My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Ice Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elite Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Night Witch
Giant Snowball
Hog Rider Baby Dragon Night Witch
Zap
Mortar Night Witch
Barbarian Barrel
Mortar Elite Barbarians Valkyrie Ice Wizard Night Witch
The Log
Elite Barbarians Hog Rider
Earthquake
Mortar Hog Rider
Arrows
Night Witch
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Baby Dragon Ice Wizard Night Witch
Fireball
Mortar Elite Barbarians Hog Rider Baby Dragon Ice Wizard Night Witch
Poison
Mortar Ice Wizard Night Witch
Lightning
Mortar Elite Barbarians Valkyrie Baby Dragon Ice Wizard Night Witch
Rocket
Mortar Elite Barbarians Valkyrie Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Valkyrie Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Ice Wizard Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Mortar Valkyrie Hog Rider Baby Dragon Night Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Ice Wizard Mortar Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Mortar Valkyrie Baby Dragon Ice Wizard Night Witch
Mortar
Zap Hog Rider Baby Dragon
Elite Barbarians
Zap Valkyrie Hog Rider
Valkyrie
Elite Barbarians Hog Rider Zap Baby Dragon
Hog Rider
Zap Valkyrie Mortar Elite Barbarians Baby Dragon
Baby Dragon
Zap Mortar Valkyrie Hog Rider Ice Wizard
Ice Wizard
Zap Baby Dragon
Night Witch
Zap

Defense Synergies 2 13

Zap
Mortar Elite Barbarians Valkyrie Baby Dragon Ice Wizard Night Witch
Mortar
Zap Valkyrie Baby Dragon Ice Wizard
Elite Barbarians
Valkyrie Zap
Valkyrie
Elite Barbarians Zap Mortar Baby Dragon Ice Wizard Night Witch
Hog Rider
Baby Dragon
Ice Wizard Zap Mortar Valkyrie
Ice Wizard
Baby Dragon Zap Mortar Valkyrie Night Witch
Night Witch
Zap Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Valkyrie Baby Dragon
Elite Barbarians Zap Mortar Valkyrie Ice Wizard Night Witch
Mortar Elite Barbarians Valkyrie Ice Wizard Night Witch
Elite Barbarians Night Witch Mortar Valkyrie Ice Wizard
Elite Barbarians Valkyrie
Zap Valkyrie Baby Dragon Ice Wizard Night Witch
Zap Mortar Baby Dragon Ice Wizard Night Witch
Zap Valkyrie Baby Dragon
Mortar Elite Barbarians Ice Wizard Night Witch
Elite Barbarians Valkyrie Ice Wizard Night Witch
Valkyrie Ice Wizard Zap Baby Dragon Night Witch
Zap Baby Dragon Ice Wizard Night Witch
Mortar Night Witch Zap Elite Barbarians Valkyrie Ice Wizard
Valkyrie Zap Mortar Baby Dragon Night Witch
Elite Barbarians Mortar
Zap Mortar Elite Barbarians
Mortar Elite Barbarians Valkyrie Night Witch
Mortar Zap Elite Barbarians Valkyrie Baby Dragon Ice Wizard Night Witch
Zap Mortar Valkyrie Baby Dragon Ice Wizard
Mortar Elite Barbarians
Valkyrie Elite Barbarians Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians
Zap Mortar Elite Barbarians Valkyrie Baby Dragon
Zap Elite Barbarians Valkyrie
Valkyrie Zap Elite Barbarians Night Witch
Elite Barbarians Valkyrie Night Witch
Zap Baby Dragon Ice Wizard
Elite Barbarians Valkyrie Ice Wizard Night Witch
Elite Barbarians Valkyrie
Zap Mortar Elite Barbarians Valkyrie Baby Dragon
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Night Witch
Valkyrie Baby Dragon
Elite Barbarians Zap Mortar Valkyrie Baby Dragon Night Witch
Valkyrie Zap Elite Barbarians Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Valkyrie Baby Dragon
Mortar Zap Baby Dragon Ice Wizard
Baby Dragon
Valkyrie
Zap Mortar Valkyrie Baby Dragon
Zap Baby Dragon Ice Wizard
Mortar Baby Dragon
Zap Baby Dragon Ice Wizard
Zap Mortar
Elite Barbarians Night Witch
Zap Mortar Valkyrie
Zap Baby Dragon
Mortar Elite Barbarians Baby Dragon
Mortar Baby Dragon
Zap Mortar Elite Barbarians Baby Dragon
Zap Mortar Baby Dragon
Mortar Baby Dragon
Mortar
Night Witch
Zap Mortar Baby Dragon
Zap Mortar Valkyrie Baby Dragon
Baby Dragon Night Witch
Zap Mortar Baby Dragon
Zap Mortar Valkyrie Baby Dragon Ice Wizard
Mortar Zap Baby Dragon Ice Wizard
Zap Mortar Baby Dragon
Zap Mortar Baby Dragon
Elite Barbarians Zap Baby Dragon Ice Wizard Night Witch
Zap
Elite Barbarians Night Witch
Zap Mortar Night Witch
Zap
Zap Night Witch
Zap Baby Dragon Ice Wizard
Valkyrie Baby Dragon
Zap Mortar Baby Dragon
Zap
Elite Barbarians
Zap Elite Barbarians Baby Dragon
Zap
Zap Mortar Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: