My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Giant Sparky
Giant Snowball
Archers Hog Rider
Zap
Archers Sparky
Barbarian Barrel
Ice Spirit Archers Knight Wizard Sparky
The Log
Ice Spirit Archers Hog Rider Sparky
Earthquake
Archers Hog Rider
Arrows
Ice Spirit Archers
Royal Delivery
Ice Spirit Archers Knight Hog Rider Wizard Sparky
Fireball
Archers Hog Rider Wizard Sparky
Poison
Archers Wizard Sparky
Lightning
Knight Wizard Sparky
Rocket
Hog Rider Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Arrows Knight Hog Rider Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Archers Arrows Knight

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Sparky Archers Giant
Archers
Knight Ice Spirit Arrows Hog Rider Giant
Arrows
Hog Rider Giant Sparky Archers Knight
Knight
Ice Spirit Archers Hog Rider Arrows Wizard Sparky
Hog Rider
Ice Spirit Arrows Knight Archers Giant Wizard
Giant
Arrows Sparky Ice Spirit Archers Hog Rider Wizard
Wizard
Knight Hog Rider Giant Sparky
Sparky
Ice Spirit Arrows Giant Knight Wizard

Defense Synergies 2 7

Ice Spirit
Sparky Archers Knight Wizard
Archers
Knight Ice Spirit
Arrows
Knight Sparky
Knight
Archers Ice Spirit Arrows Wizard Sparky
Hog Rider
Giant
Wizard
Ice Spirit Knight
Sparky
Ice Spirit Arrows Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Sparky
Sparky Ice Spirit Knight
Sparky Archers Knight
Sparky Knight
Arrows Sparky
Arrows Archers
Ice Spirit Archers Arrows Wizard
Arrows Sparky
Sparky
Knight Ice Spirit Archers Sparky
Archers Arrows Knight Wizard
Arrows Archers Wizard
Sparky Ice Spirit Knight Wizard
Wizard Sparky Ice Spirit Arrows
Sparky Knight
Ice Spirit Sparky
Wizard Sparky Arrows Knight
Ice Spirit Arrows Archers Knight Wizard
Arrows Wizard Ice Spirit Archers Knight
Sparky
Wizard Archers Arrows Knight Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Sparky
Archers Arrows Knight Wizard
Ice Spirit Knight Sparky
Knight Sparky
Knight Sparky
Arrows Wizard Ice Spirit Archers
Sparky Archers Knight
Knight Sparky
Ice Spirit Knight Sparky
Sparky
Knight Sparky
Arrows
Knight Wizard Sparky
Wizard Archers Sparky
Sparky Ice Spirit Archers Knight
Arrows Archers Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Sparky
Arrows
Arrows Sparky
Arrows Knight Sparky
Wizard Arrows Sparky
Arrows Wizard Ice Spirit
Archers Arrows Wizard Sparky
Arrows Ice Spirit Wizard
Arrows Wizard
Sparky
Arrows Knight Wizard Sparky
Archers Arrows Wizard
Knight Sparky
Arrows
Arrows Sparky
Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Sparky
Sparky
Archers Arrows Wizard Sparky
Arrows Wizard
Sparky
Arrows Wizard
Sparky
Arrows
Arrows Ice Spirit Wizard Sparky
Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Sparky
Archers Arrows Wizard Sparky
Ice Spirit Wizard
Sparky
Arrows Wizard Sparky
Ice Spirit Arrows Sparky
Sparky
Arrows Wizard Sparky
Ice Spirit Archers
Archers Arrows Wizard
Arrows
Knight Wizard Sparky
Arrows Wizard
Arrows Sparky
Sparky
Ice Spirit Sparky
Sparky

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