My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Elite Barbarians Giant
Giant Snowball
Bomber Minions
Zap
Bomber Minions Inferno Tower
Barbarian Barrel
Bomber Elite Barbarians Inferno Tower Executioner
The Log
Bomber Elite Barbarians
Earthquake
Bomber Inferno Tower
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Elite Barbarians Executioner
Fireball
Bomber Minions Elite Barbarians Inferno Tower Executioner
Poison
Bomber Minions Inferno Tower Executioner
Lightning
Elite Barbarians Inferno Tower Executioner
Rocket
Elite Barbarians Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Minions Giant Inferno Tower Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap The Log Minions

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions Elite Barbarians
Zap
Elite Barbarians Giant Bomber Minions Executioner The Log
Minions
Giant Bomber Zap Elite Barbarians
Elite Barbarians
Zap Bomber Minions The Log
Giant
Bomber Zap Minions Executioner The Log
Inferno Tower
Executioner
Zap Giant The Log
The Log
Zap Elite Barbarians Giant Executioner

Defense Synergies 1 11

Bomber
Zap The Log
Zap
Bomber Minions Elite Barbarians Inferno Tower Executioner The Log
Minions
Zap Inferno Tower The Log
Elite Barbarians
Zap The Log
Giant
Inferno Tower
The Log Zap Minions
Executioner
Zap The Log
The Log
Inferno Tower Bomber Zap Minions Elite Barbarians Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Inferno Tower Executioner The Log
Elite Barbarians Inferno Tower Bomber Zap Minions Executioner The Log
Inferno Tower Bomber Minions Elite Barbarians Executioner
Elite Barbarians Inferno Tower Bomber Minions
Bomber Elite Barbarians The Log
The Log Bomber Zap Minions Executioner
Minions Inferno Tower Zap Executioner
Zap Inferno Tower The Log
Inferno Tower Minions Elite Barbarians
Elite Barbarians Bomber Inferno Tower
Minions Executioner Bomber Zap The Log
Minions Inferno Tower Executioner Zap
Inferno Tower Bomber Zap Minions Elite Barbarians The Log
Bomber Executioner Zap Minions The Log
Elite Barbarians Inferno Tower
Inferno Tower Zap Elite Barbarians The Log
Bomber Minions Elite Barbarians Inferno Tower Executioner
Bomber Zap Minions Elite Barbarians Executioner The Log
Zap Executioner The Log Bomber Minions
Elite Barbarians Inferno Tower
Bomber Minions Elite Barbarians Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Inferno Tower
Bomber Zap Elite Barbarians Executioner The Log
Zap Minions Elite Barbarians Inferno Tower The Log
Zap Elite Barbarians Inferno Tower The Log
Inferno Tower Elite Barbarians Executioner
Executioner Zap Minions
Minions Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians
Zap Minions Elite Barbarians Inferno Tower The Log
Inferno Tower
Minions Elite Barbarians Inferno Tower
Zap Elite Barbarians The Log
Elite Barbarians Inferno Tower Executioner
Bomber Executioner
Elite Barbarians Inferno Tower Bomber Zap Minions Executioner The Log
Minions Executioner Bomber Zap Elite Barbarians Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log
The Log
The Log
Bomber Executioner Zap The Log
Executioner Zap Minions
Bomber Executioner The Log
The Log Zap Executioner
The Log Zap
Minions Elite Barbarians
Zap The Log
Zap Executioner
Elite Barbarians Executioner The Log
Minions
Zap Elite Barbarians The Log
Bomber Zap Executioner The Log
Executioner The Log
Bomber Minions
Bomber Zap Executioner The Log
Bomber Zap The Log
Minions The Log
The Log
Zap The Log
Zap The Log Bomber Executioner
The Log Zap Executioner
Zap The Log
Zap The Log
Elite Barbarians Zap Executioner
Zap Minions
Elite Barbarians
Bomber Zap The Log
Zap
The Log
Zap Minions
Zap Executioner
The Log
Executioner
The Log Bomber Zap Executioner
Zap
Elite Barbarians Executioner
Zap Minions Elite Barbarians The Log
Zap Executioner
Zap Executioner The Log

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