My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Balloon Sparky
Giant Snowball
Minion Horde Skeleton Army Witch Balloon
Zap
Minion Horde Skeleton Army Witch Balloon Sparky
Barbarian Barrel
Wizard Skeleton Army Witch Sparky
The Log
Skeleton Army Witch Sparky
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Wizard Skeleton Army Witch Balloon Sparky
Fireball
Minion Horde Wizard Skeleton Army Witch Balloon Sparky
Poison
Minion Horde Wizard Skeleton Army Witch Balloon Sparky
Lightning
Wizard Witch Balloon Sparky
Rocket
Minion Horde Wizard Witch Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Tornado Minion Horde Wizard Witch Balloon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Tornado Minion Horde

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Sparky
Wizard
Tornado Rage Balloon Sparky
Rage
Minion Horde Witch Balloon Sparky Wizard
Skeleton Army
Sparky
Tornado
Wizard Sparky Witch Balloon
Witch
Rage Tornado
Balloon
Rage Wizard Tornado Sparky
Sparky
Rage Tornado Minion Horde Wizard Skeleton Army Balloon

Defense Synergies 2 6

Minion Horde
Tornado Sparky
Wizard
Tornado Skeleton Army
Rage
Skeleton Army
Wizard Sparky
Tornado
Wizard Sparky Minion Horde Witch Sparky
Witch
Tornado
Balloon
Sparky
Tornado Minion Horde Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Sparky
Minion Horde Skeleton Army Sparky Witch
Minion Horde Skeleton Army Tornado Witch Sparky
Minion Horde Skeleton Army Witch Sparky
Skeleton Army Tornado Sparky
Skeleton Army Tornado
Minion Horde Tornado Wizard Witch
Sparky
Minion Horde Witch Sparky Skeleton Army Tornado
Skeleton Army Tornado Minion Horde Sparky
Minion Horde Skeleton Army Witch Wizard Tornado
Minion Horde Wizard Tornado Witch
Minion Horde Skeleton Army Sparky Wizard Witch
Wizard Skeleton Army Sparky Minion Horde Tornado Witch
Skeleton Army Sparky Minion Horde
Minion Horde Skeleton Army Tornado Sparky
Minion Horde Wizard Sparky Skeleton Army Tornado Witch
Minion Horde Wizard Skeleton Army Tornado Witch
Wizard Tornado Witch
Sparky Tornado
Wizard Skeleton Army Minion Horde Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Sparky
Wizard
Skeleton Army Minion Horde Witch Sparky
Skeleton Army Minion Horde Tornado Sparky
Minion Horde Skeleton Army Witch Sparky
Wizard Minion Horde Tornado Witch
Skeleton Army Sparky Minion Horde Witch
Minion Horde Skeleton Army Sparky
Minion Horde Skeleton Army Tornado Witch Sparky
Witch Minion Horde Skeleton Army Sparky
Minion Horde Witch Sparky
Skeleton Army Tornado
Skeleton Army Minion Horde Wizard Witch Sparky
Wizard Minion Horde Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Minion Horde Tornado
Minion Horde Wizard Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky
Tornado
Minion Horde Sparky
Sparky
Wizard Minion Horde Sparky
Wizard Minion Horde Tornado Witch
Minion Horde Wizard Tornado Witch Sparky
Wizard Tornado
Wizard Tornado
Minion Horde Tornado Sparky
Minion Horde Wizard Tornado Sparky
Wizard Tornado
Sparky
Minion Horde
Sparky
Minion Horde Wizard Witch Sparky
Minion Horde Wizard Sparky
Tornado Sparky
Minion Horde Sparky
Wizard Sparky
Wizard Tornado Witch
Minion Horde Sparky
Wizard Tornado
Tornado Sparky
Minion Horde
Tornado Wizard Witch Sparky
Minion Horde Witch
Wizard Tornado Witch Sparky
Wizard Tornado Witch Sparky
Tornado Sparky
Minion Horde Wizard Tornado Witch Sparky
Minion Horde Wizard Witch
Minion Horde Sparky
Minion Horde Wizard Sparky
Minion Horde Sparky
Minion Horde Sparky
Wizard Sparky
Minion Horde Skeleton Army Witch
Wizard Tornado Witch
Minion Horde Wizard Sparky
Wizard
Tornado Sparky
Minion Horde Sparky
Minion Horde Tornado Witch Sparky
Tornado Witch
Tornado Witch Sparky

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