Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Furnace Executioner P.E.K.K.A

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals P.E.K.K.A

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Goblin Barrel

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Skeleton Army Goblin Barrel
Giant Snowball Bats Furnace Skeleton Army Goblin Barrel
Zap Bats Furnace Skeleton Army Goblin Barrel
Barbarian Barrel Rascals Furnace Skeleton Army Goblin Barrel Executioner
The Log Rascals Furnace Skeleton Army Goblin Barrel
Earthquake Furnace Skeleton Army Goblin Barrel
Arrows Bats Rascals Furnace Skeleton Army Goblin Barrel
Royal Delivery Bats Rascals Skeleton Army Goblin Barrel Executioner P.E.K.K.A
Fireball Rascals Furnace Skeleton Army Goblin Barrel Executioner
Poison Bats Rascals Furnace Skeleton Army Executioner
Lightning Furnace Executioner
Rocket Rascals Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Executioner

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Goblin Barrel Furnace Rascals Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Goblin Barrel

Synergies   5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + P.E.K.K.A
Arrows + P.E.K.K.A
Rascals +
Furnace + Skeleton Army P.E.K.K.A
+ Furnace Goblin Barrel
+ Skeleton Army
+ P.E.K.K.A
+ Arrows Executioner Furnace Bats

Counters   59 76

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Executioner Bats
Executioner Bats Rascals Furnace Skeleton Army Arrows
Executioner Arrows Skeleton Army Furnace
Arrows
P.E.K.K.A Bats Executioner Furnace Skeleton Army Goblin Barrel
Arrows Executioner
Furnace Executioner Skeleton Army P.E.K.K.A Rascals
Executioner Furnace Arrows
P.E.K.K.A Skeleton Army Furnace Executioner Arrows
Skeleton Army P.E.K.K.A Rascals Bats Furnace
P.E.K.K.A Skeleton Army Rascals Furnace Executioner
Executioner Skeleton Army
Furnace Executioner Bats
Arrows Skeleton Army Executioner
Skeleton Army P.E.K.K.A Executioner
Skeleton Army Bats P.E.K.K.A
Bats Skeleton Army Executioner P.E.K.K.A
P.E.K.K.A Skeleton Army Furnace Executioner Bats Rascals
Bats P.E.K.K.A Rascals Executioner
Furnace P.E.K.K.A Skeleton Army Rascals Executioner
Furnace Executioner Goblin Barrel
Bats Furnace Executioner
P.E.K.K.A
Executioner Skeleton Army P.E.K.K.A Arrows
P.E.K.K.A Bats Skeleton Army
P.E.K.K.A Skeleton Army Furnace Bats Rascals
Executioner Goblin Barrel Furnace
Skeleton Army Furnace Bats
Executioner
Executioner Furnace Rascals P.E.K.K.A Skeleton Army
Goblin Barrel
Executioner P.E.K.K.A Furnace
Skeleton Army P.E.K.K.A Furnace
Arrows Furnace Rascals Skeleton Army P.E.K.K.A Executioner
Arrows Skeleton Army Bats Furnace Executioner
Skeleton Army Arrows Executioner Furnace Rascals Bats
Arrows Executioner Furnace Skeleton Army Bats
Executioner Arrows
Executioner Rascals
Executioner
Skeleton Army P.E.K.K.A Rascals
Skeleton Army Rascals P.E.K.K.A
Executioner Furnace Arrows
Furnace Bats Executioner
P.E.K.K.A Skeleton Army Bats
P.E.K.K.A Skeleton Army Executioner
Executioner
Executioner P.E.K.K.A Skeleton Army
Skeleton Army P.E.K.K.A Rascals Executioner
Skeleton Army P.E.K.K.A Furnace Executioner Goblin Barrel
P.E.K.K.A Executioner Rascals
Skeleton Army P.E.K.K.A Rascals Bats Furnace
Furnace Skeleton Army Bats P.E.K.K.A
Skeleton Army Executioner Rascals Bats P.E.K.K.A
Arrows Executioner Goblin Barrel Bats
P.E.K.K.A Skeleton Army Rascals Bats Furnace Executioner
Skeleton Army Executioner Bats P.E.K.K.A
Rascals Skeleton Army P.E.K.K.A Executioner
Arrows Executioner
Executioner Rascals Furnace Skeleton Army Arrows P.E.K.K.A
Skeleton Army Bats
P.E.K.K.A Skeleton Army Rascals Executioner
Skeleton Army P.E.K.K.A Executioner
Skeleton Army Rascals P.E.K.K.A Furnace
Skeleton Army Executioner Rascals Arrows Furnace Bats
P.E.K.K.A Furnace Skeleton Army Rascals
Arrows Executioner Bats Furnace
P.E.K.K.A Furnace Bats Rascals

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Furnace Executioner Skeleton Army Bats Rascals Arrows
Executioner Arrows Rascals Furnace Bats
Furnace Skeleton Army Executioner Arrows Rascals Bats
Arrows Executioner Rascals
Arrows Executioner Furnace Bats Rascals
Executioner Arrows Furnace
Executioner Arrows
Skeleton Army Executioner Rascals Bats
Furnace Executioner Arrows
Skeleton Army
Skeleton Army
Arrows Executioner
Executioner Furnace
Executioner