My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Goblin Giant Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Baby Dragon Goblin Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Goblin Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Miner
Giant Snowball
Skeletons Minions Baby Dragon Miner Princess
Zap
Skeletons Minions Goblin Giant Princess
Barbarian Barrel
Skeletons Princess
The Log
Skeletons Princess
Earthquake
Skeletons
Arrows
Skeletons Minions Princess
Royal Delivery
Skeletons Minions Baby Dragon Miner Princess
Fireball
Minions Baby Dragon Princess
Poison
Minions Princess
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Barbarian Barrel Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Minions Miner Princess Baby Dragon Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Minions Miner

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Miner Barbarian Barrel Baby Dragon Goblin Giant
Rocket
Miner
Barbarian Barrel
Minions Baby Dragon Goblin Giant Miner
Baby Dragon
Minions Barbarian Barrel Goblin Giant Miner
Goblin Giant
Minions Barbarian Barrel Baby Dragon
Miner
Minions Rocket Barbarian Barrel Baby Dragon
Princess

Defense Synergies 0 11

Skeletons
Minions Barbarian Barrel Baby Dragon Princess
Minions
Skeletons Barbarian Barrel Baby Dragon Goblin Giant
Rocket
Barbarian Barrel
Skeletons Minions Baby Dragon Miner Princess
Baby Dragon
Skeletons Minions Barbarian Barrel
Goblin Giant
Minions Princess
Miner
Barbarian Barrel
Princess
Skeletons Barbarian Barrel Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Barbarian Barrel Baby Dragon Goblin Giant
Skeletons Minions
Rocket Skeletons Minions
Skeletons Minions
Rocket Barbarian Barrel Princess
Barbarian Barrel Skeletons Minions Baby Dragon
Minions Rocket Baby Dragon Princess
Rocket Barbarian Barrel Baby Dragon Goblin Giant
Skeletons Minions Princess
Skeletons Barbarian Barrel Miner
Minions Skeletons Barbarian Barrel Baby Dragon Goblin Giant Princess
Minions Baby Dragon Princess
Skeletons Minions Rocket
Rocket Minions Barbarian Barrel Baby Dragon Princess
Rocket
Skeletons Minions
Minions Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Minions Princess
Minions Barbarian Barrel Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Barbarian Barrel
Rocket Barbarian Barrel Baby Dragon Miner
Skeletons Minions Rocket Goblin Giant
Rocket Barbarian Barrel Goblin Giant
Skeletons Goblin Giant
Rocket Skeletons Minions Baby Dragon Goblin Giant Princess
Rocket Skeletons Minions Goblin Giant
Goblin Giant
Rocket Skeletons Minions Barbarian Barrel Baby Dragon
Skeletons Goblin Giant
Minions
Rocket Goblin Giant
Rocket Skeletons Goblin Giant
Baby Dragon Princess
Skeletons Minions Rocket Barbarian Barrel Baby Dragon Goblin Giant
Minions Barbarian Barrel Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Miner Princess
Rocket Barbarian Barrel Baby Dragon Goblin Giant Miner
Rocket Barbarian Barrel
Rocket Barbarian Barrel Baby Dragon
Minions Rocket Baby Dragon Goblin Giant Princess
Baby Dragon Princess
Barbarian Barrel Baby Dragon Princess
Miner
Rocket Minions
Rocket Miner Barbarian Barrel Princess
Rocket Baby Dragon Princess
Rocket Barbarian Barrel Baby Dragon Miner Princess
Minions Rocket Barbarian Barrel Baby Dragon Princess
Princess Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Baby Dragon Princess
Rocket Barbarian Barrel Baby Dragon Princess
Rocket Barbarian Barrel
Minions Rocket
Rocket Barbarian Barrel Baby Dragon Princess
Rocket Barbarian Barrel Baby Dragon Miner Princess
Rocket Minions Baby Dragon
Rocket Princess
Rocket
Rocket Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Princess
Miner Barbarian Barrel Baby Dragon Princess
Baby Dragon Miner Princess
Rocket Miner Barbarian Barrel Baby Dragon
Baby Dragon Princess
Rocket Minions
Rocket Miner
Rocket Princess
Rocket Princess
Minions Rocket Barbarian Barrel Princess
Rocket Baby Dragon Princess
Barbarian Barrel
Miner Rocket Baby Dragon Princess
Baby Dragon Princess
Rocket
Minions Rocket Baby Dragon Princess
Rocket Princess
Rocket Barbarian Barrel Baby Dragon Goblin Giant Miner Princess

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