My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Inferno Tower Skeleton Army Witch
Barbarian Barrel
Inferno Tower Wizard Skeleton Army Witch Executioner
The Log
Skeleton Army Witch
Earthquake
Inferno Tower Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Wizard Skeleton Army Witch Executioner
Fireball
Minion Horde Inferno Tower Wizard Skeleton Army Witch Executioner
Poison
Minion Horde Inferno Tower Wizard Skeleton Army Witch Executioner
Lightning
Inferno Tower Wizard Witch Executioner
Rocket
Minion Horde Inferno Tower Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Minion Horde Giant Inferno Tower Wizard Witch Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Skeleton Army Minion Horde Giant Inferno Tower

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant
Giant
Minion Horde Wizard Rocket Witch Executioner
Inferno Tower
Wizard
Giant
Rocket
Giant
Skeleton Army
Witch
Giant
Executioner
Giant

Defense Synergies 1 3

Minion Horde
Inferno Tower
Giant
Inferno Tower
Skeleton Army Minion Horde
Wizard
Skeleton Army
Rocket
Skeleton Army
Inferno Tower Wizard Executioner
Witch
Executioner
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Inferno Tower Wizard Executioner
Minion Horde Inferno Tower Skeleton Army Witch Executioner
Minion Horde Inferno Tower Rocket Skeleton Army Witch Executioner
Minion Horde Inferno Tower Skeleton Army Witch
Rocket Skeleton Army
Skeleton Army Executioner
Minion Horde Inferno Tower Rocket Wizard Witch Executioner
Rocket Inferno Tower
Minion Horde Inferno Tower Witch Skeleton Army
Skeleton Army Minion Horde Inferno Tower
Minion Horde Skeleton Army Witch Executioner Wizard
Minion Horde Inferno Tower Executioner Wizard Witch
Minion Horde Inferno Tower Skeleton Army Wizard Rocket Witch
Wizard Rocket Skeleton Army Executioner Minion Horde Witch
Inferno Tower Skeleton Army Minion Horde
Minion Horde Inferno Tower Rocket Skeleton Army
Minion Horde Wizard Inferno Tower Skeleton Army Witch Executioner
Minion Horde Wizard Skeleton Army Witch Executioner
Wizard Witch Executioner
Inferno Tower
Wizard Skeleton Army Minion Horde Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Witch
Wizard Rocket Executioner
Skeleton Army Minion Horde Inferno Tower Rocket Witch
Rocket Skeleton Army Minion Horde Inferno Tower
Inferno Tower Minion Horde Skeleton Army Witch Executioner
Wizard Rocket Executioner Minion Horde Witch
Rocket Skeleton Army Minion Horde Inferno Tower Witch
Inferno Tower Minion Horde Skeleton Army
Minion Horde Rocket Inferno Tower Skeleton Army Witch
Inferno Tower Witch Minion Horde Skeleton Army
Minion Horde Inferno Tower Witch
Rocket Skeleton Army
Rocket Skeleton Army Minion Horde Inferno Tower Wizard Witch Executioner
Wizard Minion Horde Skeleton Army Witch Executioner
Inferno Tower Skeleton Army Witch Minion Horde Rocket Executioner
Executioner Minion Horde Inferno Tower Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Executioner
Rocket Minion Horde
Rocket
Wizard Rocket Executioner Minion Horde
Wizard Executioner Minion Horde Rocket Witch
Minion Horde Wizard Witch Executioner
Wizard Executioner
Wizard
Rocket Minion Horde
Rocket Minion Horde Wizard
Wizard Rocket Executioner
Rocket Executioner
Minion Horde Rocket
Rocket Minion Horde Wizard Witch Executioner
Minion Horde Wizard Rocket Executioner
Rocket
Minion Horde Rocket
Rocket Wizard Executioner
Rocket Wizard Witch
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Minion Horde
Wizard Witch Executioner
Minion Horde Witch
Wizard Witch Executioner
Wizard Witch
Rocket
Minion Horde Wizard Witch Executioner
Rocket Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard Rocket
Rocket Minion Horde
Minion Horde
Rocket Wizard
Minion Horde Rocket Skeleton Army Witch
Rocket Wizard Witch Executioner
Minion Horde Wizard Rocket Executioner
Wizard Executioner
Rocket
Minion Horde Executioner
Minion Horde Rocket Witch
Rocket Witch Executioner
Rocket Witch Executioner

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