Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

1 warnings Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Bats Witch Inferno Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Battle Ram Witch Inferno Dragon Electro Wizard Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Battle Ram Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Battle Ram Inferno Dragon
Giant Snowball Bats Battle Ram Witch Inferno Dragon
Zap Bats Battle Ram Witch Inferno Dragon
Barbarian Barrel Ice Spirit Battle Ram Witch Electro Wizard
The Log Ice Spirit Battle Ram Witch
Earthquake Witch
Arrows Ice Spirit Bats Witch
Royal Delivery Ice Spirit Bats Battle Ram Witch Inferno Dragon Electro Wizard
Fireball Battle Ram Witch Inferno Dragon Electro Wizard
Poison Bats Witch Electro Wizard
Lightning Battle Ram Witch Inferno Dragon Electro Wizard
Rocket Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Battle Ram Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Fireball Battle Ram Inferno Dragon Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Bats Fireball Battle Ram

Synergies   2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit + Electro Wizard Battle Ram Bats Mega Knight
Bats + Battle Ram Ice Spirit Mega Knight
Fireball + Mega Knight
Battle Ram + Bats Ice Spirit Electro Wizard
+ Mega Knight
+ Mega Knight
+ Ice Spirit Battle Ram Mega Knight
+ Bats Fireball Electro Wizard Witch Inferno Dragon Ice Spirit

Counters   47 85

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Fireball Bats Electro Wizard
Electro Wizard Fireball Bats Witch Ice Spirit
Electro Wizard Mega Knight Ice Spirit Fireball Witch
Fireball Electro Wizard
Mega Knight Fireball Battle Ram Bats Witch Electro Wizard Inferno Dragon
Fireball Inferno Dragon Electro Wizard
Mega Knight Electro Wizard Ice Spirit Fireball
Fireball Electro Wizard Witch Ice Spirit
Mega Knight Fireball Witch Electro Wizard
Electro Wizard Inferno Dragon Witch Ice Spirit Bats
Mega Knight Battle Ram Electro Wizard Witch Ice Spirit
Mega Knight Witch
Bats Witch Inferno Dragon Ice Spirit Electro Wizard Fireball
Mega Knight Electro Wizard Witch Fireball
Mega Knight Witch
Inferno Dragon Mega Knight Electro Wizard Witch Ice Spirit Bats
Mega Knight Fireball Electro Wizard Ice Spirit Bats
Witch Mega Knight Electro Wizard Ice Spirit Bats Inferno Dragon
Electro Wizard Mega Knight Inferno Dragon Bats
Electro Wizard Mega Knight Ice Spirit Fireball Witch
Electro Wizard Fireball Battle Ram Witch Ice Spirit
Fireball Ice Spirit Electro Wizard Witch Bats
Battle Ram Fireball
Fireball Mega Knight Electro Wizard Witch
Bats Inferno Dragon
Fireball Witch
Inferno Dragon Witch Electro Wizard Bats
Fireball Electro Wizard Battle Ram Witch
Electro Wizard Battle Ram Ice Spirit Fireball Witch Bats
Electro Wizard Mega Knight Fireball
Mega Knight Fireball Electro Wizard Ice Spirit
Fireball
Battle Ram Fireball Electro Wizard Witch
Fireball Mega Knight
Fireball Mega Knight Witch Electro Wizard
Mega Knight Electro Wizard Bats Ice Spirit Fireball Witch
Fireball Mega Knight Electro Wizard Bats
Electro Wizard Bats Ice Spirit Mega Knight Witch
Fireball Electro Wizard
Electro Wizard Inferno Dragon Witch Ice Spirit
Fireball Mega Knight Witch
Electro Wizard Inferno Dragon Witch Ice Spirit Mega Knight
Mega Knight Ice Spirit Electro Wizard Witch
Electro Wizard Mega Knight Fireball Witch Ice Spirit
Electro Wizard Fireball Bats Ice Spirit Inferno Dragon Witch
Electro Wizard Inferno Dragon Bats Mega Knight
Mega Knight Electro Wizard
Electro Wizard Fireball
Ice Spirit Mega Knight Inferno Dragon Electro Wizard
Mega Knight Inferno Dragon Electro Wizard Witch
Electro Wizard Inferno Dragon Mega Knight Battle Ram
Inferno Dragon Witch Mega Knight
Inferno Dragon Bats Witch Electro Wizard Battle Ram
Inferno Dragon Bats Witch Electro Wizard
Ice Spirit Electro Wizard Witch Bats Mega Knight
Fireball Electro Wizard Bats Mega Knight
Electro Wizard Witch Mega Knight Bats Battle Ram
Ice Spirit Mega Knight Bats Inferno Dragon Witch Electro Wizard
Witch Mega Knight Electro Wizard
Fireball Electro Wizard Ice Spirit Mega Knight
Fireball Ice Spirit Mega Knight Electro Wizard Witch
Electro Wizard Fireball Bats Witch Ice Spirit
Witch Ice Spirit Electro Wizard Mega Knight Fireball
Mega Knight Ice Spirit Electro Wizard Fireball
Electro Wizard Mega Knight
Electro Wizard Bats Mega Knight Witch
Ice Spirit Electro Wizard Witch Mega Knight
Inferno Dragon Fireball Electro Wizard Bats Witch
Inferno Dragon Bats Witch Mega Knight

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Electro Wizard Ice Spirit Witch Mega Knight Bats Fireball
Witch Bats Electro Wizard Mega Knight Ice Spirit
Mega Knight Ice Spirit Witch Electro Wizard Bats
Electro Wizard Mega Knight Witch
Electro Wizard Witch Bats Ice Spirit Fireball
Ice Spirit Electro Wizard Witch
Mega Knight Fireball Witch Ice Spirit Electro Wizard
Electro Wizard Mega Knight Inferno Dragon Ice Spirit Bats Witch
Fireball Ice Spirit Witch Electro Wizard
Fireball Battle Ram
Battle Ram Electro Wizard Inferno Dragon
Ice Spirit
Mega Knight Electro Wizard Witch
Fireball Electro Wizard Battle Ram Witch
Ice Spirit Electro Wizard Fireball Mega Knight Witch