My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Cannon Hog Rider Witch Inferno Dragon
Zap
Cannon Witch Inferno Dragon
Barbarian Barrel
Knight Cannon Witch
The Log
Cannon Hog Rider Witch
Earthquake
Cannon Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Hog Rider Witch Inferno Dragon
Fireball
Cannon Hog Rider Witch Inferno Dragon
Poison
Cannon Witch
Lightning
Knight Cannon Witch Inferno Dragon
Rocket
Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Cannon Fireball Hog Rider Freeze Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Cannon Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Knight Freeze Witch
Knight
Hog Rider Zap Fireball Witch
Cannon
Fireball
Zap Hog Rider Knight Freeze
Hog Rider
Zap Knight Fireball Freeze Witch
Freeze
Hog Rider Zap Fireball
Witch
Zap Knight Hog Rider
Inferno Dragon

Defense Synergies 3 9

Zap
Cannon Fireball Knight Witch Inferno Dragon
Knight
Cannon Zap Fireball Witch
Cannon
Zap Knight Fireball Witch Inferno Dragon
Fireball
Zap Knight Cannon Freeze
Hog Rider
Freeze
Fireball
Witch
Zap Knight Cannon
Inferno Dragon
Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Fireball
Inferno Dragon Zap Knight Cannon Witch
Cannon Witch Knight Freeze Inferno Dragon
Cannon Witch Inferno Dragon Knight
Fireball
Fireball Freeze Zap Cannon
Inferno Dragon Zap Cannon Fireball Freeze Witch
Zap Cannon Fireball
Cannon Witch Inferno Dragon
Knight Cannon
Witch Zap Knight Cannon Fireball Freeze
Inferno Dragon Zap Fireball Witch
Cannon Zap Knight Fireball Freeze Witch
Fireball Zap Cannon Freeze Witch
Inferno Dragon Knight Cannon
Zap Cannon Fireball Freeze Inferno Dragon
Knight Cannon Fireball Witch
Cannon Fireball Zap Knight Witch
Zap Freeze Witch Knight Cannon Fireball Inferno Dragon
Cannon Inferno Dragon
Knight Cannon Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Witch
Fireball Zap Knight Inferno Dragon
Zap Knight Witch
Zap Knight Fireball
Knight Cannon Witch Inferno Dragon
Fireball Zap Freeze Witch
Knight Fireball Witch
Knight Inferno Dragon
Zap Freeze Knight Fireball Witch Inferno Dragon
Witch Cannon Inferno Dragon
Inferno Dragon Knight Witch
Zap Fireball
Knight Cannon Fireball Witch
Cannon Fireball Witch
Witch Zap Knight Fireball Freeze Inferno Dragon
Zap Cannon Fireball Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Freeze
Fireball Zap
Fireball
Knight Fireball Freeze
Fireball Zap
Fireball Zap Freeze Witch
Witch
Fireball Zap Freeze
Fireball Zap
Fireball
Zap Knight Fireball
Fireball Zap
Knight Fireball
Fireball Freeze
Zap Fireball
Zap Fireball Witch
Fireball
Fireball Freeze
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Freeze Fireball Witch
Witch Inferno Dragon
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch
Zap Fireball Freeze Witch
Fireball
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Fireball Freeze Witch
Fireball Zap Witch
Freeze
Fireball
Fireball Knight
Zap Fireball
Zap Fireball
Zap Fireball Freeze Witch
Zap Fireball Witch
Zap Fireball Freeze Witch

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