My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Giant Skeleton Miner
Giant Snowball
Hog Rider Furnace Guards Miner
Zap
Furnace Inferno Tower Guards
Barbarian Barrel
Furnace Inferno Tower Guards Giant Skeleton
The Log
Hog Rider Furnace Guards Giant Skeleton
Earthquake
Hog Rider Furnace Inferno Tower Guards
Arrows
Furnace Guards
Royal Delivery
Hog Rider Guards Giant Skeleton Miner
Fireball
Hog Rider Furnace Inferno Tower
Poison
Furnace Inferno Tower Guards
Lightning
Furnace Inferno Tower
Rocket
Hog Rider Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Guards Tornado Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Tornado Miner Hog Rider Furnace Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Guards Tornado Miner

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Skeleton Miner
Hog Rider
Arrows Furnace Guards Tornado Giant Skeleton
Furnace
Miner Hog Rider Giant Skeleton
Inferno Tower
Guards
Miner Hog Rider
Tornado
Hog Rider Giant Skeleton
Giant Skeleton
Arrows Hog Rider Furnace Tornado Miner
Miner
Furnace Guards Arrows Giant Skeleton

Defense Synergies 1 9

Arrows
Furnace Inferno Tower Tornado Giant Skeleton
Hog Rider
Furnace
Arrows Guards Tornado
Inferno Tower
Guards Arrows Tornado
Guards
Inferno Tower Furnace Giant Skeleton
Tornado
Arrows Furnace Inferno Tower Giant Skeleton
Giant Skeleton
Arrows Guards Tornado
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower
Inferno Tower Furnace
Furnace Inferno Tower Tornado Giant Skeleton
Inferno Tower Furnace Guards
Arrows Tornado Giant Skeleton
Arrows Tornado Furnace Guards
Furnace Inferno Tower Tornado Arrows
Arrows Inferno Tower Giant Skeleton
Inferno Tower Furnace Tornado
Guards Tornado Inferno Tower Giant Skeleton Miner
Guards Arrows Furnace Tornado Giant Skeleton
Arrows Inferno Tower Furnace Tornado
Furnace Inferno Tower Guards Giant Skeleton
Arrows Furnace Guards Tornado
Inferno Tower Furnace
Inferno Tower Tornado Furnace
Arrows Furnace Inferno Tower Tornado
Arrows Furnace Guards Tornado
Arrows Furnace Tornado Guards Giant Skeleton
Inferno Tower Tornado
Arrows Furnace Guards Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Furnace Inferno Tower Giant Skeleton
Arrows Miner
Guards Giant Skeleton Furnace Inferno Tower
Guards Giant Skeleton Inferno Tower Tornado
Inferno Tower Giant Skeleton Guards
Arrows Furnace Tornado
Guards Furnace Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton
Giant Skeleton Inferno Tower Tornado
Inferno Tower Guards
Inferno Tower Guards Giant Skeleton
Arrows Guards Tornado Giant Skeleton
Giant Skeleton Inferno Tower Guards
Furnace
Inferno Tower Guards Furnace Tornado Giant Skeleton
Arrows Inferno Tower Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Giant Skeleton
Arrows Tornado Miner
Arrows Giant Skeleton Miner
Arrows Guards Giant Skeleton
Arrows Furnace
Arrows Furnace Tornado
Arrows Furnace Tornado
Arrows Tornado
Arrows Miner Tornado
Guards Tornado
Miner Arrows Tornado
Arrows Tornado
Miner
Arrows
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows Tornado
Arrows
Arrows Tornado Miner
Giant Skeleton
Arrows Tornado
Tornado
Arrows
Arrows Tornado Furnace
Arrows Miner Tornado
Arrows Tornado Miner
Miner Arrows Tornado
Arrows Furnace Tornado
Guards
Arrows Miner
Arrows
Giant Skeleton
Arrows
Guards
Arrows Tornado
Arrows
Miner
Arrows
Arrows Tornado Giant Skeleton
Guards Tornado Giant Skeleton
Tornado
Tornado Giant Skeleton Miner

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