Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

4 warnings Why?

Missing cards in your collection

Fisherman

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Witch

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Valkyrie

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Elite Barbarians Hog Rider Valkyrie

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Elite Barbarians Hog Rider
Giant Snowball Hog Rider Witch
Zap Witch
Barbarian Barrel Tesla Elite Barbarians Valkyrie Wizard Witch
The Log Elite Barbarians Hog Rider Witch
Earthquake Tesla Hog Rider Witch
Arrows Witch
Royal Delivery Elite Barbarians Hog Rider Valkyrie Wizard Witch
Fireball Tesla Elite Barbarians Hog Rider Wizard Witch
Poison Wizard Witch
Lightning Tesla Elite Barbarians Valkyrie Wizard Witch
Rocket Elite Barbarians Hog Rider Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Freeze

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tesla Hog Rider Valkyrie Freeze Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Tesla Hog Rider Valkyrie

Synergies   3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows + Hog Rider Elite Barbarians
Tesla + Valkyrie
Elite Barbarians + Freeze Arrows Valkyrie Hog Rider
Hog Rider + Freeze Arrows Elite Barbarians Valkyrie Witch
+ Tesla Elite Barbarians Hog Rider Wizard Witch
+ Valkyrie
+ Hog Rider Elite Barbarians
+ Hog Rider Valkyrie

Counters   46 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Valkyrie Tesla
Valkyrie Wizard Tesla Arrows Witch
Valkyrie Arrows Wizard Witch
Arrows
Elite Barbarians Wizard Hog Rider Tesla Witch Valkyrie
Wizard Arrows
Wizard Elite Barbarians Tesla Valkyrie
Arrows Wizard Witch Tesla
Valkyrie Arrows Elite Barbarians Witch Wizard
Elite Barbarians Wizard Witch Tesla
Elite Barbarians Valkyrie Tesla Witch Freeze Wizard
Witch Valkyrie Wizard
Wizard Tesla Witch
Arrows Wizard Witch Valkyrie Tesla
Valkyrie Tesla Witch Elite Barbarians Wizard
Elite Barbarians Witch Valkyrie
Elite Barbarians Tesla Valkyrie
Elite Barbarians Tesla Witch Freeze
Tesla Wizard Valkyrie
Tesla Wizard Witch Valkyrie Elite Barbarians
Hog Rider Wizard Witch Elite Barbarians
Tesla Witch Wizard
Elite Barbarians
Valkyrie Witch Arrows Wizard
Tesla
Witch
Elite Barbarians Tesla Valkyrie Witch
Tesla Hog Rider Witch
Witch Elite Barbarians Freeze
Elite Barbarians Valkyrie Wizard Tesla
Wizard Valkyrie Elite Barbarians Tesla
Tesla Witch Valkyrie
Elite Barbarians Valkyrie Wizard
Tesla Arrows Valkyrie Wizard Elite Barbarians Witch
Wizard Arrows Tesla Valkyrie Witch
Arrows Valkyrie Wizard Freeze
Valkyrie Wizard Arrows Tesla Witch
Arrows Wizard Freeze
Tesla Witch Wizard
Valkyrie Wizard Witch
Valkyrie Tesla Witch
Valkyrie Elite Barbarians Witch
Valkyrie Arrows Tesla Elite Barbarians Witch Wizard
Tesla Wizard Freeze Witch
Elite Barbarians Tesla
Elite Barbarians Valkyrie
Tesla Wizard
Tesla Valkyrie Elite Barbarians
Elite Barbarians Witch Valkyrie Tesla
Hog Rider Tesla Valkyrie Wizard Elite Barbarians
Tesla Witch Valkyrie Elite Barbarians
Tesla Elite Barbarians Witch
Elite Barbarians Witch Tesla
Witch Valkyrie Tesla
Arrows Valkyrie Tesla Wizard
Elite Barbarians Witch Tesla Valkyrie
Wizard Valkyrie Elite Barbarians Witch
Valkyrie Witch Wizard Elite Barbarians Tesla
Arrows Valkyrie
Valkyrie Wizard Witch Tesla Arrows Elite Barbarians
Wizard Tesla Witch
Valkyrie Tesla Witch Wizard Elite Barbarians
Valkyrie Tesla Elite Barbarians
Elite Barbarians Wizard Tesla
Valkyrie Witch Wizard Tesla Arrows
Elite Barbarians Freeze Witch Valkyrie
Tesla Arrows Witch Wizard
Valkyrie Wizard Witch Elite Barbarians Tesla

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Valkyrie Witch Wizard Freeze Arrows
Wizard Tesla Arrows Witch
Arrows Wizard Valkyrie Witch Tesla
Wizard Arrows Witch Tesla Valkyrie
Arrows Witch Freeze Wizard Tesla
Wizard Valkyrie Tesla Arrows Witch
Arrows Tesla Wizard Valkyrie Witch
Valkyrie Tesla Wizard Elite Barbarians Witch
Arrows Wizard Tesla Witch
Elite Barbarians
Valkyrie Elite Barbarians
Arrows Wizard
Witch Elite Barbarians Tesla
Witch
Valkyrie Tesla Witch