Cart
Wizard Bats Furnace Baby Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Inferno Tower Cannon Cart
Wizard Rocket Baby Dragon Cannon Cart
Bats Furnace Inferno Tower Rocket Cannon Cart
Rocket Bats Inferno Tower Cannon Cart
Inferno Tower Cannon Cart
Furnace Wizard Rocket Bats Baby Dragon
Rocket Bats Furnace Inferno Tower Cannon Cart
Inferno Tower Cannon Cart
Rocket Bats Inferno Tower Baby Dragon Cannon Cart
Inferno Tower
Bats Inferno Tower Cannon Cart
Rocket
Rocket Cannon Cart Inferno Tower Wizard
Wizard Furnace Baby Dragon Cannon Cart
Inferno Tower Bats Furnace Rocket Baby Dragon Cannon Cart
Bats Inferno Tower Wizard Baby Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon Cannon Cart
Cannon Cart Rocket
Wizard Rocket Furnace Baby Dragon
Wizard Bats Furnace Rocket Baby Dragon
Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard
Rocket Bats
Rocket Wizard Cannon Cart
Wizard Rocket Baby Dragon
Rocket Baby Dragon Cannon Cart
Rocket Baby Dragon Cannon Cart
Furnace Baby Dragon Cannon Cart
Rocket Furnace Wizard Baby Dragon Cannon Cart
Furnace Wizard Rocket Baby Dragon Cannon Cart
Rocket
Bats Rocket
Rocket Wizard Baby Dragon
Rocket Wizard Baby Dragon
Rocket Baby Dragon
Rocket Wizard
Rocket
Rocket Baby Dragon Cannon Cart
Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Rocket Baby Dragon
Bats Furnace Wizard Baby Dragon
Rocket Bats Wizard
Wizard Rocket
Rocket
Rocket Wizard
Bats Rocket Cannon Cart
Rocket Wizard Baby Dragon
Wizard Rocket Baby Dragon Cannon Cart
Wizard Baby Dragon
Rocket
Cannon Cart
Bats Rocket Baby Dragon
Bats Rocket
Rocket Baby Dragon Cannon Cart

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