My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Princess Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner Sparky
Giant Snowball
Witch Balloon Miner Princess
Zap
Witch Balloon Princess Sparky
Barbarian Barrel
Wizard Witch Princess Electro Wizard Sparky
The Log
Witch Princess Sparky
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Wizard Witch Balloon Miner Princess Electro Wizard Sparky
Fireball
Wizard Witch Balloon Princess Electro Wizard Sparky
Poison
Wizard Witch Balloon Princess Electro Wizard Sparky
Lightning
Wizard Witch Balloon Electro Wizard Sparky
Rocket
Wizard Witch Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Princess Electro Wizard Wizard Witch Balloon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Princess Electro Wizard Wizard

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Balloon Miner Sparky Mega Knight
Witch
Miner Mega Knight
Balloon
Miner Wizard Princess Electro Wizard Sparky Mega Knight
Miner
Balloon Wizard Witch Electro Wizard Sparky Mega Knight
Princess
Balloon Sparky Mega Knight
Electro Wizard
Balloon Miner Sparky Mega Knight
Sparky
Wizard Balloon Miner Princess Electro Wizard
Mega Knight
Wizard Witch Balloon Miner Princess Electro Wizard

Defense Synergies 0 7

Wizard
Electro Wizard Mega Knight
Witch
Electro Wizard Mega Knight
Balloon
Miner
Mega Knight
Princess
Mega Knight
Electro Wizard
Wizard Witch Mega Knight
Sparky
Mega Knight
Wizard Witch Miner Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard Sparky
Sparky Witch Electro Wizard Mega Knight
Witch Sparky Mega Knight Electro Wizard
Witch Sparky Electro Wizard Mega Knight
Princess Sparky Mega Knight
Electro Wizard Mega Knight
Electro Wizard Wizard Witch Princess
Electro Wizard Sparky Mega Knight
Witch Sparky Princess
Miner Electro Wizard Sparky Mega Knight
Witch Electro Wizard Wizard Princess Mega Knight
Wizard Witch Princess Electro Wizard
Sparky Mega Knight Wizard Witch Electro Wizard
Wizard Sparky Mega Knight Witch Princess Electro Wizard
Sparky Electro Wizard Mega Knight
Electro Wizard Sparky Mega Knight
Wizard Sparky Mega Knight Witch Electro Wizard
Mega Knight Wizard Witch Electro Wizard
Wizard Witch Princess Electro Wizard Mega Knight
Sparky Electro Wizard
Wizard Mega Knight Witch Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Electro Wizard Sparky
Electro Wizard Wizard Miner Mega Knight
Mega Knight Witch Electro Wizard Sparky
Mega Knight Electro Wizard Sparky
Witch Sparky Mega Knight
Wizard Witch Princess Electro Wizard
Sparky Witch Electro Wizard
Mega Knight Sparky
Electro Wizard Mega Knight Witch Sparky
Witch Sparky
Mega Knight Witch Sparky
Mega Knight Electro Wizard
Mega Knight Wizard Witch Sparky
Wizard Witch Princess Sparky Mega Knight
Witch Electro Wizard Sparky
Mega Knight Wizard Witch Princess Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Sparky
Miner Princess Electro Wizard
Miner Sparky
Sparky
Wizard Sparky Mega Knight
Wizard Witch Princess
Wizard Witch Princess Sparky
Wizard Princess
Miner Wizard
Electro Wizard Sparky
Miner Wizard Princess Electro Wizard Sparky
Wizard Princess
Miner Princess Sparky
Princess
Princess Sparky
Wizard Witch Princess Sparky
Wizard Princess Sparky Mega Knight
Sparky
Sparky
Wizard Princess Electro Wizard Sparky Mega Knight
Wizard Witch Miner Princess Mega Knight
Sparky Mega Knight
Wizard Princess
Sparky
Wizard Witch Princess Sparky Mega Knight
Witch
Miner Wizard Witch Princess Electro Wizard Sparky
Wizard Witch Miner Princess Sparky Mega Knight
Miner Sparky
Wizard Witch Princess Electro Wizard Sparky
Electro Wizard Wizard Witch
Sparky
Wizard Miner Sparky Mega Knight
Princess Electro Wizard Sparky
Sparky Mega Knight
Wizard Princess Sparky
Electro Wizard Witch Princess
Wizard Witch Princess Electro Wizard
Miner Wizard Princess Electro Wizard Sparky Mega Knight
Wizard Princess
Sparky
Sparky Mega Knight
Witch Princess Electro Wizard Sparky
Witch Princess Electro Wizard
Witch Miner Princess Electro Wizard Sparky Mega Knight

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