My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mortar Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Cannon
Zap
Spear Goblins Cannon Mortar
Barbarian Barrel
Spear Goblins Knight Cannon Mortar Tesla
The Log
Spear Goblins Cannon
Earthquake
Spear Goblins Cannon Mortar Tesla
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Knight
Fireball
Cannon Mortar Tesla
Poison
Spear Goblins Cannon Mortar
Lightning
Knight Cannon Mortar Tesla
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Rocket Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Rocket

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Arrows Knight Cannon Mortar Tesla Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Arrows Knight

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Barbarian Barrel Mortar
Arrows
Knight Mortar
Knight
Spear Goblins Mortar Arrows Barbarian Barrel
Cannon
Mortar
Knight Spear Goblins Arrows Rocket Barbarian Barrel
Tesla
Rocket
Mortar
Barbarian Barrel
Spear Goblins Knight Mortar

Defense Synergies 4 16

Spear Goblins
Knight Tesla Arrows Cannon Mortar Barbarian Barrel
Arrows
Spear Goblins Knight Cannon Mortar Tesla Barbarian Barrel
Knight
Spear Goblins Cannon Tesla Arrows Mortar Barbarian Barrel
Cannon
Knight Spear Goblins Arrows Rocket Barbarian Barrel
Mortar
Spear Goblins Arrows Knight Tesla Barbarian Barrel
Tesla
Spear Goblins Knight Arrows Mortar Barbarian Barrel
Rocket
Cannon
Barbarian Barrel
Spear Goblins Arrows Knight Cannon Mortar Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Knight Cannon Mortar Tesla Barbarian Barrel
Knight Cannon Mortar Tesla
Cannon Mortar Tesla Rocket Knight
Cannon Tesla Knight Mortar
Arrows Rocket Barbarian Barrel
Arrows Barbarian Barrel Spear Goblins Cannon Tesla
Tesla Rocket Spear Goblins Arrows Cannon Mortar
Rocket Arrows Cannon Tesla Barbarian Barrel
Cannon Tesla Mortar
Knight Spear Goblins Cannon Tesla Barbarian Barrel
Spear Goblins Arrows Knight Cannon Tesla Barbarian Barrel
Arrows Tesla Spear Goblins
Cannon Mortar Tesla Knight Rocket
Rocket Arrows Cannon Mortar Tesla Barbarian Barrel
Knight Cannon Mortar Tesla
Rocket Cannon Mortar Tesla
Tesla Arrows Knight Cannon Mortar
Arrows Cannon Mortar Tesla Spear Goblins Knight Barbarian Barrel
Arrows Mortar Barbarian Barrel Spear Goblins Knight Cannon Tesla
Cannon Mortar Tesla
Spear Goblins Arrows Knight Cannon Tesla Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Tesla Barbarian Barrel
Arrows Knight Mortar Tesla Rocket Barbarian Barrel
Spear Goblins Knight Rocket
Rocket Knight Tesla Barbarian Barrel
Knight Cannon Tesla
Arrows Rocket Tesla
Rocket Spear Goblins Knight Tesla
Knight Tesla
Rocket Spear Goblins Knight Mortar Barbarian Barrel
Cannon Tesla
Knight Tesla
Rocket Arrows
Rocket Knight Cannon Tesla
Cannon Tesla
Tesla Spear Goblins Knight Mortar Rocket Barbarian Barrel
Arrows Cannon Tesla Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Rocket Barbarian Barrel
Arrows Mortar Barbarian Barrel
Rocket Arrows Barbarian Barrel
Arrows Knight Rocket Barbarian Barrel
Rocket Arrows Mortar Barbarian Barrel
Arrows Spear Goblins Rocket
Arrows Mortar
Arrows Barbarian Barrel
Arrows Mortar
Rocket
Rocket Arrows Knight Mortar Barbarian Barrel
Arrows Rocket
Rocket Knight Mortar Barbarian Barrel
Arrows Mortar Rocket Barbarian Barrel
Arrows Mortar Barbarian Barrel
Rocket Spear Goblins Arrows Mortar Barbarian Barrel
Arrows Mortar Rocket Barbarian Barrel
Arrows Mortar Rocket Barbarian Barrel
Rocket
Rocket Arrows Mortar Barbarian Barrel
Rocket Arrows Mortar Barbarian Barrel
Rocket
Rocket Arrows
Rocket
Rocket Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Mortar
Rocket Arrows Mortar Barbarian Barrel
Arrows
Rocket
Arrows Mortar Rocket
Rocket Arrows
Rocket Arrows
Spear Goblins Rocket Barbarian Barrel
Rocket Arrows
Arrows Barbarian Barrel
Knight Rocket
Arrows Mortar
Rocket Arrows
Rocket
Rocket
Mortar Rocket Barbarian Barrel

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