My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Three Musketeers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Three Musketeers Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers
Giant Snowball
Fire Spirit Barbarians Furnace Three Musketeers Lumberjack
Zap
Fire Spirit Furnace Three Musketeers
Barbarian Barrel
Fire Spirit Barbarians Furnace Three Musketeers Ice Wizard Lumberjack
The Log
Fire Spirit Barbarians Furnace Three Musketeers Lumberjack
Earthquake
Barbarians Furnace
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Barbarians Three Musketeers Ice Wizard Lumberjack
Fireball
Barbarians Furnace Three Musketeers Ice Wizard Lumberjack
Poison
Barbarians Furnace Three Musketeers Ice Wizard
Lightning
Furnace Three Musketeers Ice Wizard Lumberjack
Rocket
Barbarians Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Furnace The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Fireball Furnace Three Musketeers Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Ice Wizard Fireball Furnace Lumberjack Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Ice Wizard Fireball

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace Three Musketeers Lumberjack
Barbarians
Fireball
The Log
Furnace
Fire Spirit
Three Musketeers
Fire Spirit The Log
The Log
Fireball Three Musketeers Lumberjack
Ice Wizard
Lumberjack
Lumberjack
Fire Spirit The Log Ice Wizard

Defense Synergies 1 10

Fire Spirit
The Log
Barbarians
Furnace
Fireball
The Log Ice Wizard Lumberjack
Furnace
Barbarians Ice Wizard Lumberjack
Three Musketeers
The Log
The Log
Fireball Fire Spirit Three Musketeers Ice Wizard Lumberjack
Ice Wizard
Fireball Furnace The Log Lumberjack
Lumberjack
Fireball Furnace The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Barbarians Lumberjack Furnace Three Musketeers The Log Ice Wizard
Barbarians Furnace Three Musketeers Lumberjack Fire Spirit Ice Wizard
Barbarians Three Musketeers Lumberjack Furnace Ice Wizard
Barbarians Fireball The Log Lumberjack
Fireball The Log Fire Spirit Furnace Ice Wizard Lumberjack
Furnace Three Musketeers Fire Spirit Fireball Ice Wizard
Barbarians Fireball The Log
Barbarians Three Musketeers Furnace Ice Wizard Lumberjack
Fire Spirit Barbarians Ice Wizard Lumberjack
Barbarians Ice Wizard Fireball Furnace The Log Lumberjack
Three Musketeers Fireball Furnace Ice Wizard
Barbarians Furnace Lumberjack Fire Spirit Fireball Three Musketeers The Log Ice Wizard
Fire Spirit Fireball Three Musketeers Barbarians Furnace The Log Lumberjack
Barbarians Furnace Three Musketeers Lumberjack
Barbarians Fireball Furnace Three Musketeers The Log Lumberjack
Barbarians Three Musketeers Fireball Furnace Lumberjack
Fire Spirit Fireball Barbarians Furnace Three Musketeers The Log Ice Wizard Lumberjack
Furnace The Log Fire Spirit Barbarians Fireball Ice Wizard Lumberjack
Barbarians Three Musketeers Lumberjack
Fire Spirit Barbarians Fireball Furnace The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Fireball Furnace
Fireball The Log Lumberjack
Barbarians Lumberjack Furnace The Log
Lumberjack Barbarians Fireball The Log
Barbarians Three Musketeers Lumberjack
Fire Spirit Fireball Furnace Three Musketeers Ice Wizard
Barbarians Fireball Furnace Ice Wizard Lumberjack
Barbarians Lumberjack
Barbarians Fireball The Log
Barbarians Three Musketeers
Barbarians Lumberjack
Barbarians Fireball The Log
Barbarians Fireball Three Musketeers Lumberjack
Barbarians Fireball Furnace Three Musketeers
Barbarians Fireball Furnace Three Musketeers The Log Lumberjack
Barbarians Fireball The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Ice Wizard
Fireball The Log
Barbarians Fireball The Log
Fireball Fire Spirit Furnace The Log
Fireball Fire Spirit Furnace Ice Wizard
Fire Spirit Furnace The Log
Fireball The Log Fire Spirit Ice Wizard
Fireball The Log
Fire Spirit Fireball Three Musketeers Lumberjack
Fireball The Log
Fireball Fire Spirit
Fire Spirit Fireball Three Musketeers The Log
Fireball
Fireball Furnace The Log
Fireball Furnace Three Musketeers The Log
Fireball Furnace Three Musketeers The Log
Fireball Three Musketeers
Fire Spirit Fireball Three Musketeers The Log
Fire Spirit Fireball The Log
Fireball The Log
Fireball
The Log
Barbarians Fireball The Log
The Log Fire Spirit Fireball Furnace Ice Wizard
Fireball The Log Ice Wizard
Fireball The Log
Fireball The Log
Fire Spirit Fireball Furnace Ice Wizard
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fire Spirit Barbarians Fireball
Fireball Fire Spirit Three Musketeers Ice Wizard
The Log Fireball
Fireball Three Musketeers Lumberjack
The Log Fireball
Fireball
Three Musketeers
Fireball The Log
Fireball
Fireball The Log

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