My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Barbarians Musketeer Hog Rider Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Barbarians Musketeer Furnace Wizard Skeleton Army Royal Ghost
The Log
Barbarians Musketeer Hog Rider Furnace Skeleton Army
Earthquake
Barbarians Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Barbarians Musketeer Hog Rider Wizard Skeleton Army Royal Ghost
Fireball
Barbarians Musketeer Hog Rider Furnace Wizard Skeleton Army
Poison
Barbarians Musketeer Furnace Wizard Skeleton Army
Lightning
Musketeer Furnace Wizard
Rocket
Barbarians Musketeer Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Royal Ghost Fireball Musketeer Hog Rider Furnace Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Royal Ghost Fireball Musketeer

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Fireball
Hog Rider
Musketeer
Hog Rider Royal Ghost
Hog Rider
Fireball Musketeer Barbarians Furnace Wizard
Furnace
Hog Rider Royal Ghost
Wizard
Hog Rider Royal Ghost
Skeleton Army
Royal Ghost
Musketeer Furnace Wizard

Defense Synergies 0 10

Barbarians
Furnace Skeleton Army
Fireball
Musketeer
Musketeer
Fireball Furnace Skeleton Army Royal Ghost
Hog Rider
Furnace
Barbarians Musketeer Skeleton Army Royal Ghost
Wizard
Skeleton Army Royal Ghost
Skeleton Army
Barbarians Musketeer Furnace Wizard
Royal Ghost
Musketeer Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Wizard
Barbarians Skeleton Army Musketeer Furnace
Barbarians Furnace Skeleton Army Musketeer
Barbarians Skeleton Army Musketeer Furnace
Barbarians Fireball Skeleton Army
Fireball Skeleton Army Musketeer Furnace Royal Ghost
Musketeer Furnace Fireball Wizard
Barbarians Fireball Musketeer
Barbarians Musketeer Furnace Skeleton Army
Skeleton Army Barbarians Musketeer Royal Ghost
Barbarians Skeleton Army Fireball Musketeer Furnace Wizard Royal Ghost
Musketeer Fireball Furnace Wizard
Barbarians Furnace Skeleton Army Fireball Musketeer Wizard
Fireball Wizard Skeleton Army Barbarians Furnace Royal Ghost
Barbarians Skeleton Army Furnace
Barbarians Skeleton Army Fireball Furnace
Barbarians Wizard Fireball Musketeer Furnace Skeleton Army
Fireball Barbarians Musketeer Furnace Wizard Skeleton Army Royal Ghost
Furnace Wizard Barbarians Fireball Musketeer Royal Ghost
Barbarians Musketeer
Wizard Skeleton Army Royal Ghost Barbarians Fireball Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball Furnace Royal Ghost
Fireball Musketeer Wizard Royal Ghost
Barbarians Skeleton Army Musketeer Furnace
Skeleton Army Barbarians Fireball Musketeer
Barbarians Musketeer Skeleton Army
Fireball Furnace Wizard Musketeer
Skeleton Army Barbarians Fireball Musketeer Furnace
Barbarians Skeleton Army
Barbarians Fireball Skeleton Army
Barbarians Musketeer Skeleton Army
Barbarians Musketeer
Skeleton Army Barbarians Fireball
Barbarians Skeleton Army Fireball Wizard
Wizard Barbarians Fireball Musketeer Furnace Skeleton Army
Barbarians Skeleton Army Fireball Musketeer Furnace
Barbarians Fireball Musketeer Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Royal Ghost
Fireball Musketeer Royal Ghost
Fireball
Barbarians Fireball Musketeer
Fireball Wizard Furnace
Fireball Wizard Musketeer Furnace
Musketeer Furnace Wizard
Fireball Wizard
Fireball Wizard
Fireball Musketeer
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Furnace
Fireball Musketeer Furnace Wizard
Fireball Musketeer Furnace Wizard
Fireball
Fireball Musketeer Wizard
Fireball Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Barbarians Fireball Musketeer
Fireball Furnace Wizard
Fireball Musketeer Wizard Royal Ghost
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer Furnace Wizard
Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard
Fireball
Fireball Wizard
Barbarians Fireball Musketeer Skeleton Army
Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Royal Ghost

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