My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Musketeer Giant Witch Princess Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Giant Fisherman
Giant Snowball
Musketeer Witch Princess Fisherman
Zap
Royal Giant Witch Princess Fisherman
Barbarian Barrel
Ice Spirit Musketeer Witch Princess
The Log
Ice Spirit Royal Giant Musketeer Witch Princess Fisherman
Earthquake
Witch
Arrows
Ice Spirit Witch Princess
Royal Delivery
Ice Spirit Musketeer Witch Princess Fisherman
Fireball
Musketeer Witch Princess Fisherman
Poison
Musketeer Witch Princess Fisherman
Lightning
Musketeer Witch Fisherman
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Princess Fisherman Musketeer Giant Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Princess Fisherman Musketeer

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Musketeer Giant Witch Princess Fisherman
Royal Giant
Ice Spirit Fisherman Ice Spirit Musketeer Rocket Witch Princess
Musketeer
Giant Ice Spirit Royal Giant Fisherman
Giant
Musketeer Ice Spirit Rocket Witch Princess Fisherman
Rocket
Royal Giant Giant
Witch
Ice Spirit Royal Giant Giant
Princess
Ice Spirit Royal Giant Giant
Fisherman
Royal Giant Ice Spirit Musketeer Giant

Defense Synergies 1 6

Ice Spirit
Musketeer Rocket Witch Princess Fisherman
Royal Giant
Musketeer
Ice Spirit Fisherman
Giant
Rocket
Ice Spirit
Witch
Ice Spirit Fisherman
Princess
Ice Spirit
Fisherman
Ice Spirit Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer
Ice Spirit Musketeer Witch Fisherman
Rocket Witch Fisherman Musketeer
Witch Musketeer Fisherman
Rocket Princess
Musketeer
Musketeer Rocket Ice Spirit Witch Princess
Rocket Musketeer
Witch Musketeer Princess Fisherman
Ice Spirit Musketeer Fisherman
Witch Musketeer Princess Fisherman
Musketeer Witch Princess
Ice Spirit Musketeer Rocket Witch
Rocket Ice Spirit Witch Princess
Rocket Ice Spirit Fisherman
Musketeer Witch Fisherman
Ice Spirit Musketeer Witch Fisherman
Witch Ice Spirit Musketeer Princess Fisherman
Musketeer Fisherman
Musketeer Witch Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Fisherman
Musketeer Rocket Fisherman
Ice Spirit Musketeer Rocket Witch Fisherman
Rocket Musketeer Fisherman
Musketeer Witch Fisherman
Rocket Ice Spirit Musketeer Witch Princess
Rocket Musketeer Witch
Fisherman
Rocket Ice Spirit Witch
Witch Musketeer
Musketeer Witch
Rocket
Rocket Witch
Musketeer Witch Princess
Witch Ice Spirit Musketeer Rocket Fisherman
Musketeer Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Rocket
Musketeer Princess Fisherman
Rocket
Musketeer Rocket
Rocket
Ice Spirit Musketeer Rocket Witch Princess
Musketeer Witch Princess
Ice Spirit Princess
Fisherman
Rocket Musketeer Fisherman
Rocket Musketeer Princess Fisherman
Musketeer Rocket Princess
Rocket Musketeer Princess Fisherman
Musketeer Rocket Princess Fisherman
Princess Musketeer Fisherman
Rocket Musketeer Witch Princess
Musketeer Rocket Princess
Rocket
Rocket Fisherman
Rocket Musketeer Princess Fisherman
Rocket Witch Princess
Rocket Musketeer
Rocket Princess
Rocket Musketeer Fisherman
Rocket Musketeer
Ice Spirit Witch Princess
Witch Fisherman
Musketeer Witch Princess Fisherman
Musketeer Witch Princess Fisherman
Rocket Musketeer Fisherman
Musketeer Witch Princess
Rocket Ice Spirit Musketeer Witch
Musketeer Rocket
Rocket Ice Spirit Princess
Rocket Princess
Ice Spirit Musketeer Rocket Witch Princess
Rocket Musketeer Witch Princess
Musketeer Rocket Princess
Musketeer Princess
Rocket
Musketeer
Ice Spirit Musketeer Rocket Witch Princess
Musketeer Rocket Witch Princess
Musketeer Rocket Witch Princess

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