My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Clone Balloon
Giant Snowball
Minions Dart Goblin Clone Balloon
Zap
Minions Dart Goblin Clone Balloon
Barbarian Barrel
Dart Goblin Wizard Clone
The Log
Dart Goblin Mini P.E.K.K.A Clone
Earthquake
Clone
Arrows
Minions Dart Goblin Clone
Royal Delivery
Minions Dart Goblin Mini P.E.K.K.A Wizard Clone Balloon
Fireball
Minions Dart Goblin Wizard Clone Balloon
Poison
Minions Dart Goblin Wizard Clone Balloon
Lightning
Mini P.E.K.K.A Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Clone Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Dart Goblin Clone Mini P.E.K.K.A Freeze Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Minions Dart Goblin Clone

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Mini P.E.K.K.A Clone Balloon
Dart Goblin
Balloon
Mini P.E.K.K.A
Minions Wizard Rage
Wizard
Mini P.E.K.K.A Rage Balloon
Rage
Minions Balloon Mini P.E.K.K.A Wizard
Clone
Balloon Minions
Freeze
Balloon
Balloon
Rage Clone Freeze Minions Dart Goblin Wizard

Defense Synergies 0 6

Minions
Dart Goblin Freeze
Dart Goblin
Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Dart Goblin Wizard Freeze
Wizard
Mini P.E.K.K.A Freeze
Rage
Clone
Freeze
Minions Mini P.E.K.K.A Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Wizard
Mini P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A Minions Dart Goblin Freeze
Mini P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A
Freeze Minions Dart Goblin
Minions Dart Goblin Wizard Freeze
Dart Goblin
Mini P.E.K.K.A Minions
Dart Goblin Mini P.E.K.K.A
Minions Dart Goblin Wizard Freeze
Minions Dart Goblin Wizard
Mini P.E.K.K.A Minions Wizard Freeze
Wizard Minions Dart Goblin Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Freeze
Wizard Minions Mini P.E.K.K.A
Minions Dart Goblin Wizard
Wizard Freeze Minions Dart Goblin
Mini P.E.K.K.A Dart Goblin
Wizard Minions Dart Goblin Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Minions Dart Goblin Freeze
Mini P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A
Freeze Minions Mini P.E.K.K.A
Dart Goblin
Minions Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Wizard Dart Goblin
Minions Dart Goblin Mini P.E.K.K.A Freeze
Minions Dart Goblin Mini P.E.K.K.A Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Dart Goblin
Dart Goblin
Dart Goblin Freeze
Wizard
Wizard Minions Dart Goblin Freeze
Dart Goblin Wizard
Dart Goblin Wizard Freeze
Dart Goblin Wizard
Minions Mini P.E.K.K.A
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin
Minions Dart Goblin Freeze
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Freeze
Minions Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin Wizard
Minions
Wizard
Freeze Wizard
Dart Goblin Wizard
Wizard
Dart Goblin
Dart Goblin Wizard
Minions Dart Goblin Wizard Freeze
Mini P.E.K.K.A
Dart Goblin Wizard
Freeze
Wizard
Minions Dart Goblin Freeze
Dart Goblin Wizard
Freeze
Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin Wizard
Dart Goblin
Minions Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze

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