Deck 4.0


Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Firecracker Battle Healer Miner Princess Ice Wizard Royal Ghost Magic Archer Inferno Dragon Electro Wizard Graveyard Sparky Mega Knight

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirits Flying Machine Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Baby Dragon Royal Ghost Lumberjack Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Mega Knight

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirits Flying Machine Baby Dragon Royal Ghost Lumberjack Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Miner Royal Ghost Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Giant Snowball Fire Spirits
Zap Fire Spirits
Tornado Miner
The Log Fire Spirits
Arrows Fire Spirits
Fireball Flying Machine Wizard Lumberjack
Poison Flying Machine Wizard
Lightning Wizard Baby Dragon Lumberjack
Rocket Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirits Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirits Wizard Baby Dragon Royal Ghost Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirits Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirits Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirits Miner Royal Ghost Flying Machine Baby Dragon Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirits Miner Royal Ghost Flying Machine

Synergies   0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirits + Miner Lumberjack
Flying Machine + Mega Knight Baby Dragon Miner
Wizard +
Baby Dragon + Lumberjack Miner Mega Knight Flying Machine
+ Fire Spirits Baby Dragon Lumberjack Mega Knight Flying Machine Royal Ghost
+ Miner Mega Knight
+ Baby Dragon Fire Spirits Miner
+ Miner Baby Dragon Flying Machine Royal Ghost

Counters   35 77

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Baby Dragon Royal Ghost Fire Spirits Flying Machine Wizard
Wizard Mega Knight Baby Dragon Royal Ghost Fire Spirits Lumberjack
Miner Flying Machine Baby Dragon
Wizard Flying Machine Mega Knight Lumberjack Baby Dragon Miner
Fire Spirits Baby Dragon Mega Knight Wizard
Wizard Fire Spirits Baby Dragon
Royal Ghost Mega Knight Baby Dragon Lumberjack Wizard
Lumberjack Wizard
Mega Knight Wizard Fire Spirits
Mega Knight Wizard Baby Dragon
Wizard Fire Spirits Baby Dragon Flying Machine
Mega Knight Baby Dragon Miner Fire Spirits Royal Ghost Wizard
Wizard Lumberjack Mega Knight
Mega Knight Lumberjack Fire Spirits Miner
Miner Mega Knight Lumberjack Royal Ghost Fire Spirits Baby Dragon
Mega Knight Lumberjack Fire Spirits
Mega Knight Wizard Baby Dragon
Lumberjack Mega Knight Fire Spirits Wizard
Flying Machine Royal Ghost Miner Baby Dragon Wizard
Wizard Flying Machine Baby Dragon Fire Spirits
Mega Knight Fire Spirits Baby Dragon Wizard Royal Ghost
Lumberjack
Lumberjack
Miner
Royal Ghost Miner Baby Dragon Wizard Lumberjack Mega Knight
Fire Spirits Wizard Mega Knight Royal Ghost Baby Dragon
Miner
Baby Dragon
Wizard Fire Spirits Mega Knight
Mega Knight Royal Ghost Fire Spirits Baby Dragon Wizard Lumberjack
Wizard Mega Knight Fire Spirits Baby Dragon
Mega Knight Fire Spirits Royal Ghost Lumberjack Wizard Baby Dragon
Wizard Fire Spirits Baby Dragon Royal Ghost Mega Knight Lumberjack Flying Machine
Baby Dragon Wizard Fire Spirits
Baby Dragon Wizard Flying Machine
Wizard Flying Machine Mega Knight
Mega Knight Lumberjack Miner
Mega Knight Fire Spirits
Royal Ghost Lumberjack Mega Knight Wizard Baby Dragon
Wizard Fire Spirits
Miner Flying Machine Mega Knight Baby Dragon
Mega Knight Royal Ghost
Wizard Baby Dragon Flying Machine
Royal Ghost Miner Mega Knight Lumberjack
Royal Ghost Mega Knight
Wizard Mega Knight Miner
Mega Knight Lumberjack
Lumberjack
Lumberjack Fire Spirits Mega Knight Royal Ghost
Miner Wizard Baby Dragon Flying Machine Lumberjack Royal Ghost Fire Spirits Mega Knight
Royal Ghost Mega Knight Lumberjack Fire Spirits
Wizard Lumberjack Mega Knight Baby Dragon
Lumberjack Wizard Mega Knight Flying Machine
Baby Dragon Mega Knight Lumberjack Royal Ghost
Flying Machine Baby Dragon Lumberjack Royal Ghost Wizard Fire Spirits Mega Knight
Fire Spirits Baby Dragon Wizard Flying Machine
Mega Knight Wizard Lumberjack Fire Spirits
Fire Spirits Mega Knight Baby Dragon Royal Ghost Lumberjack
Mega Knight Lumberjack Wizard
Lumberjack Flying Machine Baby Dragon Mega Knight Wizard
Baby Dragon Lumberjack Miner Fire Spirits Mega Knight
Baby Dragon Wizard
Royal Ghost Lumberjack Wizard Mega Knight

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Wizard Baby Dragon Mega Knight Fire Spirits Flying Machine Royal Ghost
Wizard Baby Dragon Mega Knight Royal Ghost Fire Spirits
Fire Spirits Mega Knight Wizard Baby Dragon Royal Ghost Lumberjack
Baby Dragon Fire Spirits Wizard Mega Knight Lumberjack Flying Machine Royal Ghost
Baby Dragon Flying Machine Fire Spirits Wizard
Fire Spirits Wizard Baby Dragon Royal Ghost
Mega Knight Lumberjack Wizard Baby Dragon Flying Machine Royal Ghost Fire Spirits
Lumberjack Mega Knight Fire Spirits Baby Dragon
Wizard Fire Spirits Baby Dragon Flying Machine
Mega Knight Baby Dragon Royal Ghost
Baby Dragon
Lumberjack Mega Knight
Fire Spirits Baby Dragon
Baby Dragon
Fire Spirits Miner
Mega Knight Royal Ghost Lumberjack Flying Machine
Mega Knight Fire Spirits Royal Ghost

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