My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Prince Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider Goblin Hut Lumberjack
Zap
Goblin Hut Prince
Barbarian Barrel
Valkyrie Goblin Hut Ice Wizard Lumberjack
The Log
Hog Rider Goblin Hut Prince Lumberjack
Earthquake
Hog Rider Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Valkyrie Hog Rider Goblin Hut Prince Ice Wizard Lumberjack
Fireball
Hog Rider Goblin Hut Ice Wizard Lumberjack
Poison
Goblin Hut Ice Wizard
Lightning
Valkyrie Goblin Hut Prince Ice Wizard Lumberjack
Rocket
Valkyrie Hog Rider Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Ice Wizard Valkyrie Hog Rider Lumberjack Goblin Hut Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Ice Wizard Valkyrie

Attack Synergies 7 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Prince Valkyrie Goblin Hut Ice Wizard Lumberjack
Arrows
Zap Hog Rider Prince Lumberjack
Valkyrie
Hog Rider Prince Lumberjack Zap Goblin Hut
Hog Rider
Zap Arrows Valkyrie Goblin Hut Prince Lumberjack
Goblin Hut
Zap Valkyrie Hog Rider Prince Ice Wizard Lumberjack
Prince
Zap Valkyrie Arrows Hog Rider Goblin Hut Ice Wizard Lumberjack
Ice Wizard
Zap Goblin Hut Prince Lumberjack
Lumberjack
Valkyrie Zap Arrows Hog Rider Goblin Hut Prince Ice Wizard

Defense Synergies 0 19

Zap
Arrows Valkyrie Goblin Hut Prince Ice Wizard Lumberjack
Arrows
Zap Valkyrie Goblin Hut Prince Ice Wizard Lumberjack
Valkyrie
Zap Arrows Goblin Hut Prince Ice Wizard Lumberjack
Hog Rider
Goblin Hut
Zap Arrows Valkyrie Ice Wizard Lumberjack
Prince
Zap Arrows Valkyrie Ice Wizard
Ice Wizard
Zap Arrows Valkyrie Goblin Hut Prince Lumberjack
Lumberjack
Zap Arrows Valkyrie Goblin Hut Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Goblin Hut
Lumberjack Zap Valkyrie Goblin Hut Prince Ice Wizard
Goblin Hut Prince Lumberjack Valkyrie Ice Wizard
Goblin Hut Prince Lumberjack Valkyrie Ice Wizard
Arrows Valkyrie Prince Lumberjack
Arrows Zap Valkyrie Ice Wizard Lumberjack
Zap Arrows Goblin Hut Ice Wizard
Zap Arrows Valkyrie
Goblin Hut Prince Ice Wizard Lumberjack
Valkyrie Prince Ice Wizard Lumberjack
Valkyrie Ice Wizard Zap Arrows Goblin Hut Lumberjack
Arrows Zap Goblin Hut Ice Wizard
Goblin Hut Prince Lumberjack Zap Valkyrie Ice Wizard
Valkyrie Zap Arrows Goblin Hut Prince Lumberjack
Goblin Hut Prince Lumberjack
Zap Goblin Hut Prince Lumberjack
Arrows Valkyrie Goblin Hut Prince Lumberjack
Arrows Zap Valkyrie Goblin Hut Prince Ice Wizard Lumberjack
Zap Arrows Valkyrie Goblin Hut Ice Wizard Lumberjack
Goblin Hut Prince Lumberjack
Valkyrie Arrows Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Goblin Hut Prince
Zap Arrows Valkyrie Prince Lumberjack
Lumberjack Zap Valkyrie Goblin Hut Prince
Valkyrie Prince Lumberjack Zap
Valkyrie Goblin Hut Prince Lumberjack
Arrows Zap Goblin Hut Ice Wizard
Prince Valkyrie Goblin Hut Ice Wizard Lumberjack
Valkyrie Prince Lumberjack
Zap Valkyrie Goblin Hut Prince
Goblin Hut
Valkyrie Goblin Hut Prince Lumberjack
Zap Arrows Valkyrie Prince
Prince Valkyrie Lumberjack
Valkyrie
Goblin Hut Zap Valkyrie Prince Lumberjack
Arrows Valkyrie Zap Goblin Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Ice Wizard
Arrows Goblin Hut
Arrows Valkyrie Prince
Zap Arrows Valkyrie
Arrows Zap Ice Wizard
Arrows
Arrows Zap Ice Wizard
Arrows Zap
Prince Lumberjack
Zap Arrows Valkyrie Prince
Zap Arrows
Goblin Hut
Arrows
Zap Arrows Goblin Hut Prince
Zap Arrows Goblin Hut
Arrows Goblin Hut
Arrows
Zap Arrows Prince
Zap Arrows Valkyrie
Prince
Arrows
Prince
Zap Arrows
Zap Arrows Valkyrie Ice Wizard
Arrows Zap Ice Wizard
Zap Arrows Prince
Zap Arrows
Zap Arrows Ice Wizard
Zap Goblin Hut
Zap Arrows
Zap Arrows
Prince
Arrows
Zap Goblin Hut Prince
Zap Arrows Ice Wizard
Arrows
Valkyrie Prince Lumberjack
Arrows Zap
Zap Arrows
Prince
Zap
Zap
Zap Prince

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