My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Firecracker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Giant Hunter X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Goblin Barrel X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Giant X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Giant Goblin Barrel
Giant Snowball
Skeletons Spear Goblins Goblin Barrel
Zap
Skeletons Spear Goblins Goblin Barrel X-Bow
Barbarian Barrel
Skeletons Spear Goblins Goblin Barrel Hunter X-Bow
The Log
Skeletons Spear Goblins Mini P.E.K.K.A Goblin Barrel Hunter X-Bow
Earthquake
Skeletons Spear Goblins Goblin Barrel X-Bow
Arrows
Skeletons Spear Goblins Goblin Barrel
Royal Delivery
Skeletons Spear Goblins Mini P.E.K.K.A Goblin Barrel Hunter
Fireball
Goblin Barrel Hunter X-Bow
Poison
Spear Goblins Hunter X-Bow
Lightning
Mini P.E.K.K.A Hunter X-Bow
Rocket
Hunter X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Zap Goblin Barrel Mini P.E.K.K.A Hunter Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Zap Goblin Barrel

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Goblin Barrel Zap Mini P.E.K.K.A Giant X-Bow
Zap
Giant X-Bow Spear Goblins Mini P.E.K.K.A Hunter
Mini P.E.K.K.A
Giant Spear Goblins Zap Hunter X-Bow
Giant
Zap Mini P.E.K.K.A Goblin Barrel Hunter Spear Goblins
Goblin Barrel
Spear Goblins Giant
Hunter
Giant Zap Mini P.E.K.K.A X-Bow
X-Bow
Zap Spear Goblins Mini P.E.K.K.A Hunter

Defense Synergies 2 10

Skeletons
X-Bow Spear Goblins Zap Mini P.E.K.K.A Hunter
Spear Goblins
Skeletons Zap Mini P.E.K.K.A X-Bow
Zap
Mini P.E.K.K.A Skeletons Spear Goblins Hunter X-Bow
Mini P.E.K.K.A
Zap Skeletons Spear Goblins Hunter
Giant
Goblin Barrel
Hunter
Skeletons Zap Mini P.E.K.K.A
X-Bow
Skeletons Spear Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap X-Bow
Mini P.E.K.K.A Hunter Skeletons Zap X-Bow
Mini P.E.K.K.A Hunter Skeletons
Mini P.E.K.K.A Hunter Skeletons
Mini P.E.K.K.A X-Bow
Skeletons Spear Goblins Zap Hunter X-Bow
Hunter Spear Goblins Zap X-Bow
Zap X-Bow
Mini P.E.K.K.A Hunter Skeletons X-Bow
Skeletons Spear Goblins Mini P.E.K.K.A Hunter
Skeletons Spear Goblins Zap Hunter X-Bow
Hunter Spear Goblins Zap
Mini P.E.K.K.A Hunter Skeletons Zap X-Bow
Zap Mini P.E.K.K.A Hunter X-Bow
Mini P.E.K.K.A Hunter X-Bow
Zap Mini P.E.K.K.A Hunter X-Bow
Skeletons Mini P.E.K.K.A Hunter X-Bow
Spear Goblins Zap Hunter X-Bow
Zap Hunter Spear Goblins
Mini P.E.K.K.A Hunter
Spear Goblins Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Spear Goblins Zap X-Bow
Zap Mini P.E.K.K.A Hunter X-Bow
Skeletons Spear Goblins Zap Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Zap X-Bow
Skeletons Mini P.E.K.K.A Hunter
Skeletons Zap Hunter
Mini P.E.K.K.A Skeletons Spear Goblins Hunter
Mini P.E.K.K.A Hunter
Zap Skeletons Spear Goblins Mini P.E.K.K.A X-Bow
Skeletons
Mini P.E.K.K.A Hunter
Zap
Mini P.E.K.K.A Skeletons Hunter
Skeletons Spear Goblins Zap Mini P.E.K.K.A Hunter X-Bow
Zap Mini P.E.K.K.A Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

X-Bow
Zap X-Bow
X-Bow
Zap
Spear Goblins Zap Hunter
X-Bow Zap Hunter
Zap X-Bow
Mini P.E.K.K.A X-Bow
Zap X-Bow
Zap
Hunter
X-Bow
Zap X-Bow
X-Bow Spear Goblins Zap Hunter
X-Bow
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Hunter X-Bow
Zap X-Bow
X-Bow
X-Bow
Zap X-Bow
Zap Hunter
X-Bow Zap Hunter
Zap X-Bow
Zap X-Bow
Zap Hunter X-Bow
Zap
Mini P.E.K.K.A
Zap Hunter X-Bow
Zap
Zap Spear Goblins X-Bow
Zap Hunter
Mini P.E.K.K.A Hunter
Zap
Zap
Zap
Zap
Zap X-Bow

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