My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Giant Skeleton
Giant Snowball
Minion Horde Furnace Goblin Hut Skeleton Army Witch
Zap
Minion Horde Furnace Goblin Hut Skeleton Army Witch
Barbarian Barrel
Furnace Goblin Hut Skeleton Army Witch Giant Skeleton
The Log
Furnace Goblin Hut Skeleton Army Witch Giant Skeleton
Earthquake
Furnace Goblin Hut Skeleton Army Witch
Arrows
Minion Horde Furnace Goblin Hut Skeleton Army Witch
Royal Delivery
Minion Horde Goblin Hut Skeleton Army Witch Giant Skeleton
Fireball
Minion Horde Furnace Goblin Hut Skeleton Army Witch
Poison
Minion Horde Furnace Goblin Hut Skeleton Army Witch
Lightning
Furnace Goblin Hut Witch
Rocket
Minion Horde Furnace Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Furnace Minion Horde Goblin Hut Witch Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Skeleton Army Furnace Minion Horde

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Giant Skeleton
Furnace
Goblin Hut Giant Skeleton
Goblin Hut
Furnace Giant Skeleton
Rocket
Rage
Minion Horde Witch Giant Skeleton
Skeleton Army
Witch
Rage Giant Skeleton
Giant Skeleton
Minion Horde Furnace Goblin Hut Rage Witch

Defense Synergies 0 6

Minion Horde
Furnace
Goblin Hut Skeleton Army
Goblin Hut
Furnace Skeleton Army Giant Skeleton
Rocket
Rage
Skeleton Army
Furnace Goblin Hut Giant Skeleton
Witch
Giant Skeleton
Giant Skeleton
Goblin Hut Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Goblin Hut
Minion Horde Skeleton Army Furnace Goblin Hut Witch
Minion Horde Furnace Goblin Hut Rocket Skeleton Army Witch Giant Skeleton
Minion Horde Goblin Hut Skeleton Army Witch Furnace
Rocket Skeleton Army Giant Skeleton
Skeleton Army Furnace
Minion Horde Furnace Rocket Goblin Hut Witch
Rocket Giant Skeleton
Minion Horde Witch Furnace Goblin Hut Skeleton Army
Skeleton Army Minion Horde Giant Skeleton
Minion Horde Skeleton Army Witch Furnace Goblin Hut Giant Skeleton
Minion Horde Furnace Goblin Hut Witch
Minion Horde Furnace Goblin Hut Skeleton Army Rocket Witch Giant Skeleton
Rocket Skeleton Army Minion Horde Furnace Goblin Hut Witch
Skeleton Army Minion Horde Furnace Goblin Hut
Minion Horde Rocket Skeleton Army Furnace Goblin Hut
Minion Horde Furnace Goblin Hut Skeleton Army Witch
Minion Horde Furnace Goblin Hut Skeleton Army Witch
Furnace Witch Goblin Hut Giant Skeleton
Goblin Hut
Skeleton Army Minion Horde Furnace Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Goblin Hut Witch Giant Skeleton
Rocket
Skeleton Army Giant Skeleton Minion Horde Furnace Goblin Hut Rocket Witch
Rocket Skeleton Army Giant Skeleton Minion Horde
Giant Skeleton Minion Horde Goblin Hut Skeleton Army Witch
Furnace Rocket Minion Horde Goblin Hut Witch
Rocket Skeleton Army Minion Horde Furnace Goblin Hut Witch Giant Skeleton
Giant Skeleton Minion Horde Skeleton Army
Minion Horde Rocket Giant Skeleton Goblin Hut Skeleton Army Witch
Witch Minion Horde Goblin Hut Skeleton Army
Minion Horde Goblin Hut Witch Giant Skeleton
Rocket Skeleton Army Giant Skeleton
Rocket Skeleton Army Giant Skeleton Minion Horde Witch
Minion Horde Furnace Skeleton Army Witch
Goblin Hut Skeleton Army Witch Minion Horde Furnace Rocket Giant Skeleton
Minion Horde Goblin Hut Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Giant Skeleton
Rocket Minion Horde Goblin Hut Giant Skeleton
Rocket Giant Skeleton
Rocket Minion Horde Furnace
Minion Horde Furnace Rocket Witch
Minion Horde Furnace Witch
Rocket Minion Horde
Rocket Minion Horde
Rocket
Rocket Goblin Hut
Minion Horde Rocket
Furnace Goblin Hut
Rocket Minion Horde Furnace Goblin Hut Witch
Minion Horde Furnace Goblin Hut Rocket
Rocket
Minion Horde Rocket
Rocket
Rocket Witch
Rocket Minion Horde Giant Skeleton
Rocket
Rocket
Rocket Minion Horde
Furnace Witch
Minion Horde Witch
Witch
Witch
Rocket
Minion Horde Furnace Witch
Rocket Minion Horde Goblin Hut Witch
Minion Horde
Minion Horde Rocket
Rocket Minion Horde
Minion Horde Giant Skeleton
Rocket
Minion Horde Goblin Hut Rocket Skeleton Army Witch
Rocket Witch
Minion Horde Rocket
Rocket Giant Skeleton
Minion Horde
Minion Horde Rocket Witch Giant Skeleton
Rocket Witch
Rocket Witch Giant Skeleton

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