My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Bad

Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Wizard X-Bow Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers X-Bow Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Wall Breakers X-Bow Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Lava Hound
Giant Snowball
Goblin Gang Wall Breakers Lava Hound
Zap
Goblin Gang Wall Breakers X-Bow Lava Hound
Barbarian Barrel
Goblin Gang Wizard Wall Breakers X-Bow
The Log
Goblin Gang Wall Breakers X-Bow
Earthquake
Goblin Gang X-Bow
Arrows
Goblin Gang Wall Breakers Lava Hound
Royal Delivery
Goblin Gang Wizard Wall Breakers Lava Hound
Fireball
Goblin Gang Wizard Wall Breakers X-Bow Lava Hound
Poison
Goblin Gang Wizard X-Bow Lava Hound
Lightning
Ice Golem Wizard X-Bow
Rocket
Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers Goblin Gang Earthquake Wizard Lightning X-Bow Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Wall Breakers Goblin Gang Earthquake

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Ice Golem X-Bow Lava Hound
Ice Golem
Goblin Gang Wall Breakers X-Bow
Earthquake
Wall Breakers Lava Hound
Wizard
Wall Breakers
Ice Golem Earthquake
Lightning
Lava Hound
X-Bow
Ice Golem Goblin Gang
Lava Hound
Lightning Goblin Gang Earthquake

Defense Synergies 1 5

Goblin Gang
Ice Golem X-Bow
Ice Golem
X-Bow Goblin Gang Earthquake Wizard
Earthquake
Ice Golem X-Bow
Wizard
Ice Golem
Wall Breakers
Lightning
X-Bow
Ice Golem Goblin Gang Earthquake
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Ice Golem Wizard X-Bow
Goblin Gang X-Bow
Goblin Gang Lightning
Goblin Gang
Lightning Earthquake X-Bow
Goblin Gang Earthquake X-Bow
Lightning Goblin Gang Wizard X-Bow
Earthquake Lightning Ice Golem X-Bow
Goblin Gang X-Bow
Goblin Gang Ice Golem
Goblin Gang Ice Golem Earthquake Wizard X-Bow
Goblin Gang Wizard
Goblin Gang Earthquake Wizard Lightning X-Bow
Wizard Goblin Gang Earthquake X-Bow
Goblin Gang X-Bow
Goblin Gang Lightning X-Bow
Wizard Goblin Gang X-Bow
Goblin Gang Wizard X-Bow
Earthquake Wizard Ice Golem
Goblin Gang Wizard Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem X-Bow
Goblin Gang Ice Golem Wizard Lightning X-Bow
Goblin Gang Ice Golem Lightning
Goblin Gang Lightning Ice Golem X-Bow
Goblin Gang
Wizard Goblin Gang Ice Golem
Goblin Gang Ice Golem Lightning
Lightning Ice Golem X-Bow
Goblin Gang
Lightning
Lightning Goblin Gang Ice Golem Wizard
Wizard
Goblin Gang Ice Golem Lightning X-Bow
Ice Golem Earthquake Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Ice Golem X-Bow
X-Bow
Earthquake Lightning X-Bow
Earthquake Lightning Ice Golem
Wizard Earthquake
Wizard Ice Golem
Earthquake Wizard
Earthquake X-Bow Ice Golem Wizard Lightning
Wizard Lightning X-Bow
Lightning Goblin Gang X-Bow
Lightning Earthquake Wizard X-Bow
Lightning Wizard
Earthquake Lightning Ice Golem
Earthquake Lightning X-Bow
Earthquake Lightning Ice Golem X-Bow
Earthquake Lightning X-Bow Wizard
Earthquake Lightning Wizard X-Bow
Lightning Earthquake
Lightning
Lightning Earthquake Wizard X-Bow
Lightning Earthquake Wizard X-Bow
Lightning Earthquake X-Bow
Lightning Wizard
Lightning X-Bow
Earthquake Lightning X-Bow
Ice Golem Earthquake Wizard
X-Bow Earthquake Wizard Lightning
Lightning Wizard X-Bow
Lightning X-Bow
Lightning Ice Golem Wizard X-Bow
Lightning Wizard
Lightning
Lightning Earthquake Wizard X-Bow
Lightning
Earthquake Wizard Lightning
Earthquake Lightning Goblin Gang X-Bow
Lightning Wizard
Lightning Goblin Gang Wizard
Ice Golem Earthquake Wizard Lightning
Lightning
Goblin Gang Lightning
Lightning
Lightning X-Bow

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: