My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Goblin Barrel Prince Princess
Barbarian Barrel
Goblin Gang Goblin Barrel Princess
The Log
Goblin Gang Goblin Barrel Prince Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Goblin Gang Goblin Barrel Prince P.E.K.K.A Princess
Fireball
Goblin Gang Goblin Barrel Princess
Poison
Goblin Gang Princess
Lightning
Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Goblin Barrel Princess Fireball Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Goblin Barrel

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Prince P.E.K.K.A The Log Princess
Goblin Gang
Goblin Barrel Prince P.E.K.K.A Princess
Fireball
Zap The Log Princess
Goblin Barrel
Goblin Gang Prince P.E.K.K.A Princess
Prince
Zap Goblin Barrel Goblin Gang The Log Princess
P.E.K.K.A
Zap Goblin Gang Goblin Barrel The Log Princess
The Log
Zap Fireball Prince P.E.K.K.A Princess
Princess
Zap Goblin Gang Fireball Goblin Barrel Prince P.E.K.K.A The Log

Defense Synergies 4 12

Zap
Fireball Goblin Gang Prince P.E.K.K.A The Log Princess
Goblin Gang
Zap Prince P.E.K.K.A The Log Princess
Fireball
Zap The Log Princess
Goblin Barrel
Prince
The Log Zap Goblin Gang
P.E.K.K.A
The Log Zap Goblin Gang Princess
The Log
Fireball Prince P.E.K.K.A Zap Goblin Gang Princess
Princess
Zap Goblin Gang Fireball P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball The Log
P.E.K.K.A Zap Goblin Gang Prince The Log
Goblin Gang Prince P.E.K.K.A
Prince P.E.K.K.A Goblin Gang
Fireball Prince P.E.K.K.A The Log Princess
Goblin Gang Fireball The Log Zap
Zap Goblin Gang Fireball Princess
Zap Fireball P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Prince Princess
Goblin Gang Prince
Goblin Gang Zap Fireball The Log Princess
Zap Goblin Gang Fireball Princess
Prince P.E.K.K.A Zap Goblin Gang Fireball The Log
Fireball Zap Goblin Gang Prince P.E.K.K.A The Log Princess
P.E.K.K.A Goblin Gang Prince
Zap Goblin Gang Fireball Prince P.E.K.K.A The Log
Goblin Gang Fireball Prince P.E.K.K.A
Fireball Zap Goblin Gang Prince The Log
Zap The Log Fireball Princess
P.E.K.K.A Prince
Goblin Gang Fireball Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Prince P.E.K.K.A
Fireball Zap Goblin Gang Prince The Log
Goblin Gang P.E.K.K.A Zap Prince The Log
Goblin Gang Prince P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Goblin Gang Prince
Fireball Zap Goblin Gang Princess
Goblin Gang Prince P.E.K.K.A Fireball
P.E.K.K.A Prince
Zap P.E.K.K.A Fireball Prince The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Prince
P.E.K.K.A Zap Fireball Prince The Log
Prince P.E.K.K.A Goblin Gang Fireball
Fireball Princess
Goblin Gang Zap Fireball Prince P.E.K.K.A The Log
Zap Fireball P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball Zap The Log Princess
Fireball The Log
Fireball Prince The Log
Fireball Zap The Log
Fireball Zap Princess
The Log Princess
Fireball The Log Zap Princess
Fireball The Log Zap
Goblin Gang Fireball Prince
Zap Fireball Prince The Log Princess
Fireball Zap Princess
Fireball The Log Princess
Fireball Princess
Princess Zap Fireball Prince The Log
Zap Fireball The Log Princess
Fireball The Log Princess
Fireball
Zap Fireball Prince The Log Princess
Zap Fireball The Log Princess
Fireball Prince The Log
Fireball Princess
Prince The Log
Zap Fireball The Log
Zap The Log Fireball Princess
Fireball The Log Zap Princess
Fireball Zap Prince The Log Princess
Fireball Zap The Log
Zap Fireball Princess
Zap Fireball
Fireball
Zap Fireball The Log
Zap Fireball Princess
P.E.K.K.A Prince
Fireball The Log Princess
Zap Goblin Gang Fireball Prince Princess
Fireball Zap Princess
The Log Fireball
Fireball Goblin Gang Prince Princess
The Log Zap Fireball Princess
Zap Fireball
Prince P.E.K.K.A
Zap Goblin Gang Fireball The Log Princess
Zap Fireball Princess
Zap Fireball Prince The Log Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: