My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Witch Lumberjack
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Valkyrie Wizard Witch Lumberjack
The Log
Fire Spirit Witch Lumberjack
Earthquake
Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Valkyrie Wizard Witch Lumberjack
Fireball
Wizard Witch Lumberjack
Poison
Wizard Witch
Lightning
Valkyrie Wizard Witch Lumberjack
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Fireball Valkyrie Lumberjack Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Arrows Fireball Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Lumberjack
Arrows
Fireball Lumberjack Mega Knight
Fireball
Arrows Mega Knight
Valkyrie
Fire Spirit Lumberjack Wizard Witch
Wizard
Valkyrie Lumberjack Mega Knight
Witch
Valkyrie Lumberjack Mega Knight
Lumberjack
Valkyrie Fire Spirit Arrows Wizard Witch Mega Knight
Mega Knight
Arrows Fireball Wizard Witch Lumberjack

Defense Synergies 1 14

Fire Spirit
Valkyrie
Arrows
Mega Knight Fireball Valkyrie Lumberjack
Fireball
Arrows Valkyrie Lumberjack Mega Knight
Valkyrie
Fire Spirit Arrows Fireball Wizard Witch Lumberjack
Wizard
Valkyrie Lumberjack Mega Knight
Witch
Valkyrie Lumberjack Mega Knight
Lumberjack
Arrows Fireball Valkyrie Wizard Witch
Mega Knight
Arrows Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Lumberjack Valkyrie Witch Mega Knight
Witch Lumberjack Mega Knight Fire Spirit Valkyrie
Witch Lumberjack Valkyrie Mega Knight
Arrows Fireball Valkyrie Lumberjack Mega Knight
Arrows Fireball Fire Spirit Valkyrie Lumberjack Mega Knight
Fire Spirit Arrows Fireball Wizard Witch
Arrows Fireball Valkyrie Mega Knight
Witch Lumberjack
Fire Spirit Valkyrie Lumberjack Mega Knight
Valkyrie Witch Arrows Fireball Wizard Lumberjack Mega Knight
Arrows Fireball Wizard Witch
Lumberjack Mega Knight Fire Spirit Fireball Valkyrie Wizard Witch
Fire Spirit Fireball Valkyrie Wizard Mega Knight Arrows Witch Lumberjack
Lumberjack Mega Knight
Fireball Lumberjack Mega Knight
Wizard Mega Knight Arrows Fireball Valkyrie Witch Lumberjack
Fire Spirit Arrows Fireball Mega Knight Valkyrie Wizard Witch Lumberjack
Arrows Valkyrie Wizard Witch Fire Spirit Fireball Lumberjack Mega Knight
Lumberjack
Valkyrie Wizard Mega Knight Fire Spirit Arrows Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Fireball Witch
Fireball Arrows Valkyrie Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Valkyrie Witch
Valkyrie Lumberjack Mega Knight Fireball
Valkyrie Witch Lumberjack Mega Knight
Fire Spirit Arrows Fireball Wizard Witch
Fireball Valkyrie Witch Lumberjack
Mega Knight Valkyrie Lumberjack
Mega Knight Fireball Valkyrie Witch
Witch
Mega Knight Valkyrie Witch Lumberjack
Mega Knight Arrows Fireball Valkyrie
Mega Knight Fireball Valkyrie Wizard Witch Lumberjack
Wizard Fireball Valkyrie Witch Mega Knight
Witch Fireball Valkyrie Lumberjack
Arrows Valkyrie Mega Knight Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Wizard Fire Spirit Arrows Valkyrie Mega Knight
Arrows Fireball Wizard Fire Spirit Witch
Fire Spirit Arrows Wizard Witch
Arrows Fireball Fire Spirit Wizard
Arrows Fireball Wizard
Fire Spirit Fireball Lumberjack
Arrows Fireball Valkyrie Wizard
Fireball Fire Spirit Arrows Wizard
Fire Spirit Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Wizard Witch
Arrows Fireball Wizard Mega Knight
Arrows Fireball
Fire Spirit Arrows Fireball Wizard Mega Knight
Fire Spirit Arrows Fireball Valkyrie Wizard Witch Mega Knight
Fireball Mega Knight
Arrows Fireball Wizard
Arrows Fireball
Arrows Fire Spirit Fireball Valkyrie Wizard Witch Mega Knight
Witch
Arrows Fireball Wizard Witch
Fireball Arrows Wizard Witch Mega Knight
Fireball Arrows
Fire Spirit Arrows Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Arrows Fireball Wizard Mega Knight
Arrows Fireball
Mega Knight
Arrows Fireball Wizard
Fire Spirit Fireball Witch
Fireball Fire Spirit Arrows Wizard Witch
Arrows Fireball
Fireball Valkyrie Wizard Lumberjack Mega Knight
Arrows Fireball Wizard
Arrows Fireball
Mega Knight
Fireball Witch
Fireball Witch
Fireball Witch Mega Knight

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