My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Tombstone Witch Miner
Zap
Tombstone Witch
Barbarian Barrel
Tombstone Witch Executioner Electro Wizard
The Log
Tombstone Witch
Earthquake
Tombstone Witch
Arrows
Tombstone Witch
Royal Delivery
Witch Executioner Miner Electro Wizard
Fireball
Tombstone Witch Executioner Electro Wizard
Poison
Tombstone Witch Executioner Electro Wizard
Lightning
Tombstone Witch Executioner Electro Wizard
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Executioner Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tombstone Miner Electro Wizard Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tombstone Miner

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Electro Wizard Witch Executioner The Log Mega Knight
Tombstone
Witch
Zap Miner Mega Knight
Executioner
Zap The Log Miner Mega Knight
The Log
Zap Executioner Miner Mega Knight
Miner
Zap Witch Executioner The Log Electro Wizard Mega Knight
Electro Wizard
Zap Miner Mega Knight
Mega Knight
Zap Witch Executioner The Log Miner Electro Wizard

Defense Synergies 2 16

Zap
Electro Wizard Mega Knight Tombstone Witch Executioner The Log Miner
Tombstone
Zap Electro Wizard
Witch
Zap The Log Electro Wizard Mega Knight
Executioner
Zap The Log Mega Knight
The Log
Zap Witch Executioner Miner Electro Wizard Mega Knight
Miner
Zap The Log Mega Knight
Electro Wizard
Zap Tombstone Witch The Log Mega Knight
Mega Knight
Zap Witch Executioner The Log Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Executioner The Log Electro Wizard
Zap Tombstone Witch Executioner The Log Electro Wizard Mega Knight
Witch Mega Knight Tombstone Executioner Electro Wizard
Witch Tombstone Electro Wizard Mega Knight
Tombstone The Log Mega Knight
The Log Zap Executioner Electro Wizard Mega Knight
Electro Wizard Zap Tombstone Witch Executioner
Zap The Log Electro Wizard Mega Knight
Witch Tombstone
Miner Electro Wizard Mega Knight
Witch Executioner Electro Wizard Zap Tombstone The Log Mega Knight
Executioner Zap Witch Electro Wizard
Tombstone Mega Knight Zap Witch The Log Electro Wizard
Executioner Mega Knight Zap Tombstone Witch The Log Electro Wizard
Tombstone Electro Wizard Mega Knight
Zap The Log Electro Wizard Mega Knight
Mega Knight Tombstone Witch Executioner Electro Wizard
Tombstone Mega Knight Zap Witch Executioner The Log Electro Wizard
Zap Witch Executioner The Log Tombstone Electro Wizard Mega Knight
Electro Wizard
Mega Knight Witch Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tombstone Witch Electro Wizard
Electro Wizard Zap Executioner The Log Miner Mega Knight
Tombstone Mega Knight Zap Witch The Log Electro Wizard
Mega Knight Zap The Log Electro Wizard
Tombstone Witch Executioner Mega Knight
Executioner Zap Witch Electro Wizard
Tombstone Witch Electro Wizard
Mega Knight
Zap Electro Wizard Mega Knight Tombstone Witch The Log
Witch Tombstone
Mega Knight Tombstone Witch
Mega Knight Zap The Log Electro Wizard
Mega Knight Tombstone Witch Executioner
Witch Executioner Mega Knight
Tombstone Witch Electro Wizard Zap Executioner The Log
Executioner Mega Knight Zap Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log Miner Electro Wizard
The Log Miner
The Log
Executioner Zap The Log Mega Knight
Executioner Zap Witch
Witch Executioner The Log
The Log Zap Executioner
The Log Miner Zap
Electro Wizard
Miner Zap The Log Electro Wizard
Zap Executioner
Executioner The Log Miner
Zap The Log
Zap Witch Executioner The Log
Executioner The Log Mega Knight
Zap Executioner The Log Electro Wizard Mega Knight
Zap Witch The Log Miner Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Witch Executioner Mega Knight
Witch
The Log Miner Zap Witch Executioner Electro Wizard
Zap Witch The Log Miner Mega Knight
Miner Zap The Log
Zap Witch Executioner Electro Wizard
Zap Electro Wizard Witch
Zap The Log Miner Mega Knight
Zap Electro Wizard
Mega Knight
The Log
Zap Electro Wizard Tombstone Witch
Zap Witch Executioner Electro Wizard
The Log
Miner Executioner Electro Wizard Mega Knight
The Log Zap Executioner
Zap
Executioner Mega Knight
Zap Witch The Log Electro Wizard
Zap Witch Executioner Electro Wizard
Zap Witch Executioner The Log Miner Electro Wizard Mega Knight

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