My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
RIP
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Firecracker Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rocket Tornado Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Poison Lightning Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Guards Miner
Zap
Guards
Barbarian Barrel
Guards
The Log
Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Miner
Fireball
Poison
Guards
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Rocket Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Rocket Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Guards Tornado Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Tornado Miner Fireball Poison Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Guards Tornado Miner

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Lightning Miner
Fireball
Arrows Tornado Miner
Rocket
Tornado Miner
Guards
Miner
Tornado
Fireball Rocket Poison
Poison
Miner Tornado
Lightning
Arrows
Miner
Guards Poison Arrows Fireball Rocket

Defense Synergies 2 6

Arrows
Fireball Tornado Lightning
Fireball
Tornado Arrows Miner
Rocket
Tornado
Guards
Poison
Tornado
Fireball Rocket Arrows Poison
Poison
Guards Tornado
Lightning
Arrows
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Fireball
Rocket Tornado Lightning
Guards
Lightning Arrows Fireball Rocket Tornado Poison
Arrows Fireball Tornado Guards
Rocket Tornado Lightning Arrows Fireball Poison
Rocket Lightning Arrows Fireball Poison
Tornado
Guards Tornado Miner
Guards Poison Arrows Fireball Tornado
Arrows Fireball Tornado Poison
Fireball Rocket Guards Lightning
Fireball Rocket Arrows Guards Tornado Poison
Rocket Tornado Fireball Lightning
Arrows Fireball Tornado Poison
Arrows Fireball Guards Tornado
Arrows Tornado Poison Fireball Guards
Tornado
Arrows Fireball Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball
Fireball Poison Arrows Rocket Lightning Miner
Guards Rocket Lightning
Rocket Guards Lightning Fireball Tornado
Guards
Arrows Fireball Rocket Poison Tornado
Rocket Guards Fireball Lightning
Rocket Lightning Fireball Tornado Poison
Guards
Guards
Rocket Lightning Arrows Fireball Guards Tornado Poison
Rocket Lightning Fireball Guards
Fireball
Guards Fireball Rocket Tornado Poison Lightning
Arrows Poison Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Lightning Arrows Rocket Guards
Arrows Fireball Poison Tornado Miner
Rocket Lightning Arrows Fireball Poison Miner
Lightning Arrows Fireball Rocket Guards Poison
Fireball Rocket Poison Arrows
Arrows Fireball Poison Rocket Tornado
Arrows Tornado Poison
Arrows Fireball Poison Tornado Lightning
Arrows Fireball Poison Miner Tornado Lightning
Rocket Lightning Fireball Guards Tornado Poison
Rocket Poison Lightning Miner Arrows Fireball Tornado
Fireball Poison Lightning Arrows Rocket Tornado
Rocket Poison Lightning Fireball Miner
Lightning Arrows Fireball Rocket Poison
Lightning Arrows Fireball Poison
Rocket Lightning Arrows Fireball Poison
Lightning Arrows Fireball Rocket Poison
Lightning Arrows Fireball Rocket Tornado Poison
Rocket Lightning
Rocket Lightning Arrows Fireball Poison
Rocket Lightning Arrows Fireball Tornado Poison Miner
Rocket Lightning Fireball Poison
Rocket Lightning Arrows Fireball Tornado Poison
Rocket Tornado Lightning
Rocket Lightning Arrows Fireball Poison
Arrows Tornado Poison Fireball
Arrows Fireball Poison Miner Tornado Lightning
Fireball Lightning Arrows Tornado Poison Miner
Fireball Rocket Poison Lightning Miner Arrows Tornado
Poison Lightning Arrows Fireball Tornado
Rocket Lightning Fireball Guards Poison
Lightning Fireball
Poison Lightning Arrows Fireball Rocket Miner
Rocket Lightning Arrows Fireball Poison
Rocket Arrows Fireball Poison Lightning
Lightning Fireball Rocket Guards
Fireball Rocket Poison Lightning Arrows Tornado
Arrows Fireball
Fireball Poison Lightning Miner Rocket
Arrows Fireball Poison Lightning
Rocket Lightning Arrows Fireball Tornado Poison
Fireball Rocket Guards Tornado Poison Lightning
Fireball Rocket Tornado Poison Lightning
Poison Lightning Fireball Rocket Tornado Miner

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