My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton
Giant Snowball
Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Tesla Wizard Goblin Barrel Witch Giant Skeleton Electro Wizard
The Log
Goblin Barrel Witch Giant Skeleton
Earthquake
Tesla Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Wizard Goblin Barrel Witch Giant Skeleton Electro Wizard
Fireball
Tesla Wizard Goblin Barrel Witch Electro Wizard
Poison
Wizard Witch Electro Wizard
Lightning
Tesla Wizard Witch Electro Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Tesla Fireball Electro Wizard Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Tesla Fireball

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
The Log Electro Wizard
Wizard
Giant Skeleton
Goblin Barrel
Giant Skeleton
Witch
Giant Skeleton
Giant Skeleton
Wizard Goblin Barrel Witch The Log Electro Wizard
The Log
Fireball Giant Skeleton
Electro Wizard
Fireball Giant Skeleton

Defense Synergies 2 13

Tesla
The Log Fireball Wizard Electro Wizard
Fireball
The Log Tesla Electro Wizard
Wizard
Tesla Giant Skeleton The Log Electro Wizard
Goblin Barrel
Witch
Giant Skeleton The Log Electro Wizard
Giant Skeleton
Wizard Witch The Log Electro Wizard
The Log
Tesla Fireball Wizard Witch Giant Skeleton Electro Wizard
Electro Wizard
Tesla Fireball Wizard Witch Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard The Log Electro Wizard
Tesla Witch The Log Electro Wizard
Tesla Witch Giant Skeleton Electro Wizard
Tesla Witch Electro Wizard
Fireball Giant Skeleton The Log
Fireball The Log Tesla Electro Wizard
Tesla Electro Wizard Fireball Wizard Witch
Tesla Fireball Giant Skeleton The Log Electro Wizard
Tesla Witch
Tesla Giant Skeleton Electro Wizard
Witch Electro Wizard Tesla Fireball Wizard Giant Skeleton The Log
Tesla Fireball Wizard Witch Electro Wizard
Tesla Fireball Wizard Witch Giant Skeleton The Log Electro Wizard
Fireball Wizard Tesla Witch The Log Electro Wizard
Tesla Electro Wizard
Tesla Fireball The Log Electro Wizard
Tesla Wizard Fireball Witch Electro Wizard
Tesla Fireball Wizard Witch The Log Electro Wizard
Wizard Witch The Log Tesla Fireball Giant Skeleton Electro Wizard
Tesla Electro Wizard
Wizard Tesla Fireball Witch Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Witch Giant Skeleton Electro Wizard
Fireball Electro Wizard Tesla Wizard The Log
Giant Skeleton Witch The Log Electro Wizard
Giant Skeleton Tesla Fireball The Log Electro Wizard
Giant Skeleton Tesla Witch
Fireball Wizard Tesla Witch Electro Wizard
Tesla Fireball Witch Giant Skeleton Electro Wizard
Giant Skeleton Tesla
Giant Skeleton Electro Wizard Fireball Witch The Log
Witch Tesla
Tesla Witch Giant Skeleton
Fireball Giant Skeleton The Log Electro Wizard
Giant Skeleton Tesla Fireball Wizard Witch
Wizard Tesla Fireball Witch
Tesla Witch Electro Wizard Fireball Giant Skeleton The Log
Tesla Fireball Wizard Witch Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton The Log
Fireball The Log Electro Wizard
Fireball Giant Skeleton The Log
Fireball Giant Skeleton The Log
Fireball Wizard The Log
Fireball Wizard Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Electro Wizard
Fireball Wizard The Log Electro Wizard
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard Witch The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log Electro Wizard
Fireball Wizard Witch The Log
Fireball Giant Skeleton The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard Witch
Witch
Fireball The Log Wizard Witch Electro Wizard
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard Witch Electro Wizard
Electro Wizard Fireball Wizard Witch
Fireball
Fireball Wizard The Log
Fireball Electro Wizard
Giant Skeleton
Fireball Wizard The Log
Electro Wizard Fireball Witch
Fireball Wizard Witch Electro Wizard
The Log Fireball
Fireball Wizard Electro Wizard
The Log Fireball Wizard
Fireball Giant Skeleton
Fireball Witch Giant Skeleton The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Giant Skeleton The Log Electro Wizard

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