Deck rating Rating

Defense Defensive potential Bad
Attack Offensive potential Great!
Versatility Deck versatility Mediocre
Synergy Deck synergy Good

1 problems 3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Princess Lumberjack Lava Hound

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Lumberjack Lava Hound

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Goblin Barrel Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Skeleton Army Goblin Barrel Clone Lava Hound
Giant Snowball Bats Skeleton Army Goblin Barrel Clone Witch Princess Lumberjack Lava Hound
Zap Bats Skeleton Army Goblin Barrel Clone Witch Princess Lava Hound
Barbarian Barrel Skeleton Army Goblin Barrel Clone Witch Princess Lumberjack
The Log Skeleton Army Goblin Barrel Clone Witch Princess Lumberjack
Earthquake Skeleton Army Goblin Barrel Clone Witch
Arrows Bats Skeleton Army Goblin Barrel Clone Witch Princess Lava Hound
Royal Delivery Bats Skeleton Army Goblin Barrel Clone Witch Princess Lumberjack Lava Hound
Fireball Skeleton Army Goblin Barrel Clone Witch Princess Lumberjack Lava Hound
Poison Bats Skeleton Army Clone Witch Princess Lava Hound
Lightning Witch Lumberjack
Rocket Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Clone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Goblin Barrel Clone Princess Lumberjack Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Army Goblin Barrel Clone

Synergies   4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Lava Hound Clone
Skeleton Army + Clone Goblin Barrel Princess Lava Hound
Goblin Barrel + Clone Skeleton Army Princess
Clone + Witch Lava Hound Lumberjack Skeleton Army Goblin Barrel Princess Bats
+ Clone
+ Goblin Barrel Clone Skeleton Army
+ Clone
+ Clone Bats Skeleton Army

Counters   40 80

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Princess Bats
Bats Skeleton Army Witch Princess
Skeleton Army Princess Lumberjack Witch
Princess
Goblin Barrel Witch Bats Skeleton Army Lumberjack
Princess Skeleton Army
Princess Witch
Lumberjack Princess Skeleton Army Witch
Skeleton Army Witch Bats Lumberjack
Skeleton Army Witch
Witch Skeleton Army
Witch Bats Princess
Skeleton Army Witch Princess
Skeleton Army Lumberjack Witch
Skeleton Army Witch Lumberjack Bats
Princess Skeleton Army Bats Lumberjack
Skeleton Army Witch Bats Lumberjack
Princess Bats
Skeleton Army Lumberjack Witch
Princess Witch Goblin Barrel
Princess Witch Bats
Princess
Witch Skeleton Army Princess
Skeleton Army Lumberjack Bats
Witch
Skeleton Army Lumberjack Witch Bats
Princess Witch Goblin Barrel
Skeleton Army Bats Princess Clone Witch
Princess Lumberjack
Princess Skeleton Army
Goblin Barrel
Witch Princess
Skeleton Army Princess
Skeleton Army Witch Lumberjack
Princess Skeleton Army Witch Bats
Skeleton Army Princess Lumberjack Bats
Skeleton Army Bats Princess Lumberjack Witch
Princess
Witch Princess
Princess Witch
Skeleton Army Witch Lumberjack
Skeleton Army Witch
Princess Witch Lumberjack
Bats Princess Witch
Skeleton Army Bats
Skeleton Army
Princess Lumberjack Skeleton Army
Skeleton Army Witch
Skeleton Army Goblin Barrel
Witch Lumberjack
Skeleton Army Bats Witch
Skeleton Army Lumberjack Bats Witch
Lumberjack Skeleton Army Witch Bats
Princess Bats Goblin Barrel Lumberjack
Skeleton Army Lumberjack Witch Bats
Bats Witch Lumberjack Skeleton Army
Lumberjack Witch Skeleton Army
Lumberjack
Skeleton Army Princess Witch Lumberjack
Bats Princess Witch Skeleton Army
Skeleton Army Lumberjack Witch
Skeleton Army Princess Lumberjack
Skeleton Army Lumberjack
Lumberjack Skeleton Army Witch Princess Bats
Lumberjack Skeleton Army Witch Princess
Lava Hound Witch Princess Bats
Witch Lumberjack Bats

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Witch Princess Bats Skeleton Army
Bats Witch
Skeleton Army Witch Bats Lumberjack Princess
Princess Witch Lumberjack
Princess Bats Witch
Princess Witch
Princess Witch Lumberjack
Lumberjack Skeleton Army Bats Witch Princess
Witch Princess
Skeleton Army Princess Clone
Skeleton Army Clone
Princess
Witch Lumberjack
Princess Witch
Witch Princess