My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Baby Dragon Witch Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Night Witch Sparky
Giant Snowball
Tombstone Hog Rider Baby Dragon Witch Night Witch
Zap
Tombstone Witch Night Witch Sparky
Barbarian Barrel
Tombstone Witch Night Witch Sparky
The Log
Tombstone Hog Rider Witch Sparky
Earthquake
Tombstone Hog Rider Witch
Arrows
Tombstone Witch Night Witch
Royal Delivery
Hog Rider Baby Dragon Witch Night Witch Sparky
Fireball
Tombstone Hog Rider Baby Dragon Witch Night Witch Sparky
Poison
Tombstone Witch Night Witch Sparky
Lightning
Tombstone Baby Dragon Witch Night Witch Sparky
Rocket
Hog Rider Witch Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Baby Dragon Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Hog Rider Baby Dragon Night Witch Giant Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tombstone Hog Rider Baby Dragon

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Giant Sparky Baby Dragon Witch Night Witch
Tombstone
Hog Rider
Zap Giant Baby Dragon Witch
Giant
Zap Night Witch Sparky Hog Rider Baby Dragon Witch
Baby Dragon
Zap Hog Rider Giant Witch Sparky
Witch
Zap Hog Rider Giant Baby Dragon
Night Witch
Giant Zap
Sparky
Zap Giant Baby Dragon

Defense Synergies 0 9

Zap
Tombstone Baby Dragon Witch Night Witch Sparky
Tombstone
Zap Baby Dragon Night Witch Sparky
Hog Rider
Giant
Baby Dragon
Zap Tombstone Witch
Witch
Zap Baby Dragon
Night Witch
Zap Tombstone
Sparky
Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Baby Dragon Sparky
Sparky Zap Tombstone Witch Night Witch
Witch Sparky Tombstone Night Witch
Witch Night Witch Sparky Tombstone
Tombstone Sparky
Zap Baby Dragon Night Witch
Zap Tombstone Baby Dragon Witch Night Witch
Zap Baby Dragon Sparky
Witch Sparky Tombstone Night Witch
Night Witch Sparky
Witch Zap Tombstone Baby Dragon Night Witch
Zap Baby Dragon Witch Night Witch
Tombstone Night Witch Sparky Zap Witch
Sparky Zap Tombstone Baby Dragon Witch Night Witch
Sparky Tombstone
Zap Sparky
Sparky Tombstone Witch Night Witch
Tombstone Zap Baby Dragon Witch Night Witch
Zap Baby Dragon Witch Tombstone
Sparky
Baby Dragon Witch Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Witch Sparky
Zap Baby Dragon
Tombstone Zap Witch Sparky
Zap Night Witch Sparky
Tombstone Witch Night Witch Sparky
Zap Baby Dragon Witch
Sparky Tombstone Witch Night Witch
Sparky
Zap Tombstone Baby Dragon Witch Sparky
Witch Tombstone Sparky
Tombstone Witch Sparky
Zap
Tombstone Witch Night Witch Sparky
Baby Dragon Witch Sparky
Tombstone Witch Sparky Zap Baby Dragon Night Witch
Zap Baby Dragon Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Sparky
Zap Baby Dragon
Baby Dragon Sparky
Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Witch
Baby Dragon Witch Sparky
Zap Baby Dragon
Zap
Night Witch Sparky
Zap Sparky
Zap Baby Dragon
Baby Dragon Sparky
Baby Dragon
Zap Baby Dragon Sparky
Zap Baby Dragon Witch Sparky
Baby Dragon Sparky
Sparky
Night Witch Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Witch
Baby Dragon Night Witch Sparky
Sparky
Zap Baby Dragon
Zap Baby Dragon Witch Sparky
Witch
Zap Baby Dragon Witch Sparky
Zap Baby Dragon Witch Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Witch Night Witch Sparky
Zap Witch
Night Witch Sparky
Zap Night Witch Sparky
Zap Sparky
Sparky
Sparky
Zap Tombstone Witch Night Witch
Zap Baby Dragon Witch
Baby Dragon Sparky
Zap Baby Dragon
Zap Sparky
Sparky
Zap Baby Dragon Witch Sparky
Zap Witch
Zap Baby Dragon Witch Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: