My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers
Zap
Archers
Barbarian Barrel
Archers Tesla Valkyrie Wizard
The Log
Archers Mini P.E.K.K.A
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Valkyrie Wizard
Fireball
Archers Tesla Wizard
Poison
Archers Wizard
Lightning
Tesla Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tesla Mini P.E.K.K.A Valkyrie Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Tesla Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Archers Mini P.E.K.K.A Valkyrie Mega Knight
Archers
Valkyrie Zap Mini P.E.K.K.A Mega Knight
Tesla
Mini P.E.K.K.A
Zap Archers Valkyrie Wizard Lightning Mega Knight
Valkyrie
Archers Zap Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Lightning
Mini P.E.K.K.A
Mega Knight
Zap Archers Mini P.E.K.K.A Wizard

Defense Synergies 3 13

Zap
Mini P.E.K.K.A Mega Knight Archers Tesla Valkyrie
Archers
Valkyrie Zap Tesla Mini P.E.K.K.A Mega Knight
Tesla
Zap Archers Mini P.E.K.K.A Valkyrie Wizard
Mini P.E.K.K.A
Zap Archers Tesla Valkyrie Wizard
Valkyrie
Archers Zap Tesla Mini P.E.K.K.A Wizard
Wizard
Tesla Mini P.E.K.K.A Valkyrie Mega Knight
Lightning
Mega Knight
Zap Archers Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tesla Valkyrie Wizard
Mini P.E.K.K.A Zap Tesla Valkyrie Mega Knight
Tesla Mini P.E.K.K.A Mega Knight Archers Valkyrie Lightning
Tesla Mini P.E.K.K.A Valkyrie Mega Knight
Lightning Mini P.E.K.K.A Valkyrie Mega Knight
Zap Archers Tesla Valkyrie Mega Knight
Tesla Lightning Zap Archers Wizard
Lightning Zap Tesla Valkyrie Mega Knight
Tesla Mini P.E.K.K.A
Archers Tesla Mini P.E.K.K.A Valkyrie Mega Knight
Archers Valkyrie Zap Tesla Wizard Mega Knight
Tesla Zap Archers Wizard
Tesla Mini P.E.K.K.A Mega Knight Zap Valkyrie Wizard Lightning
Valkyrie Wizard Mega Knight Zap Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Mega Knight
Zap Tesla Mini P.E.K.K.A Lightning Mega Knight
Tesla Wizard Mega Knight Mini P.E.K.K.A Valkyrie
Tesla Mega Knight Zap Archers Valkyrie Wizard
Zap Valkyrie Wizard Archers Tesla Mega Knight
Mini P.E.K.K.A Tesla
Valkyrie Wizard Mega Knight Archers Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Zap Archers Tesla
Zap Archers Tesla Mini P.E.K.K.A Valkyrie Wizard Lightning Mega Knight
Mega Knight Zap Mini P.E.K.K.A Valkyrie Lightning
Mini P.E.K.K.A Valkyrie Lightning Mega Knight Zap Tesla
Tesla Mini P.E.K.K.A Valkyrie Mega Knight
Wizard Zap Archers Tesla
Mini P.E.K.K.A Archers Tesla Valkyrie Lightning
Mini P.E.K.K.A Mega Knight Tesla Valkyrie
Zap Lightning Mega Knight Mini P.E.K.K.A Valkyrie
Tesla
Mega Knight Tesla Mini P.E.K.K.A Valkyrie
Lightning Mega Knight Zap Valkyrie
Mini P.E.K.K.A Lightning Mega Knight Tesla Valkyrie Wizard
Wizard Archers Tesla Valkyrie Mega Knight
Tesla Zap Archers Mini P.E.K.K.A Valkyrie Lightning
Valkyrie Mega Knight Zap Archers Tesla Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Zap
Lightning
Lightning Valkyrie
Wizard Zap Valkyrie Mega Knight
Wizard Zap
Archers Wizard
Zap Wizard Lightning
Zap Wizard Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Valkyrie Wizard
Lightning Zap Archers Wizard
Lightning
Lightning
Lightning Zap
Lightning Zap Wizard
Lightning Wizard Mega Knight
Lightning
Mini P.E.K.K.A Lightning
Lightning Zap Archers Mini P.E.K.K.A Wizard Mega Knight
Lightning Zap Valkyrie Wizard Mega Knight
Lightning Mega Knight
Lightning Wizard
Lightning
Lightning Zap
Zap Valkyrie Wizard Mega Knight
Zap Wizard Lightning
Lightning Zap Wizard Mega Knight
Lightning Zap
Lightning Zap Archers Wizard
Zap Lightning Wizard
Lightning Mini P.E.K.K.A
Lightning Zap Wizard Mega Knight
Zap Lightning
Mega Knight
Wizard Lightning
Zap Lightning Archers
Lightning Zap Archers Wizard
Lightning Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Zap Wizard Lightning
Lightning Zap
Mega Knight
Zap Lightning
Zap Lightning
Lightning Zap Mega Knight

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