My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Witch P.E.K.K.A Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Witch
Zap
Bats Witch
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Valkyrie Wizard Witch P.E.K.K.A
Fireball
Wizard Witch
Poison
Bats Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Poison P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Valkyrie Poison Wizard Witch Lightning P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bats Valkyrie Poison Wizard

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie P.E.K.K.A Golem
Valkyrie
Bats Wizard Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A Golem
Poison
P.E.K.K.A Golem
Witch
Valkyrie P.E.K.K.A Golem
Lightning
Golem
P.E.K.K.A
Poison Bats Valkyrie Wizard Witch
Golem
Poison Lightning Bats Wizard Witch

Defense Synergies 0 6

Bats
Valkyrie P.E.K.K.A
Valkyrie
Bats Wizard Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Poison
Witch
Valkyrie
Lightning
P.E.K.K.A
Bats Valkyrie Wizard
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Wizard
P.E.K.K.A Bats Valkyrie Witch
Witch P.E.K.K.A Bats Valkyrie Lightning
Witch P.E.K.K.A Bats Valkyrie
Lightning Valkyrie Poison P.E.K.K.A
Bats Valkyrie
Bats Lightning Wizard Poison Witch
Lightning Valkyrie Poison P.E.K.K.A
Witch P.E.K.K.A
Valkyrie
Bats Valkyrie Poison Witch Wizard
Bats Wizard Poison Witch
P.E.K.K.A Bats Valkyrie Wizard Witch Lightning
Valkyrie Wizard Bats Poison Witch P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A
Wizard Bats Valkyrie Poison Witch P.E.K.K.A
Bats Valkyrie Wizard Witch
Valkyrie Wizard Poison Witch Bats
P.E.K.K.A
Valkyrie Wizard Bats Poison Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A
Poison Valkyrie Wizard Lightning
P.E.K.K.A Bats Valkyrie Witch Lightning
Valkyrie Lightning P.E.K.K.A Bats
P.E.K.K.A Valkyrie Witch
Wizard Poison Bats Witch
P.E.K.K.A Bats Valkyrie Witch Lightning
P.E.K.K.A Valkyrie
Lightning P.E.K.K.A Bats Valkyrie Poison Witch
Witch P.E.K.K.A
P.E.K.K.A Bats Valkyrie Witch
Lightning P.E.K.K.A Valkyrie Poison
Lightning P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Bats Valkyrie Poison Lightning P.E.K.K.A
Bats Valkyrie Poison Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Valkyrie
Poison
Lightning Poison
Lightning Valkyrie Poison
Wizard Poison Valkyrie
Wizard Poison Bats Witch
Wizard Poison Witch
Poison Wizard Lightning
Poison Wizard Lightning
Lightning Bats Poison
Poison Lightning Valkyrie Wizard
Poison Lightning Wizard
Poison Lightning
Lightning Poison
Lightning Poison
Lightning Wizard Poison Witch
Lightning Wizard Poison
Lightning Poison
Bats Lightning
Lightning Wizard Poison
Lightning Valkyrie Wizard Poison Witch
Lightning Poison
Lightning Wizard Poison
Lightning
Lightning Poison
Poison Valkyrie Wizard Witch
Witch
Poison Wizard Witch Lightning
Lightning Wizard Poison Witch
Poison Lightning
Poison Lightning Bats Wizard Witch
Lightning Bats Wizard Poison Witch
Lightning
Poison Lightning Wizard
Lightning Poison
P.E.K.K.A
Wizard Poison Lightning
Lightning Bats Witch
Poison Lightning Wizard Witch
Poison Lightning Valkyrie Wizard
Wizard Poison Lightning
Lightning Poison
P.E.K.K.A
Bats Poison Witch Lightning
Bats Poison Witch Lightning
Poison Lightning Witch

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