My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Furnace Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace Witch Princess Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Furnace Witch Princess Lumberjack
Zap
Minion Horde Furnace Witch Princess
Barbarian Barrel
Tesla Furnace Witch Princess Lumberjack
The Log
Furnace Witch Princess Lumberjack
Earthquake
Tesla Furnace Witch
Arrows
Minion Horde Furnace Witch Princess
Royal Delivery
Minion Horde Witch Princess Lumberjack
Fireball
Tesla Minion Horde Furnace Witch Princess Lumberjack
Poison
Minion Horde Furnace Witch Princess
Lightning
Tesla Furnace Witch Lumberjack
Rocket
Minion Horde Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Princess Tesla Furnace Lumberjack Minion Horde Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Princess Tesla Furnace

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lumberjack Mega Knight
Tesla
Minion Horde
Mega Knight Lumberjack
Furnace
Princess
Witch
Lumberjack Mega Knight
Princess
Furnace Mega Knight
Lumberjack
Arrows Minion Horde Witch Mega Knight
Mega Knight
Minion Horde Arrows Witch Princess Lumberjack

Defense Synergies 1 8

Arrows
Mega Knight Tesla Furnace Lumberjack
Tesla
Arrows Princess
Minion Horde
Furnace
Arrows Lumberjack
Witch
Lumberjack Mega Knight
Princess
Tesla Mega Knight
Lumberjack
Arrows Furnace Witch
Mega Knight
Arrows Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde
Minion Horde Lumberjack Tesla Furnace Witch Mega Knight
Tesla Minion Horde Furnace Witch Lumberjack Mega Knight
Tesla Minion Horde Witch Lumberjack Furnace Mega Knight
Arrows Princess Lumberjack Mega Knight
Arrows Tesla Furnace Lumberjack Mega Knight
Tesla Minion Horde Furnace Arrows Witch Princess
Arrows Tesla Mega Knight
Tesla Minion Horde Witch Furnace Princess Lumberjack
Tesla Minion Horde Lumberjack Mega Knight
Minion Horde Witch Arrows Tesla Furnace Princess Lumberjack Mega Knight
Arrows Tesla Minion Horde Furnace Witch Princess
Tesla Minion Horde Furnace Lumberjack Mega Knight Witch
Mega Knight Arrows Tesla Minion Horde Furnace Witch Princess Lumberjack
Tesla Minion Horde Furnace Lumberjack Mega Knight
Minion Horde Tesla Furnace Lumberjack Mega Knight
Tesla Minion Horde Mega Knight Arrows Furnace Witch Lumberjack
Arrows Tesla Mega Knight Minion Horde Furnace Witch Lumberjack
Arrows Furnace Witch Tesla Princess Lumberjack Mega Knight
Tesla Lumberjack
Mega Knight Arrows Tesla Minion Horde Furnace Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Tesla Furnace Witch
Arrows Tesla Lumberjack Mega Knight
Lumberjack Mega Knight Minion Horde Furnace Witch
Lumberjack Mega Knight Tesla Minion Horde
Tesla Minion Horde Witch Lumberjack Mega Knight
Arrows Furnace Tesla Minion Horde Witch Princess
Tesla Minion Horde Furnace Witch Lumberjack
Mega Knight Tesla Minion Horde Lumberjack
Minion Horde Mega Knight Witch
Witch Tesla Minion Horde
Mega Knight Tesla Minion Horde Witch Lumberjack
Mega Knight Arrows
Mega Knight Tesla Minion Horde Witch Lumberjack
Tesla Minion Horde Furnace Witch Princess Mega Knight
Tesla Witch Minion Horde Furnace Lumberjack
Arrows Mega Knight Tesla Minion Horde Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Minion Horde
Arrows Princess
Arrows Minion Horde
Arrows
Arrows Minion Horde Furnace Mega Knight
Arrows Minion Horde Furnace Witch Princess
Arrows Minion Horde Furnace Witch Princess
Arrows Princess
Arrows
Minion Horde Lumberjack
Arrows Minion Horde Princess
Arrows Princess
Princess
Arrows Minion Horde Princess
Princess Arrows Furnace
Arrows Minion Horde Furnace Witch Princess
Arrows Minion Horde Furnace Princess Mega Knight
Arrows
Minion Horde
Arrows Princess Mega Knight
Arrows Witch Princess Mega Knight
Minion Horde Mega Knight
Arrows Princess
Arrows Minion Horde
Arrows Furnace Witch Princess Mega Knight
Minion Horde Witch
Arrows Witch Princess
Arrows Witch Princess Mega Knight
Arrows
Arrows Minion Horde Furnace Witch Princess
Minion Horde Witch
Minion Horde
Arrows Minion Horde Mega Knight
Arrows Minion Horde Princess
Minion Horde Mega Knight
Arrows Princess
Minion Horde Witch Princess
Arrows Witch Princess
Arrows
Minion Horde Princess Lumberjack Mega Knight
Arrows Princess
Arrows
Minion Horde Mega Knight
Minion Horde Witch Princess
Witch Princess
Witch Princess Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: