My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army Baby Dragon
Zap
Skeleton Army
Barbarian Barrel
Musketeer Skeleton Army Royal Ghost
The Log
Musketeer Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Hog Rider Skeleton Army Baby Dragon Royal Ghost
Fireball
Musketeer Hog Rider Skeleton Army Baby Dragon
Poison
Musketeer Skeleton Army
Lightning
Musketeer Baby Dragon
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Baby Dragon Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Skeleton Army Royal Ghost Musketeer Hog Rider Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Skeleton Army Royal Ghost

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Hog Rider Baby Dragon The Log Royal Ghost Mega Knight
Hog Rider
Musketeer Rage The Log Baby Dragon Mega Knight
Rage
Hog Rider
Skeleton Army
Baby Dragon
Musketeer Hog Rider Mega Knight
The Log
Hog Rider Musketeer Mega Knight
Royal Ghost
Musketeer Mega Knight
Mega Knight
Musketeer Hog Rider Baby Dragon The Log Royal Ghost

Defense Synergies 1 10

Musketeer
The Log Skeleton Army Baby Dragon Royal Ghost Mega Knight
Hog Rider
Rage
Skeleton Army
Musketeer The Log
Baby Dragon
Musketeer The Log Mega Knight
The Log
Musketeer Skeleton Army Baby Dragon Royal Ghost Mega Knight
Royal Ghost
Musketeer The Log Mega Knight
Mega Knight
Musketeer Baby Dragon The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon The Log
Skeleton Army Musketeer The Log Mega Knight
Skeleton Army Mega Knight Musketeer
Skeleton Army Musketeer Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Musketeer Baby Dragon Royal Ghost Mega Knight
Musketeer Baby Dragon
Musketeer Baby Dragon The Log Mega Knight
Musketeer Skeleton Army
Skeleton Army Musketeer Royal Ghost Mega Knight
Skeleton Army Musketeer Baby Dragon The Log Royal Ghost Mega Knight
Musketeer Baby Dragon
Skeleton Army Mega Knight Musketeer The Log
Skeleton Army Mega Knight Baby Dragon The Log Royal Ghost
Skeleton Army Mega Knight
Skeleton Army The Log Mega Knight
Mega Knight Musketeer Skeleton Army
Mega Knight Musketeer Skeleton Army Baby Dragon The Log Royal Ghost
Baby Dragon The Log Musketeer Royal Ghost Mega Knight
Musketeer
Skeleton Army Royal Ghost Mega Knight Musketeer Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Royal Ghost
Musketeer Baby Dragon The Log Royal Ghost Mega Knight
Skeleton Army Mega Knight Musketeer The Log
Skeleton Army Mega Knight Musketeer The Log
Musketeer Skeleton Army Mega Knight
Musketeer Baby Dragon
Skeleton Army Musketeer
Mega Knight Skeleton Army
Mega Knight Skeleton Army Baby Dragon The Log
Musketeer Skeleton Army
Mega Knight Musketeer
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight
Musketeer Skeleton Army Baby Dragon Mega Knight
Skeleton Army Musketeer Baby Dragon The Log
Mega Knight Musketeer Baby Dragon The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon The Log Royal Ghost
Musketeer Baby Dragon The Log Royal Ghost
Baby Dragon The Log
Musketeer The Log
Baby Dragon The Log Mega Knight
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
The Log Baby Dragon
The Log
Musketeer
Musketeer The Log
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log Mega Knight
Musketeer Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Musketeer Baby Dragon The Log Mega Knight
Musketeer The Log
Musketeer Baby Dragon The Log
The Log Baby Dragon Mega Knight
The Log Musketeer Baby Dragon Royal Ghost
Musketeer Baby Dragon The Log Mega Knight
Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Musketeer
Musketeer The Log Mega Knight
Mega Knight
The Log
Musketeer Skeleton Army
Musketeer Baby Dragon
The Log
Musketeer Baby Dragon Mega Knight
The Log Musketeer Baby Dragon
Musketeer Mega Knight
Musketeer Baby Dragon The Log
Musketeer
Musketeer Baby Dragon The Log Royal Ghost Mega Knight

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