My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince Sparky
Giant Snowball
Hog Rider Skeleton Army Witch Lumberjack
Zap
Skeleton Army Witch Prince Sparky
Barbarian Barrel
Wizard Skeleton Army Witch Lumberjack Sparky
The Log
Hog Rider Skeleton Army Witch Prince Lumberjack Sparky
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Hog Rider Wizard Skeleton Army Witch Prince Lumberjack Sparky
Fireball
Hog Rider Wizard Skeleton Army Witch Lumberjack Sparky
Poison
Wizard Skeleton Army Witch Sparky
Lightning
Wizard Witch Prince Lumberjack Sparky
Rocket
Hog Rider Wizard Witch Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Prince Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Hog Rider Lumberjack Wizard Witch Prince Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Army Hog Rider Lumberjack Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Wizard Rocket Witch Prince Lumberjack
Wizard
Hog Rider Prince Lumberjack Sparky
Rocket
Hog Rider
Skeleton Army
Sparky
Witch
Hog Rider Prince Lumberjack
Prince
Hog Rider Wizard Witch Lumberjack
Lumberjack
Hog Rider Wizard Witch Prince Sparky
Sparky
Wizard Skeleton Army Lumberjack

Defense Synergies 0 8

Hog Rider
Wizard
Skeleton Army Prince Lumberjack
Rocket
Skeleton Army
Wizard Prince Lumberjack Sparky
Witch
Prince Lumberjack
Prince
Wizard Skeleton Army Witch
Lumberjack
Wizard Skeleton Army Witch
Sparky
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Sparky
Skeleton Army Lumberjack Sparky Witch Prince
Rocket Skeleton Army Witch Prince Lumberjack Sparky
Skeleton Army Witch Prince Lumberjack Sparky
Rocket Skeleton Army Prince Lumberjack Sparky
Skeleton Army Lumberjack
Rocket Wizard Witch
Rocket Sparky
Witch Sparky Skeleton Army Prince Lumberjack
Skeleton Army Prince Lumberjack Sparky
Skeleton Army Witch Wizard Lumberjack
Wizard Witch
Skeleton Army Prince Lumberjack Sparky Wizard Rocket Witch
Wizard Rocket Skeleton Army Sparky Witch Prince Lumberjack
Skeleton Army Sparky Prince Lumberjack
Rocket Skeleton Army Prince Lumberjack Sparky
Wizard Sparky Skeleton Army Witch Prince Lumberjack
Wizard Skeleton Army Witch Prince Lumberjack
Wizard Witch Lumberjack
Sparky Prince Lumberjack
Wizard Skeleton Army Witch Prince Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Witch Prince Sparky
Wizard Rocket Prince Lumberjack
Skeleton Army Lumberjack Rocket Witch Prince Sparky
Rocket Skeleton Army Prince Lumberjack Sparky
Skeleton Army Witch Prince Lumberjack Sparky
Wizard Rocket Witch
Rocket Skeleton Army Prince Sparky Witch Lumberjack
Skeleton Army Prince Lumberjack Sparky
Rocket Skeleton Army Witch Prince Sparky
Witch Skeleton Army Sparky
Witch Prince Lumberjack Sparky
Rocket Skeleton Army Prince
Rocket Skeleton Army Prince Wizard Witch Lumberjack Sparky
Wizard Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Rocket Prince Lumberjack
Wizard Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Sparky
Rocket Sparky
Rocket Prince Sparky
Wizard Rocket Sparky
Wizard Rocket Witch
Wizard Witch Sparky
Wizard
Wizard
Rocket Prince Lumberjack Sparky
Rocket Wizard Prince Sparky
Wizard Rocket
Rocket Sparky
Rocket
Prince Sparky
Rocket Wizard Witch Sparky
Wizard Rocket Sparky
Rocket Sparky
Rocket Sparky
Rocket Wizard Prince Sparky
Rocket Wizard Witch
Rocket Prince Sparky
Rocket Wizard
Rocket Prince Sparky
Rocket
Wizard Witch Sparky
Witch
Wizard Witch Sparky
Wizard Witch Prince Sparky
Rocket Sparky
Wizard Witch Sparky
Rocket Wizard Witch
Sparky
Wizard Rocket Sparky
Rocket Sparky
Prince Sparky
Rocket Wizard Sparky
Rocket Skeleton Army Witch Prince
Rocket Wizard Witch
Wizard Rocket Prince Lumberjack Sparky
Wizard
Rocket Sparky
Prince Sparky
Rocket Witch Sparky
Rocket Witch
Rocket Witch Prince Sparky

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