My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Skeleton Army
Giant Snowball
Fire Spirit Bomber Skeleton Army Princess
Zap
Fire Spirit Bomber Royal Giant Skeleton Army Princess
Barbarian Barrel
Fire Spirit Bomber Skeleton Army Princess
The Log
Fire Spirit Bomber Royal Giant Skeleton Army Princess
Earthquake
Bomber Skeleton Army
Arrows
Fire Spirit Bomber Skeleton Army Princess
Royal Delivery
Fire Spirit Bomber Skeleton Army Princess
Fireball
Bomber Skeleton Army Princess
Poison
Bomber Skeleton Army Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap The Log Skeleton Army Princess Freeze Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Zap The Log

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap
Bomber
Royal Giant Zap
Zap
Fire Spirit Bomber Royal Giant Freeze The Log Princess
Royal Giant
Fire Spirit Bomber Zap The Log Princess
Skeleton Army
Freeze
Zap
The Log
Zap Royal Giant Princess
Princess
Zap Royal Giant The Log

Defense Synergies 0 11

Fire Spirit
Zap The Log
Bomber
Zap The Log
Zap
Fire Spirit Bomber Skeleton Army The Log Princess
Royal Giant
Skeleton Army
Zap Freeze The Log Princess
Freeze
Skeleton Army
The Log
Fire Spirit Bomber Zap Skeleton Army Princess
Princess
Zap Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap The Log
Skeleton Army Bomber Zap The Log
Skeleton Army Fire Spirit Bomber Freeze
Skeleton Army Bomber
Bomber Skeleton Army The Log Princess
Skeleton Army Freeze The Log Fire Spirit Bomber Zap
Fire Spirit Zap Freeze Princess
Zap The Log
Skeleton Army Princess
Skeleton Army Fire Spirit Bomber
Skeleton Army Bomber Zap Freeze The Log Princess
Zap Princess
Skeleton Army Fire Spirit Bomber Zap Freeze The Log
Fire Spirit Bomber Skeleton Army Zap Freeze The Log Princess
Skeleton Army
Skeleton Army Zap Freeze The Log
Bomber Skeleton Army
Fire Spirit Bomber Zap Skeleton Army The Log
Zap Freeze The Log Fire Spirit Bomber Princess
Bomber Skeleton Army Fire Spirit The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap
Bomber Zap The Log
Skeleton Army Zap The Log
Skeleton Army Zap The Log
Skeleton Army
Fire Spirit Zap Freeze Princess
Skeleton Army
Skeleton Army
Zap Freeze Skeleton Army The Log
Skeleton Army
Skeleton Army Zap The Log
Skeleton Army
Bomber Skeleton Army Princess
Skeleton Army Bomber Zap Freeze The Log
Bomber Zap Freeze The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze The Log
Zap The Log Princess
The Log
Freeze The Log
Bomber Fire Spirit Zap The Log
Fire Spirit Zap Freeze Princess
Fire Spirit Bomber The Log Princess
The Log Fire Spirit Zap Freeze Princess
The Log Zap
Fire Spirit
Zap The Log Princess
Fire Spirit Zap Princess
Fire Spirit The Log Princess
Freeze Princess
Princess Zap The Log
Bomber Zap The Log Princess
The Log Princess
Freeze
Bomber
Fire Spirit Bomber Zap The Log Princess
Fire Spirit Bomber Zap The Log Princess
The Log
Princess
The Log
Zap The Log
Zap Freeze The Log Fire Spirit Bomber Princess
The Log Zap Princess
Zap The Log Princess
Zap The Log
Fire Spirit Zap Princess
Zap Freeze
Bomber Zap The Log
Zap Freeze Princess
The Log Princess
Zap Fire Spirit Skeleton Army Freeze Princess
Fire Spirit Zap Princess
Freeze
The Log
Princess
The Log Bomber Zap Princess
Zap
Zap Freeze The Log Princess
Zap Princess
Zap Freeze The Log Princess

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