My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Furnace Lumberjack
Zap
Bats Furnace Inferno Tower
Barbarian Barrel
Furnace Inferno Tower Wizard Lumberjack
The Log
Hog Rider Furnace Lumberjack
Earthquake
Hog Rider Furnace Inferno Tower
Arrows
Bats Furnace
Royal Delivery
Bats Hog Rider Wizard Lumberjack
Fireball
Hog Rider Furnace Inferno Tower Wizard Lumberjack
Poison
Bats Furnace Inferno Tower Wizard
Lightning
Furnace Inferno Tower Wizard Lumberjack
Rocket
Hog Rider Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Hog Rider Furnace Lumberjack Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Hog Rider Furnace

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Lumberjack
Zap
Hog Rider Bats Furnace Lumberjack Mega Knight
Hog Rider
Bats Zap Furnace Wizard Lumberjack Mega Knight
Furnace
Zap Hog Rider
Inferno Tower
Wizard
Hog Rider Lumberjack Mega Knight
Lumberjack
Bats Zap Hog Rider Wizard Mega Knight
Mega Knight
Bats Zap Hog Rider Wizard Lumberjack

Defense Synergies 1 12

Bats
Zap Inferno Tower Lumberjack Mega Knight
Zap
Mega Knight Bats Furnace Inferno Tower Lumberjack
Hog Rider
Furnace
Zap Lumberjack
Inferno Tower
Bats Zap Lumberjack Mega Knight
Wizard
Lumberjack Mega Knight
Lumberjack
Bats Zap Furnace Inferno Tower Wizard
Mega Knight
Zap Bats Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Inferno Tower Lumberjack Bats Zap Furnace Mega Knight
Furnace Inferno Tower Lumberjack Mega Knight Bats
Inferno Tower Lumberjack Bats Furnace Mega Knight
Lumberjack Mega Knight
Bats Zap Furnace Lumberjack Mega Knight
Bats Furnace Inferno Tower Zap Wizard
Zap Inferno Tower Mega Knight
Inferno Tower Furnace Lumberjack
Inferno Tower Lumberjack Mega Knight
Bats Zap Furnace Wizard Lumberjack Mega Knight
Inferno Tower Bats Zap Furnace Wizard
Furnace Inferno Tower Lumberjack Mega Knight Bats Zap Wizard
Wizard Mega Knight Bats Zap Furnace Lumberjack
Inferno Tower Furnace Lumberjack Mega Knight
Inferno Tower Zap Furnace Lumberjack Mega Knight
Wizard Mega Knight Bats Furnace Inferno Tower Lumberjack
Mega Knight Bats Zap Furnace Wizard Lumberjack
Zap Furnace Wizard Bats Lumberjack Mega Knight
Inferno Tower Lumberjack
Wizard Mega Knight Bats Furnace Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Furnace Inferno Tower
Zap Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Bats Zap Furnace Inferno Tower
Lumberjack Mega Knight Bats Zap Inferno Tower
Inferno Tower Lumberjack Mega Knight
Furnace Wizard Bats Zap
Bats Furnace Inferno Tower Lumberjack
Inferno Tower Mega Knight Lumberjack
Zap Mega Knight Bats Inferno Tower
Inferno Tower
Mega Knight Bats Inferno Tower Lumberjack
Mega Knight Zap
Mega Knight Inferno Tower Wizard Lumberjack
Wizard Furnace Mega Knight
Inferno Tower Bats Zap Furnace Lumberjack
Bats Mega Knight Zap Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap Furnace Mega Knight
Wizard Bats Zap Furnace
Furnace Wizard
Zap Wizard
Zap Wizard
Bats Lumberjack
Zap Wizard
Zap Wizard
Zap Furnace
Zap Furnace Wizard
Furnace Wizard Mega Knight
Bats
Zap Wizard Mega Knight
Zap Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Furnace Wizard Mega Knight
Zap Wizard
Zap Wizard Mega Knight
Zap
Bats Zap Furnace Wizard
Zap Bats Wizard
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Bats
Zap Wizard
Wizard Lumberjack Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Bats
Bats Zap
Zap Mega Knight

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