My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Baby Dragon Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Mega Minion Musketeer Hog Rider Baby Dragon
Zap
Goblins
Barbarian Barrel
Goblins Musketeer Electro Wizard
The Log
Goblins Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Musketeer Hog Rider Baby Dragon Bowler Electro Wizard
Fireball
Mega Minion Musketeer Hog Rider Baby Dragon Bowler Electro Wizard
Poison
Mega Minion Musketeer Electro Wizard
Lightning
Mega Minion Musketeer Baby Dragon Bowler Electro Wizard
Rocket
Musketeer Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Mega Minion Musketeer Hog Rider Baby Dragon Electro Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Mega Minion Musketeer

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Baby Dragon
Mega Minion
Baby Dragon Bowler
Musketeer
Hog Rider Baby Dragon Bowler The Log
Hog Rider
Goblins Musketeer The Log Baby Dragon Bowler Electro Wizard
Baby Dragon
Goblins Mega Minion Musketeer Hog Rider Bowler Electro Wizard
Bowler
Mega Minion Musketeer Hog Rider Baby Dragon The Log Electro Wizard
The Log
Hog Rider Musketeer Bowler
Electro Wizard
Hog Rider Baby Dragon Bowler

Defense Synergies 2 15

Goblins
Mega Minion Musketeer The Log Electro Wizard
Mega Minion
Goblins Musketeer Baby Dragon The Log Electro Wizard
Musketeer
The Log Goblins Mega Minion Baby Dragon Bowler Electro Wizard
Hog Rider
Baby Dragon
Mega Minion Musketeer Bowler The Log
Bowler
The Log Musketeer Baby Dragon Electro Wizard
The Log
Musketeer Bowler Goblins Mega Minion Baby Dragon Electro Wizard
Electro Wizard
Goblins Mega Minion Musketeer Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mega Minion Musketeer Baby Dragon The Log Electro Wizard
Goblins Mega Minion Musketeer The Log Electro Wizard
Bowler Goblins Mega Minion Musketeer Electro Wizard
Goblins Mega Minion Musketeer Bowler Electro Wizard
Bowler The Log
Bowler The Log Goblins Mega Minion Musketeer Baby Dragon Electro Wizard
Mega Minion Musketeer Electro Wizard Baby Dragon
Bowler Musketeer Baby Dragon The Log Electro Wizard
Goblins Musketeer
Goblins Musketeer Bowler Electro Wizard
Goblins Electro Wizard Mega Minion Musketeer Baby Dragon Bowler The Log
Mega Minion Musketeer Baby Dragon Electro Wizard
Bowler Musketeer The Log Electro Wizard
Bowler Goblins Mega Minion Baby Dragon The Log Electro Wizard
Electro Wizard
Bowler The Log Electro Wizard
Goblins Musketeer Bowler Electro Wizard
Goblins Mega Minion Musketeer Baby Dragon Bowler The Log Electro Wizard
Baby Dragon The Log Mega Minion Musketeer Bowler Electro Wizard
Musketeer Electro Wizard
Bowler Goblins Musketeer Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Bowler Electro Wizard
Electro Wizard Mega Minion Musketeer Baby Dragon Bowler The Log
Goblins Musketeer Bowler The Log Electro Wizard
Bowler Musketeer The Log Electro Wizard
Musketeer Bowler
Musketeer Baby Dragon Electro Wizard
Goblins Mega Minion Musketeer Bowler Electro Wizard
Electro Wizard Goblins Mega Minion Baby Dragon The Log
Mega Minion Musketeer
Mega Minion Musketeer Bowler
Bowler The Log Electro Wizard
Bowler
Musketeer Baby Dragon Bowler
Electro Wizard Goblins Mega Minion Musketeer Baby Dragon Bowler The Log
Bowler Mega Minion Musketeer Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon The Log
Musketeer Baby Dragon Bowler The Log Electro Wizard
Baby Dragon The Log
Musketeer The Log
Baby Dragon Bowler The Log
Mega Minion Musketeer Baby Dragon
Musketeer Baby Dragon Bowler The Log
The Log Baby Dragon Bowler
The Log
Goblins Musketeer Bowler Electro Wizard
Musketeer Bowler The Log Electro Wizard
Musketeer Baby Dragon
Musketeer Baby Dragon Bowler The Log
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon Bowler The Log
Musketeer Baby Dragon Bowler The Log
Mega Minion Musketeer Baby Dragon Bowler The Log Electro Wizard
Baby Dragon Bowler The Log
Musketeer Baby Dragon Bowler The Log
Musketeer Bowler The Log
Musketeer Baby Dragon The Log
The Log Baby Dragon Bowler
Mega Minion
The Log Musketeer Baby Dragon Bowler Electro Wizard
Musketeer Baby Dragon Bowler The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon Electro Wizard
Electro Wizard Mega Minion Musketeer
Mega Minion Bowler
Musketeer The Log
Electro Wizard
Bowler The Log
Electro Wizard Musketeer
Mega Minion Musketeer Baby Dragon Electro Wizard
The Log
Mega Minion Musketeer Baby Dragon Bowler Electro Wizard
The Log Musketeer Baby Dragon Bowler
Mega Minion Musketeer
Musketeer Baby Dragon Bowler The Log Electro Wizard
Musketeer Electro Wizard
Musketeer Baby Dragon Bowler The Log Electro Wizard

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